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Peer reviewedMonk, Janice J. – Journal of Geography, 1978
Analyzes 13 role-playing activities and simulation games used in geography classes. Examines the games' use of male and female roles and the images which they promote. (Author/AV)
Descriptors: Class Activities, Content Analysis, Cultural Images, Educational Games
Peer reviewedBrewer, Garry D. – Simulation and Games, 1978
Discusses basic weaknesses and limitations of models, simulations, gaming, and other analytical and behavioral approaches to simplifying reality for understanding. The development and use of scenarios and the model builder's basic conceptions of the aspects of reality being analyzed are described for a one-person, computer-interactive, quasi-rigid…
Descriptors: Concept Formation, Game Theory, Group Behavior, Models
Procedures for Investigating the Effect of Light on Impression: Simulation of a Real Space by Slides
Peer reviewedHendrick, Clyde; And Others – Environment and Behavior, 1977
This study assessed whether slides of lighting arrangements could adequately simulate results from real space. Data indicated that in many important respects the results for the slides matched those for the real space for ratings on semantic differential scales, but that less consistent results were obtained for multidimensional scaling.…
Descriptors: Behavior, Comparative Analysis, Environmental Influences, Environmental Research
Peer reviewedBardole, Ellen, Ed.; Bardole, Jay, Ed. – Journal of Chemical Education, 1978
Reviews a computer simulation of thin layer chromatography problems for an organic chemistry course. (SL)
Descriptors: Chemical Analysis, Chemistry, Chromatography, College Science
Peer reviewedMakela, Lee A. – History Teacher, 1978
Describes and gives a resource bibliography for a simulation on the "fall" of China to communism in 1949. By staging a mock senatorial investigation, students learn (1) how the Chinese Communist Party rose to power, (2) how facts can be manipulated in various ways, and (3) how to perform research and analysis of written material. (Author/AV)
Descriptors: Communism, Educational Resources, Higher Education, History Instruction
Peer reviewedBarnes, H. Verdain; And Others – Journal of Medical Education, 1978
Senior medical students served simultaneously as programmed simulated patients and skill preceptors in an approach designed to combine (1) an optimum opportunity for the student consistently to receive immediate, direct feedback regarding skill performance, and (2) the recognized advantages of simulated patients in teaching these skills. (LBH)
Descriptors: Clinical Diagnosis, Higher Education, Medical Case Histories, Medical Education
Warren, Ann – Balance Sheet, 1978
Incorporating student-inspired incidences with typical office simulation activities can result in increased student involvement and enthusiasm. (BM)
Descriptors: Creativity, Office Occupations Education, Office Practice, Problem Solving
Peer reviewedRutherford, Malcolm – Economics, 1976
Two assumptions are critically examined: that concrete to abstract learning sequences are effective; and that through computer gaming students can simultaneously achieve varied educational goals. It is seen that the worth of computer gaming cannot be established without careful testing. For journal availability see SO 504 970. (Author/AV)
Descriptors: Computer Oriented Programs, Economics Education, Educational Games, Educational Media
Stillman, Peter R.; Long, Cathryn J. – Intercom, 1976
Considers some environmental changes that would occur from one person living on a virgin piece of land and calls attention to information needed by students from grades 7 through 12 to become involved in a wilderness simulation activity. Homework assignments, discussion questions, follow-up activities and folk art projects are described.…
Descriptors: Activity Units, Class Activities, Environmental Education, Folk Culture
Peer reviewedZielsprache Englisch, 1977
Eight essays (summarized individually) are offered as supplements to the articles by Michael Knight ("Role-Play") and Mary Finocchiaro ("Role-Playing in the Language Classroom") which appeared in Zielsprache Englisch 3/1977. (Text is in German.) (IFS/WGA)
Descriptors: Adult Education, Dramatic Play, English (Second Language), Language Instruction
Peer reviewedKerr, M. G.; And Others – Medical Education, 1977
Simulated patients were trained to present a series of clinical problems in an undergraduate program of reproductive medicine. They were used in a variety of approaches and served to highlight communication skills and to force attention on the recognition, assessment, and management of patient problems. (Author/LBH)
Descriptors: Clinical Diagnosis, Communication Skills, Foreign Countries, Gynecology
Peer reviewedLemke, Gerhard; And Others – Zielsprache Deutsch, 1977
A teaching model developed at a Canadian university shows that student motivation is increased when action and person-oriented communication dominate. The textbook is not abandoned, but emphasis is on free speaking. Simulation is used in small groups. Teacher participation is minimized. Simple speech samples are given. (Text is in German.)…
Descriptors: German, Higher Education, Language Instruction, Second Language Learning
Peer reviewedBoulogne, Jack – History and Social Science Teacher, 1978
Discusses the value of simulation games in moral education in four categories: fun and games; games as simulations of real life; games as motivators; and morality and game theory. Also examines the gaming aspects of morality, as well as the physical, psychological, precedent-setting, and internal consequences of an action. (Author/JK)
Descriptors: Comparative Education, Decision Making, Educational Games, Ethical Instruction
Wilson, Marian L. – Illinois Teacher of Home Economics, 1978
In describing a learning-by-teaching program in home economics which places the student in a teaching role, four example situations are described, e.g., junior high students teaching elementary level students. Suggestions as to what to teach, how to obtain an audience, how to prepare students to teach, and how to evaluate the experience are also…
Descriptors: Elementary Secondary Education, Experiential Learning, Home Economics Education, Learning Experience
Peer reviewedFrost, Michael J. – Journal of Geological Education, 1977
Presents a computer game which assists in learning the classification of igneous rocks and a simulation program which illustrates some aspects of igneous textures. (SL)
Descriptors: Classification, College Science, Computer Assisted Instruction, Earth Science


