Publication Date
| In 2026 | 0 |
| Since 2025 | 65 |
| Since 2022 (last 5 years) | 387 |
| Since 2017 (last 10 years) | 998 |
| Since 2007 (last 20 years) | 2178 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 796 |
| Teachers | 683 |
| Students | 124 |
| Researchers | 60 |
| Administrators | 26 |
| Counselors | 18 |
| Parents | 9 |
| Media Staff | 5 |
| Community | 4 |
| Support Staff | 3 |
| Policymakers | 2 |
| More ▼ | |
Location
| Australia | 107 |
| Canada | 87 |
| United Kingdom | 78 |
| California | 54 |
| United Kingdom (England) | 50 |
| Turkey | 39 |
| Germany | 38 |
| United States | 38 |
| New York | 37 |
| China | 36 |
| Taiwan | 34 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Does not meet standards | 4 |
Wang, Feihong; Shao, Enming – TechTrends: Linking Research and Practice to Improve Learning, 2012
Second Life (SL) has been gaining increased attention in Education since it was launched in 2003. Language educators explored SL mainly as a virtual learning environment where learners can interact with native speakers (e.g., Hislope, 2008; Wang, Song, Xia, & Yan, 2009). Although most studies concluded positively about using SL for language…
Descriptors: Foreign Countries, English (Second Language), Assignments, Second Language Learning
Raymond, Chad – Journal of Political Science Education, 2012
Institutions of higher learning are increasingly asked to defend curricular and pedagogical outcomes. Faculty must demonstrate that simulations are productive tools for learning, but a review of the literature shows that the evidence of their effectiveness is inconclusive, despite their popularity in the classroom. Simulations may in fact help…
Descriptors: Higher Education, Accountability, Outcomes of Education, Simulation
Das, Ajay K.; Gichuru, Margaret; Singh, Ajay – Professional Development in Education, 2013
This study examines the preferences of regular primary and secondary school teachers in Delhi, India regarding professional development delivery modes in the context of inclusive education for students with disabilities. A total of 223 primary school teachers and 130 secondary school teachers responded to a seven-item Likert-type questionnaire,…
Descriptors: Foreign Countries, Inclusion, Teacher Attitudes, Faculty Development
Rhode Island Department of Education, 2013
In a school with a transparent data culture, frequent, low-stakes Data Conversations happen all the time. Although most schools engage in Data Conversations at times, there are some specific strategies and "listen-fors" that can assist educators in making these conversations more productive, such as developing a low-stakes set of…
Descriptors: Data, Professional Development, State Departments of Education, Questioning Techniques
Burrow-Sanchez, Jason – Ancora Publishing, 2013
ADAPT (Advancing Decision Making and Problem Solving for Teens) is a small-group intervention for middle and high school students who are at risk for substance use, aggression, truancy, poor school performance, and depressive moods. The ADAPT program's 12 sessions teach fundamental skills such as: (1) Effective problem solving; (2) Decision…
Descriptors: Decision Making, Problem Solving, Adolescents, Middle School Students
Turner, Wendy – International Journal of Emotional Education, 2014
In the UK policies such as the Children's Plan 2008-2020 through to Promoting the Emotional Health of Children and Young People (2010) identify that professionals such as teachers, youth workers, social workers and youth offending specialists, do not have the necessary underpinning knowledge to adequately support children and young people's…
Descriptors: Mental Health, Well Being, Public Policy, Undergraduate Students
Bardi, Mohammad; Burbank, Andrea; Choi, Wayne; Chow, Lawrence; Jang, Wesley; Roccamatisi, Dawn; Timberley-Berg, Tonia; Sanghera, Mandeep; Zhang, Margaret; Macnab, Andrew J. – Health Education, 2014
Purpose: The purpose of this paper is to describe activities used to initiate health promotion in the school setting. Design/Methodology/Approach: Description of successful pilot Health Promoting School (HPS) initiatives in Canada and Uganda and the validated measures central to each program. Evaluation methodologies: quantitative data from the…
Descriptors: Health Promotion, Outreach Programs, Enrichment Activities, Pilot Projects
Bullard, Lisa G.; Melvin, Adam T. – Advances in Engineering Education, 2011
We have developed an instructional video that uses role-play to illustrate the differences between acceptable behavior and cheating on assignments. Since we began showing it in an introductory chemical engineering course, the average number of confirmed instances of cheating decreased slightly, but the average percentage of students who were…
Descriptors: Role Playing, Video Technology, Expectation, Integrity
Veraksa, Alexander N. – International Journal of Early Years Education, 2011
This article used two studies to investigate sign and symbol mediation in children aged 8-11 years. In role play, children exist at one at the same time in objective reality and their representation of reality. We cannot observe their mental representation directly, but the issue of whether signs or symbols mediate early role play is an important…
Descriptors: Factor Analysis, Cognitive Development, Cognitive Processes, Children
Berkowitz, Doriet – Young Children, 2011
Oral storytelling supports young children's learning and development differently than stories read aloud from picture books. It gives children an opportunity to exercise their imagination, communicate effectively, enhance their social literacy, and build community in a different way. Oral storytelling encourages a heightened and more sophisticated…
Descriptors: Story Telling, Picture Books, Dramatic Play, Young Children
Howard, Jonathon Leigh – Journal of Geography in Higher Education, 2011
Teaching conservation management means more than just learning about solving complex and difficult environmental issues. Such learning must also consider the likely administrative context that students will end up working in. This article outlines the development of a role-play that uses online technology to teach several administrative processes…
Descriptors: Role Playing, Conservation (Environment), Parks, Computer Uses in Education
Crabb, Peter B.; Marciano, Deb L. – Journal of Research in Childhood Education, 2011
This study tested the hypothesis that children's books accurately reflect the gender-based division of labor in the culture and historical period in which they were published. A content analysis was performed on illustrations in books that won the Caldecott Medal or Honor between 1990 and 2009. The final sample included 490 illustrations in 68 of…
Descriptors: Childrens Literature, Content Analysis, Sex Role, Followup Studies
Murphy, Peter – Policy Futures in Education, 2011
The Council of Europe's 2008 "White Paper on Intercultural Dialogue" signalled--with a measure of deep concern--the limits of multiculturalism and its attendant problems of identity politics, communal segregation, and the undermining of rights and freedoms in culturally closed communities. The White Paper proposed the replacement of the…
Descriptors: Cultural Pluralism, Public Policy, Intercultural Communication, Social Values
Siyahhan, Sinem; Barab, Sasha; James, Carrie – Journal of Interactive Learning Research, 2011
In this study, we explored a new experimental methodology for investigating children's (ages 10 to 14) stances with respect to the ethics of online identity play. We used a scenario about peer identity misrepresentation embedded in a 3D virtual game environment and randomly assigned 265 elementary students (162 female, 103 male) to three…
Descriptors: Elementary School Students, Computer Mediated Communication, Computer Simulation, Video Games
Graham, Kerrie Lewis – American Journal of Play, 2010
Millions of children and adults devote much of their leisure time to playing massively multiplayer online role-playing games (MMORPGs). Most observers commonly categorize computer games as a play activity, but this article asks whether MMORPGs contain activities that might not be play. The author examines the phenomenon of online gaming and…
Descriptors: Computer Games, Computer Simulation, Role Playing, Play

Peer reviewed
Direct link
