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Chien, Chih-Feng; Rad, Zahra Moghadsian – Journal of Curriculum and Teaching, 2013
This article is to report an action research conducted in two sections of a course called Second Language Acquisition and Development during the fall semester of 2011 and the spring semester of 2012. By focusing on a three-way blended learning (BL) environment--face-to-face (F2F), eLearning, and Second Life (SL, a virtual-world environment), this…
Descriptors: Preservice Teachers, Preservice Teacher Education, Language Acquisition, Technology Integration
Kituyi, Geoffrey; Tusubira, Irene – International Journal of Education and Development using Information and Communication Technology, 2013
The aim of this research was to design a framework for integrating e-learning in Higher Education Institutions in developing countries. Data were collected from 266 university students and staff of five universities in Uganda using a questionnaire. Data were analyzed using descriptive statistics. The requirements for e-learning integration were…
Descriptors: Higher Education, Developing Nations, Electronic Learning, Technology Integration
Fernandez-Lopez, Alvaro; Rodriguez-Fortiz, Maria Jose; Rodriguez-Almendros, Maria Luisa; Martinez-Segura, Maria Jose – Computers & Education, 2013
Students with special education have difficulties to develop cognitive abilities and acquire new knowledge. They could also need to improve their behavior, communication and relationships with their environment. The development of customizable and adaptable applications tailored to them provides many benefits as it helps mold the learning process…
Descriptors: Foreign Countries, Electronic Learning, Educational Needs, Student Needs
Nachimuthu, K.; Vijayakumari, G. – Journal of Educational Technology, 2011
A game is a set of activities involving one or more players. It has goals, constraints, payoffs, and consequences. A game is rule-guided and artificial in some respects. (Richard Wilson, 2010). According to Garris et al. (2002), define educational game play as "voluntary, nonproductive, and separate from the real world"; and they found…
Descriptors: Educational Games, Learning Activities, Thinking Skills, Skill Development
Highton, Melissa; Fresen, Jill; Wild, Joanna – Journal of Open, Flexible and Distance Learning, 2011
Due to its stringent entry requirements, academic reputation and world ranking, Oxford University in the United Kingdom is perceived by some as being a closed, exclusive, and elitist institution. As learning technologists working in the institution, we have experienced an enthusiasm amongst academic colleagues for openness in publication and…
Descriptors: Foreign Countries, Resource Units, Computer Uses in Education, Shared Resources and Services
Moreira Rocha, Aurora Maria; Coutinho, Clara Pereira – Online Submission, 2011
In this article, we present an experiment carried out in an 11th grade class in the curricular subject of DG (descriptive geometry). In a context where failure is more in the national exam, as well as in the discipline's attendance, the main objectives that motivated the implementation of this educational experience, were, on the one hand, to…
Descriptors: Web Sites, Electronic Publishing, Multimedia Materials, Foreign Countries
Hosler, Jay; Boomer, K. B. – CBE - Life Sciences Education, 2011
Comic books employ a complex interplay of text and images that gives them the potential to effectively convey concepts and motivate student engagement. This makes comics an appealing option for educators trying to improve science literacy about pressing societal issues involving science and technology. Here, we report results from the first…
Descriptors: Learner Engagement, Nonmajors, Student Attitudes, Cartoons
Mills, Kathy Ann; Levido, Amanda – Reading Teacher, 2011
Reading and writing are being transformed by global changes in communication practices using new media technologies. This article introduces iPed, a research-based pedagogy that enables teachers to navigate innovative digital text production in the literacy classroom. The pedagogy was generated in the context of a longitudinal digital literacy…
Descriptors: Media Literacy, Critical Literacy, Computer Literacy, Educational Technology
Ozcelik, Erol; Acarturk, Cengiz – Computers & Education, 2011
Online information sources, such as pictures and animations on web pages are frequently used for complementing printed course material in educational contexts. The concurrent use of online and printed information sources by students, however, requires going back and forth between physically separated course material, such as a course book and a…
Descriptors: Information Sources, Internet, Printed Materials, Electronic Libraries
Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta – Educational Technology & Society, 2011
This study introduces a learning environment integrating annotations with a dual-slide PowerPoint presentation for classroom learning. Annotation means a kind of additional information to emphasize the explanations for the learning objects. The use of annotations is to support the cognitive process for PowerPoint presentation in a classroom. The…
Descriptors: Experimental Groups, Multimedia Materials, Projection Equipment, Educational Environment
Hubenthal, Michael; O'Brien, Thomas; Taber, John – Educational Media International, 2011
Despite a decline in popularity within US society, posters continue to hold a prominent place within middle and high school science classrooms. Teachers' demand is satisfied by governmental and non-profit science organizations that produce and disseminate posters as tangible products resulting from their research, and instruments to communicate…
Descriptors: Classrooms, Science Curriculum, Science Instruction, Science Education
Santos, Marc C. – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2011
This installation is a personal and cathartic engagement with my initial inability to cope with my daughter's cancer. It details events that began in August of 2008 and concluded, in a sense, in February of 2009. I offer it with hopes of helping digitally-oriented rhetoric and composition scholars "determin[e] a should for a we" (Patricia Sullivan…
Descriptors: Daughters, Writing Instruction, Rhetoric, Teaching Methods
Hsu, Shihkuan – Computers & Education, 2011
The expansion of information and communication technology (ICT) infrastructure in schools is expected to promote learning. To what extent teachers are utilizing the new ICT tools to engage students in learning activities remains a question. This study reports what kind of activities teachers are likely to assign students, and what type of teachers…
Descriptors: Junior High Schools, Multimedia Materials, Foreign Countries, Secondary School Teachers
Jukes, Ian; McCain, Ted; Crockett, Lee – Phi Delta Kappan, 2011
Exponential change is making our education system obsolete. New inventions will replace not only textbooks, but everything we currently think of as school. Teachers will need to rethink their roles as advances in teaching machines allow lessons to be customized to every child wherever that child might be. What is taught also will change because…
Descriptors: Educational Objectives, Teacher Role, Educational Change, Learning Processes
Peterson, Shelley Stagg; McClay, Jill – McGill Journal of Education, 2014
This article reports comprehensive findings from a national study of the teaching and assessment of writing in classrooms across ten Canadian provinces and two of three territories. Through interviews with 216 grade 4-8 teachers and observations and interviews in 22 classrooms (1 to 3 classrooms in each province), we gathered information about…
Descriptors: Foreign Countries, Middle School Students, Middle School Teachers, Elementary School Teachers

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