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Lei Wu; Ying Ma – Early Child Development and Care, 2025
Augmented reality (AR) technology can enrich preschoolers' picture book reading experiences. This study examined differences in reading quality and comprehension between children using AR and traditional paper picture books. Ninety 5- to 6-year-old children from City S, with no prior AR exposure, were randomly assigned to an AR group or a paper…
Descriptors: Preschool Children, Picture Books, Computer Simulation, Printed Materials
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Bigloo, Fay; Scott, Sandra; Adler, Douglas – Prospects, 2021
The world is experiencing crises related to the cascading effects of anthropization. These crises result from imperialist and capitalist practices that categorize and exploit the other (e.g., the land, the water, and their resources and beings) for maximizing profit. Such malpractices have led to climate crises of drought, famine, and extinctions.…
Descriptors: Educational Change, Curriculum Development, Inclusion, Physical Environment
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Hackney, Aimee J.; Graham, Nina R.; Jolivette, Kristine; Sanders, Sara – Journal of the American Academy of Special Education Professionals, 2023
A majority of youth in residential facilities such as residential children's treatment centers and juvenile justice facilities have a history of exposure to traumatic events, contributing to a multitude of long-term mental and physical concerns. Residential facility teachers and staff have the unique opportunity to create trauma-informed spaces -…
Descriptors: Residential Programs, Youth, Trauma Informed Approach, Safety
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Tiwari, Chandan Kumar; Bhaskar, Preeti; Pal, Abhinav – International Journal of Educational Management, 2023
Purpose: Augmented reality (AR) and virtual reality (VR) are becoming increasingly interwoven into people's daily lives, with applications in fields such as science, engineering, medical, the arts, education, finance and business. While much study has been conducted in the field of VR and AR in a variety of areas, less attention has been paid to…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Zeynel Abidin Yilmaz; Ali Ibrahim Can Gözüm – Southeast Asia Early Childhood, 2023
This study aims to determine the learning outcomes of children in educational settings by using an AR (Augmented Reality) app for animals in classroom activities. To achieve this, the study used sequential exploratory research design, applied in both quantitative and qualitative research. The participants in the study are 2 teachers and 37…
Descriptors: Physical Environment, Simulated Environment, Information Technology, Computer Simulation
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Clarke, Nicholas; Kuipers, Marieke; Stroux, Sara – International Journal of Technology and Design Education, 2020
Continuity and change have become crucial themes for the built environment and heritage buildings; also in the education and practice of architects. Embedding built heritage values into studio-based design education is a daunting new challenge that demands new didactic perspectives and tools. To address the dilemmas that come with design…
Descriptors: Architectural Education, Building Design, Values, Preservation
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Sandra Lyndon; Helen Moss – International Journal of Early Years Education, 2024
This article reports on findings from a case study of an intergenerational project between a nursery school and a residential care home for people with dementia in the South-East of England. It examines how multi-modalities support meaning-making between 3-year-old children and older adults. The study is qualitative, interpretative and…
Descriptors: Foreign Countries, Constructivism (Learning), Older Adults, Intergenerational Programs
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Michaela Arztmann; Jessica Lizeth Domínguez Alfaro; Lisette Hornstra; Johan Jeuring; Liesbeth Kester – British Journal of Educational Technology, 2024
Digital games are widely used in education to motivate students for science. Additionally, augmented reality (AR) is increasingly used in education. However, recent research indicates that these technologies might not be equally beneficial for students with different background characteristics. Moreover, students with different backgrounds may…
Descriptors: Secondary School Students, Socioeconomic Status, Self Efficacy, Computer Simulation
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Robert Richardson – Mathematics Teacher: Learning and Teaching PK-12, 2024
Area should be experienced, not simply calculated. This task invites students to physically experience areas and the spatial relationships between them, as well as their own community.
Descriptors: Geometric Concepts, Spatial Ability, Experiential Learning, Physical Environment
Paul Oakes – ProQuest LLC, 2024
Secondary students with disabilities are given accommodations to support deficits they have in learning and/or behavior. Higher levels of test anxiety within this population are a factor often unaddressed by administrators. The physical environment in which students with disabilities take tests influences their ability to achieve maximum…
Descriptors: Alternative Assessment, Testing, Student Evaluation, Students with Disabilities
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Odd Rune Stalheim; Hege Merete Somby – Smart Learning Environments, 2024
There has long been an increased focus on and investment in digital technology in schools to improve the quality of education. While digital tools have gained access to pedagogical spheres, physical activity has been overlooked, as pupils often engage in activities that require minimal bodily movement. In this article, we discuss pupils'…
Descriptors: Simulated Environment, Physical Environment, Educational Games, Human Body
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Dana L. Brookover – Professional School Counseling, 2024
This conceptual article introduces an innovative career development framework that integrates a focus on the social determinants of health within career development and postsecondary readiness counseling. This article provides an overview of career development and postsecondary readiness in schools, reviews the existing literature base on social…
Descriptors: Career Development, Social Influences, Health, School Counseling
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Samantha Burns; Leah Brathwaite; Anne Hepditch; Stephanie Turner; Beth Carson; Helen Bernard-Ward; Michal Perlman – Merrill-Palmer Quarterly: Journal of Developmental Psychology, 2024
High-quality outdoor environments (OEs) are essential for young children's physical, emotional, and intellectual development. The goal of this study was to explore the attributes of high- and low-quality OEs in early childhood education and care (ECEC) settings identified by different stakeholder groups. We conducted 41 focus groups/interviews…
Descriptors: Early Childhood Education, Outdoor Education, Educational Quality, Physical Environment
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Sonia Martinez-Requejo; Inmaculada López Martín; Javier Fernández Collantes – Learning Environments Research, 2024
The aim of this research was to study the aspects and conditions of physical space which favor or hinder the experience of university mentoring according to the perception of participants. During fieldwork, an ethnographic approach was used, based on direct and indirect observation reflected in research diaries, qualitative interviews, and an ad…
Descriptors: Physical Environment, Educational Environment, Universities, Mentors
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Josef Buchner – Technology, Knowledge and Learning, 2025
The spread of fake news poses a global challenge to society, as this deliberately false information reduce trust in democracy, manipulate opinions, and negatively affect people's health. Educational research and practice must address this issue by developing and evaluating solutions to counter fake news. A promising approach in this regard is the…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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