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Hulsbergen, Michiel H.; de Jong, Jutta; van der Smagt, Maarten J. – Psychology Learning and Teaching, 2023
To aid in teaching dialogue skills a virtual simulator called "Communicate!" was developed at Utrecht University. Teachers can build scenarios for students to practice dialogues with a virtual character. In two experiments (n = 128 and 133, a year apart), we investigated if and how "Communicate!" can be an effective aid to…
Descriptors: Computer Simulation, Dialogs (Language), Foreign Countries, Electronic Learning
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Anne-Marie Cederqvist – Journal of Technology and Teacher Education, 2023
The aim of this paper is to review empirical research on ways to use Augmented Reality (AR) as a pedagogical tool in science teacher education and to identify possibilities and limitations. A literature search was conducted based on published articles in peer-reviewed journals between 2010 and 2023. Eighty-two research articles were screened at…
Descriptors: Computer Simulation, Simulated Environment, Physical Environment, Science Teachers
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Ozcan Karaaslan; Bora Akdemir; Mehmet Yavuz – International Technology and Education Journal, 2023
In this study, it was aimed to determine the effectiveness of the explicit teaching method using "Augmented Reality (AR)" in teaching sensory organs to students with "Autism Spectrum Disorder (ASD)". The participants of this research are consist of three male students with ASD. They are attending Special Education Vocational…
Descriptors: Direct Instruction, Teaching Methods, Computer Simulation, Autism Spectrum Disorders
Jessica D. Dixon – ProQuest LLC, 2023
The research problem explored in this qualitative study was the lack of literature from the perspectives of K-12 music teachers on using virtual technology to instruct secondary concert bands. This study showed the challenges and successes experienced with the use of this technology and their impact on music teachers' overall view of using virtual…
Descriptors: Secondary School Students, Music Education, Computer Simulation, Music Activities
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Figueroa, Roberto Bacani, Jr. – Asian Association of Open Universities Journal, 2023
Purpose: The purpose of this study is to describe an educational virtual reality (VR) photo-based tour used in an online course and investigate the influence of immersive capability on the dimensions of spatial presence and their relationship with learning-related variables. Design/methodology/approach: The study employs a descriptive and an…
Descriptors: Computer Simulation, Electronic Learning, Spatial Ability, Learner Engagement
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I Gusti Putu Asto Buditjahjanto; Juki Irfansyah – Journal of Technology and Science Education, 2023
The use of computer applications as learning media has been widely used in the learning process. One such computer application is Augmented Reality. Augmented Reality has advantages in ease of use, media appeal, and mobility because it can be used on cell phones and tablets. Creative thinking is a skill that students need in solving problems in a…
Descriptors: Computer Simulation, Creative Thinking, Program Effectiveness, Academic Achievement
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Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
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Ilana Dubovi – Interactive Learning Environments, 2023
As virtual reality (VR) technologies have been increasingly adopted in the educational field, careful consideration and evaluation of instructional modes to support learning with VR are needed. This study focuses on evaluation of two instructional modes: direct interaction and manipulation of the VR learning environment; and the vicarious approach…
Descriptors: Computer Simulation, Simulated Environment, Educational Environment, Interaction
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Hadi D. Arman; Tu M. Ho; Kaitlyn Varela; Cynthia S. Veliz; Richard B. Zanni; Armando Rodriguez; Zhiwei Wang; Francis K. Yoshimoto – Journal of Chemical Education, 2023
Eleven different laboratory experiments were designed and executed throughout a semester to provide a meaningful research experience for 23 undergraduate biochemistry majors at UTSA. The topic of the semester was based on the idea of exploring new aspects to enhance our understanding of how the human body uses cytochrome P450 enzymes to metabolize…
Descriptors: Biochemistry, Science Laboratories, Undergraduate Students, Undergraduate Study
Cari F. Herrmann-Abell; George E. DeBoer – Grantee Submission, 2023
This study describes the role that Rasch measurement played in the development of assessments aligned to the "Next Generation Science Standards," tasks that require students to use the three dimensions of science practices, disciplinary core ideas and cross-cutting concepts to make sense of energy-related phenomena. A set of 27…
Descriptors: Item Response Theory, Computer Simulation, Science Tests, Energy
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Xu, Wei; Xing, Qian-Wen; Zhu, Jing-Dong; Liu, Xiao; Jin, Pin-Nv – Education and Information Technologies, 2023
In regular dance teaching, teachers find it difficult to pay attention to and meet the specific needs of each student. Extended-reality (XR) has the potential to help students get more information to dance learning. This study developed an XR interactive learning system to assist teachers in dance teaching, and explored the impact of XR on the…
Descriptors: Computer Simulation, Instructional Effectiveness, Dance Education, Technology Uses in Education
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Kalemkus, Jale; Kalemkus, Fatih – Interactive Learning Environments, 2023
It was aimed to review the effect of the use of augmented reality applications on the academic achievement of students in science education in this study. In line with this aim, the experimental researches reviewing the effect of use of augmented reality applications within the scope of science course on student achievement were evaluated with…
Descriptors: Information Technology, Computer Simulation, Academic Achievement, Science Education
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Angela L. Mahaffey – Journal of Chemical Education, 2023
Chemistry topics are ubiquitous in healthcare diagnostics as well as health professions undergraduate curricula. However, there are limited correlations between chemistry and healthcare made in textbooks or template lecture materials. For undergraduate nursing students (BSN) enrolled in a Chemistry for Health Professions course, the author (and…
Descriptors: Computer Simulation, Laboratory Experiments, Chemistry, Allied Health Occupations Education
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Sangmin-Michelle Lee; Junjie Gavin Wu – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Immersive virtual reality (iVR), an emerging technology, is starting to lead and shape the future of education. Yet, due to technical, financial, or pedagogical reasons, this novel technology has been seldom applied directly in classroom teaching by language learners and teachers. The present study attempts to contribute a qualitative…
Descriptors: Computer Simulation, Preservice Teachers, Student Attitudes, Second Language Instruction
Alva Renee Millican – ProQuest LLC, 2023
In the discipline of nursing education, it is very important that nursing students complete their didactic and clinical education skills in order to practice as a registered nurse. It is also very important that they prepare and study to successfully pass the National Council Licensure Examination (NCLEX) and become licensed as a registered nurse…
Descriptors: Clinical Experience, Undergraduate Students, Nursing Education, Success
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