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Morgan, Marcia – American Journal of Sexuality Education, 2009
Research has shown that the correct and consistent use of the male latex condom is the single most efficient, cost-effective way to reduce the sexual transmission of HIV and other infections. Yet information must be communicated in a way that is clearly understood and actually contributes to behavior change for both women and men. Anatomical…
Descriptors: Acquired Immunodeficiency Syndrome (AIDS), Disease Control, Communication Problems, Role Playing
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Morris, Ronald Vaughan – International Journal of Social Education, 2008
Community festivals allow students opportunities to meet key contact people and investigate local resources. Further, the excitement of the social festival is infectious; it encourages learning among people of multiple ages in a common area. Festivals serve to define the community, transmit culture, and allow the community to participate in…
Descriptors: Community Recreation Programs, Cultural Activities, Social Networks, Field Trips
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Ross, Pauline M.; Tronson, Deidre A.; Ritchie, Raymond J. – American Biology Teacher, 2008
Cellular respiration and metabolism are topics that are reportedly poorly understood by students and judged to be difficult by many teachers. Although these topics may not be required learning areas in some high school biology curricula, a grasp of fundamental concepts of cellular metabolic processes is advantageous for students undertaking (or…
Descriptors: Metabolism, Prior Learning, Biology, Misconceptions
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Richards, Debbie; Fassbender, Eric; Bilgin, Ayse; Thompson, William Forde – ALT-J: Research in Learning Technology, 2008
Empirical evidence is needed to corroborate the intuitions of gamers and game developers in understanding the benefits of Immersive Virtual Worlds (IVWs) as a learning environment and the role that music plays within these environments. We report an investigation to determine if background music of the genre typically found in computer-based…
Descriptors: Undergraduate Students, Music, Investigations, Foreign Countries
Linser, Roni; Ree-Lindstad, Nina; Vold, Tone – Online Submission, 2007
This paper outlines and analyses some key design issues we encountered in the process of creating an online role-play simulation (RPS) for a course targeting personnel involved in crisis management. Titled "Black Blizzard" the RPS aims to enable an exploration of typical issues and problems that arise in cross and multi-cultural international…
Descriptors: Educational Objectives, Online Courses, Crisis Management, Role Playing
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Dickey, Michele D. – Educational Technology Research and Development, 2007
During the past two decades, the popularity of computer and video games has prompted games to become a source of study for educational researchers and instructional designers investigating how various aspects of game design might be appropriated, borrowed, and re-purposed for the design of educational materials. The purpose of this paper is to…
Descriptors: Instructional Design, Motivation, Educational Researchers, Computers
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Seifert, Kim – Intercultural Education, 2009
This paper describes a successful project that promotes the intercultural educational value of international exchange for students and youth groups. "Colored glasses" is a project of the German Youth for Understanding Committee aiming to enhance intercultural education by providing intercultural learning opportunities to students in…
Descriptors: Multicultural Education, Intercultural Communication, Teaching Methods, Cultural Pluralism
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Morgan, Julie; Banerjee, Robin – Journal of Clinical Child and Adolescent Psychology, 2006
In an investigation of socially anxious children's social behavior and self-evaluation, 28 high socially anxious and 28 low socially anxious children, ages 11 to 13 years, appraised their performance before and after participating in a role-play task. Half of the children were given video feedback prior to giving their posttask self-evaluations.…
Descriptors: Anxiety, Children, Social Behavior, Self Evaluation (Individuals)
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Chaplin, Mary V.; Keller, Harold R. – Journal of Genetic Psychology, 1974
Investigated whether children who interact effectively with peers are better able to decenter (take anothers' point of view) in interpersonal areas than children whose peer interactions are less effective. (DP)
Descriptors: Elementary School Students, Peer Relationship, Role Playing, Social Behavior
Katz, Martin R. – Coll Board Rev, 1969
Paper presented at the annual meeting of the College Board (New York, October, 1968).
Descriptors: Career Choice, Computers, Decision Making, Guidance Programs
Stark, Stanley – Psychol Rep, 1969
Descriptors: Creative Development, Empathy, Experience, Responses
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Freitag, Mary Sue – 1979
The paper describes and evaluates Disability Awareness Day (DAD), an activity at Indiana University designed to raise the awareness of the participants to the disabled community and strengthen the University's commitment to the disabled community. During the day four films were shown and disability simulations of the following handicapping…
Descriptors: Disabilities, Perception, Program Descriptions, Program Evaluation
Cruickshank, Donald R.; Telfer, Ross A. – 1979
The entries in this bibliography were selected from items included in the Educational Resources Information Center indexes, RESOURCES IN EDUCATION and CURRENT INDEX TO JOURNALS IN EDUCATION. A list of 70 subject area categories is included to facilitate identification of items for specific topics. (JD)
Descriptors: Bibliographies, Educational Games, Games, Role Playing
Garvey, Dale M.; Garvey, Sancha K. – The Emporia State Research Studies, 1967
Classroom experience for social studies students in simulation, role-playing, and sociodrama provides not only an interesting way of learning, but also an appreciation for the complexity and interdependence of social systems in the modern world. Role-playing requires a student to assume an identity other than his own to increase his understanding…
Descriptors: Annotated Bibliographies, Role Playing, Simulation, Social Studies
Shaftel, Fannie R.; Shaftel, George – 1970
This booklet on the educational techniques of role playing describes a method designed to help children become decision-makers by providing a life-related way to help them learn to solve problems between people. Part 1 describes the role-playing method in which children act out the ending of an unfinished "problem story" which stops with…
Descriptors: Elementary School Students, Intergroup Education, Role Playing, Teaching Methods
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