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Dewi, Poppy Sari; Kuswanto, Heru – Journal of Technology and Science Education, 2023
This study aims to reveal the effectiveness of the use of an augmented reality-assisted physics e-module based on the local wisdom of the pedicab in improving mathematical communication and critical thinking abilities. The study used the 4D model. Empirical trials were conducted involving 255 grade XII students. The effectiveness test was…
Descriptors: Science Instruction, Physics, Computer Simulation, Educational Technology
Alstein, Paul; Krijtenburg-Lewerissa, Kim; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2023
This article describes the design and evaluation of a simulation environment for special relativity (SR) education at the secondary level. In recent years, SR has become increasingly popular in secondary school curricula worldwide. Because the key concepts in SR are very remote from everyday experience, they are difficult for students to learn.…
Descriptors: Science Education, Secondary School Science, Scientific Concepts, Concept Formation
Davidson, Bronwyn; Howells, Simone; Davenport, Rachel; McAllister, Sue; Caird, Emma; Aldridge, Danielle; Penman, Adriana; Hewat, Sally; Walters, Joanne; Cardell, Elizabeth; McCabe, Patricia; Purcell, Alison; Ward, Elizabeth; Baldac, Stacey; Hill, Anne E. – Teaching and Learning in Communication Sciences & Disorders, 2023
Simulated learning programs are an important component of allied health education. Although the role of simulation clinical educators has been highlighted as critical for student learning within simulation, their perceptions of their role have not yet been investigated. This study aimed to explore the experiences of simulation clinical educators.…
Descriptors: Simulation, Allied Health Occupations Education, Patients, Hospitals
Laine, Joakim; Korhonen, Tiina; Hakkarainen, Kai – Cogent Education, 2023
The purpose of the present study was to examine primary school students' learning experiences with immersive virtual reality (I-VR). Traditional education practices are failing to inspire new cohorts of young people who have grown up with digital culture based on active participation. Given this development, the pedagogic use of I-VR systems…
Descriptors: Elementary School Students, Computer Simulation, Educational Technology, Preadolescents
Lee, I-Jui – Interactive Learning Environments, 2023
Taiwan's vocational wood-furniture schools still focus only on the traditional manual training strategy, and so students' knowledge of the furniture-manufacturing process is fragmented. Moreover, they possess limited manual skills without learning the workflows and strategies of furniture production, which is inadequate for satisfying the direct…
Descriptors: Foreign Countries, Vocational Education, Woodworking, Computer Simulation
Walsh, Marguerite E.; Witherspoon, Eben B.; Schunn, Christian D.; Matsumura, Lindsay Clare – International Journal of STEM Education, 2023
Background: Many studies have shown that ambitious, "student centered" approaches to STEM instruction benefit K-12 student learning. However, relatively little research has systematically investigated the learning processes that support teachers to skillfully enact these challenging pedagogies. In this study, we used a mixed-methods,…
Descriptors: Cognitive Processes, Simulation, Schemata (Cognition), Reflective Teaching
Gu, Peidi; Xu, Xinhao; Qian, Xueqin; Weng, Tsung-Han – IEEE Transactions on Learning Technologies, 2023
Multiple studies have examined learning and training for autistic students to improve their quality of life by using eXtended-Reality (XR) technologies, which mainly include virtual reality (VR), augmented reality (AR), and mixed reality (MR). Nevertheless, little is known about how technical features and technology affordances of the XR…
Descriptors: Computer Simulation, Simulated Environment, Affordances, Autism Spectrum Disorders
Dai, Chih-Pu; Ke, Fengfeng; Dai, Zhaihuan; Pachman, Mariya – British Journal of Educational Technology, 2023
Graduate Teaching Assistants (GTAs), or student instructors, are the crucial force in college for undergraduates' learning in Science, Technology, Engineering and Maths (STEM) disciplines. However, professional development of student instructors is often neglected. Providing adequate and appropriate teacher training for student instructors is a…
Descriptors: Graduate Students, Teaching Assistants, STEM Education, Computer Simulation
Mikeska, Jamie N.; Steinberg, Jonathan; Lottero-Perdue, Pamela S.; Cisterna, Dante; Kinsey, Devon; Howell, Heather – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
The purpose of this research study was to examine in-service teachers' perceptions about, attention to, and use of two different types of written formative feedback designed to support them in developing their ability to engage in one core teaching practice: facilitating discussions that engage students in scientific argumentation. This core…
Descriptors: Simulation, Elementary School Teachers, Teacher Attitudes, Attention
Wan, Siyu; Keller, Lisa A. – Practical Assessment, Research & Evaluation, 2023
Statistical process control (SPC) charts have been widely used in the field of educational measurement. The cumulative sum (CUSUM) is an established SPC method to detect aberrant responses for educational assessments. There are many studies that investigated the performance of CUSUM in different test settings. This paper describes the CUSUM…
Descriptors: Visual Aids, Educational Assessment, Evaluation Methods, Item Response Theory
Oladejo, Adekunle I.; Nwaboku, Nwabuno C.; Okebukola, Peter A.; Ademola, Ibukunolu A. – Research in Science & Technological Education, 2023
Background: Science educators around the world have recognised that difference in performance exists between male and female students in chemistry and there have been several efforts and interventions through research and workshops to bridge this gap. Purpose: Owing to the current growth of the effects of the use of computer simulations on…
Descriptors: Gender Differences, Science Education, Science Achievement, Chemistry
Grapin, Scott E.; Haas, Alison; Llosa, Lorena; Wendel, Daniel; Pierson, Ashlyn; Lee, Okhee – Journal of Research in Science Teaching, 2023
The Next Generation Science Standards (NGSS) have spurred renewed interest in the epistemologies that students adopt as they engage in science practices. One framework for characterizing students' epistemologies is the "epistemologies in practice" framework (Berland et al. (2016), "Journal of Research in Science Teaching,"…
Descriptors: Science Education, Educational Technology, Computer Simulation, Student Diversity
Álvarez-Marín, Alejandro; Velázquez-Iturbide, J. Ángel; Castillo-Vergara, Mauricio – Interactive Learning Environments, 2023
This study aims to determine if "technology optimism" and "technology innovativeness" can explain and predict the use of augmented reality in the scope of engineering education. An Augmented Reality app to analyze digital current (DC) in resistive circuits was developed was developed to enhance students' understanding of…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Gawlik-Kobylinska, Malgorzata – Interactive Learning Environments, 2023
The Proteus effect of exergames has been widely regarded as a factor that influences human performance and learning. Within the context of security and defense exergames, identification with a digital alter-ego affects students' task performance as well as their emotional states. In the present study, we examined the influence of the perceived…
Descriptors: Computer Games, Computer Simulation, Physical Fitness, Masculinity
Rodolico, Gabriella; Hirsu, Lavinia – Educational Media International, 2023
Emerging evidence has demonstrated that Virtual Reality (VR) supported lessons are able to enhance positive emotions and engagement as well as more memorable experiences, when compared to more traditional instructional tools such as readings from textbooks and videos. However, teachers' self-efficacy while teaching with VR technologies, VR safety…
Descriptors: Computer Simulation, Technology Uses in Education, Learning Experience, Self Esteem