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Steven C. Koenig; Gretel Monreal – Design and Technology Education, 2025
Purpose: Biomedical engineers that have the ability and skill sets to comprehend and retain basic anatomy and physiology (A&P) knowledge, apply fundamental engineering principles, use critical thinking, and communicate effectively across multiple disciplines to facilitate successful development and clinical translation of medical devices. The…
Descriptors: Equipment, Medical Services, Biomedicine, Engineering Education
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Naska Goagoses; Heike Winschiers-Theophilus; Selma Auala; Nicolas Pope; Erkki Rötkönen; Helvi Itenge; Calkin Suero Montero; Tomi Suovuo; Erkki Sutinen – Technology, Knowledge and Learning, 2025
Mixed reality (MR) provides new opportunities and affordances for fostering student engagement in remote learning. The current qualitative case study set out to (1) explore teachers' perspective of academic engagement in traditional classrooms, (2) explore how teachers' and students' envision engaging lessons using MR for remote learning, and (3)…
Descriptors: Distance Education, Computer Simulation, Learner Engagement, Teacher Attitudes
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Freitas, Eunice; Simões, Celeste; Mineiro, Ana; Rosa, Pedro J.; Santos, Anabela C. – British Journal of Special Education, 2023
Resilience is an interactive process involving internal skills that should be promoted, especially in the early stages of development. This study aims to adapt and implement two themes from the European Curriculum for Resilience Promotion -- RESCUR, namely, 'Developing Communication Skills' and 'Establishing and Maintaining Healthy Relationships',…
Descriptors: Resilience (Psychology), Deafness, Hearing Impairments, Children
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Hye-Yun, Jung; Kyeong-Hwa, Lee – Journal of Creative Behavior, 2023
Pedagogical strategies for nurturing group creativity in school mathematics have remained largely unexplored despite their significance. In this study, we explored the use of role playing in mathematical modeling activities for nurturing group creativity in a 9th-grade mathematics class in Korea. We described the theoretical bases and types of…
Descriptors: Group Activities, Creativity, Role Playing, Mathematical Models
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Iza Marfisi-Schottman – International Journal of Learning Technology, 2023
Many pedagogical counsellors (PCs) are destabilised by the resistance, in various forms, that novice teachers display during their counselling sessions. It is in this context that we propose TGRIS, a peer-training method, with a virtual reality interview simulator, designed to help PCs become aware of their own emotions, and deal with them, when…
Descriptors: Professional Training, Computer Simulation, Simulation, Interviews
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Massimo A. Rondolino – Teaching Theology & Religion, 2024
In this article, I make a case for bridging what I see as the competing demands faced by teacher-scholars in higher education: our institutional orientations, our students' motivations, and our aspirations as scholars and educators. I contend that teaching about religion, broadly understood, regardless of theoretical and methodological orientation…
Descriptors: Global Approach, Citizenship, Religious Education, Teacher Researchers
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Santiago Ojeda-Ramirez; Daniel Ritchie; Mark Warschauer – CATESOL Journal, 2024
Artificial Intelligence technologies are becoming ubiquitous, transforming the workforce by altering or creating jobs and influencing decisions that affect minority communities. The necessity of AI literacy, comprising knowledge and skills for critical interaction with AI, is increasingly important. Multilingual learners, engaging with both every…
Descriptors: Middle School Students, Summer Programs, Camps, Artificial Intelligence
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Andrew Pueschel; Rebecca Dingus; Jessica Babin Weeks; Ryan Johnson; Sarah Rist – Journal of Instructional Pedagogies, 2024
The Four Tendencies personality framework, as developed by Gretchen Rubin, allows insight into one's typical responses to both inner expectations (e.g., a personal goal like a New Year's Resolution) and outer expectations (e.g., a request from a classmate or coworker). While the Four Tendencies could be applied to many concepts within the…
Descriptors: Undergraduate Students, Business Education, Salesmanship, Persuasive Discourse
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Meij, Hans; Veldkamp, Sabine; Leemkuil, Henny – British Journal of Educational Technology, 2020
Research on serious games shows that complementary design measures are often needed to increase effectiveness. The present study investigated the role of scripted collaboration. In such a collaboration, players are assigned roles or given specific tasks to stimulate them to communicate more about essential game aspects (eg, arguing why a move…
Descriptors: Educational Games, Scripts, Cooperative Learning, Role Playing
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Gelot, Ludwig – Journal of Political Science Education, 2021
Scholars have developed original pedagogical approaches to impart the knowledge and skills required for professional life in the area of peace and development. Experience-based learning, simulations, games, and role-plays have been used with positive results. Yet most efforts tend to overly simplify and narrow down the learning experience in…
Descriptors: Foreign Countries, Peace, Experiential Learning, Simulation
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Ben-Yehuda, Hemda – Journal of Political Science Education, 2021
World politics simulations are gaining popularity and becoming mainstream. With advanced technological tools, experimental learning brings together students from afar increasing the multicultural nature of meetings and practical learning. Progress in running simulations and pedagogical goal fulfillment still require the removal of accessibility…
Descriptors: World Affairs, Simulation, War, Foreign Countries
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DiCicco, Jonathan M. – Journal of Political Science Education, 2021
A key concept and problem in international relations, the security dilemma obtains when one state's attempts to increase its security decreases the security of other states. The security dilemma's consequences are said to include unnecessary armament and conflict spirals. Described herein is an in-class exercise that challenges students to…
Descriptors: International Relations, National Security, Class Activities, Role Playing
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Chalecki, Elizabeth L. – Journal of Political Science Education, 2021
The original Fred Friendly Seminar was a Socratic dialog intended for expert debate on issues of ethics and public policy. I wanted to apply the format to inter-faculty learning on issues of international relations and foreign policy, so I proposed a type of hybrid scenario, combining the detail and self-reflection of a traditional seminar with…
Descriptors: Program Development, Faculty Development, College Faculty, Questioning Techniques
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Martinez, Emilly K.; Sánchez, Virginia Sánchez – Communication Teacher, 2021
Courses: Introduction to Communication Theory, Small Group Communication, Organizational Communication, or any class with a group-based component. Objectives: This activity aims to engage students more deeply in group role-playing activities, reduce stereotyping and prejudice in a popular activity, and enhance students' understanding of group…
Descriptors: Role Playing, Participative Decision Making, Learner Engagement, Simulation
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Anne E. Dickerson; Lynne Murphy; Mary McIntyre – Journal of Autism and Developmental Disorders, 2025
To examine change in driving and community mobility outcomes for teens and young adults with autism as a result of participating in an occupational therapy intervention designed as a Bootcamp as perceived by the participants and their parents. Matched questionnaires were completed by novice drivers with autism as well as their parents prior to and…
Descriptors: Autism Spectrum Disorders, Adolescents, Young Adults, Occupational Therapy
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