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Nelson, Brian C.; Bowman, Catherine D. D.; Bowman, Judd D.; Pérez Cortés, Luis E.; Adkins, Adrianna; Escalante, Edgar; Owen, Brooke L.; Ha, Jesse; Su, Man – Educational Technology Research and Development, 2020
This study examines the impact of a mobile game app on science museum visitors' level of engagement with exhibit content, compared to a non game-based version of the same app. Ask Dr. Discovery (Dr. D) is a question-asking app containing two versions: a Game Mode employing casual game mechanics and an Ask Mode providing a baseline version. We…
Descriptors: Computer Games, Museums, Science Education, Exhibits
Thepnurat, Meechai; Nikonphan, Phuwadon; Mungkhalad, Supanida; Saphet, Parinya; Supawan, Kanitta; Tong-on, Anusorn – Physics Education, 2020
The teaching of wave physics has developed over the years, including devices that demonstrate water waves being used effectively for a long time. However, it was not easy to select and display the wave frequencies. This research had developed a DIY Ripple Tank experiment set using a smartphone application to measure the properties of water waves.…
Descriptors: Science Instruction, Physics, Teaching Methods, Science Experiments
Sanii, Babak – Journal of Chemical Education, 2020
Augmented reality (AR) is a means of superimposing artificial 3D objects over the real world via a mobile device. An AR standard file format has been recently implemented on mobile devices that current students commonly own. Here we describe three relatively nontechnical methods to produce 3D AR objects for chemistry courses and demonstrate their…
Descriptors: Computer Simulation, Computer Peripherals, Handheld Devices, Visualization
Larnder, Chris Isaac – Physics Teacher, 2020
In a paper (posthumously) co-authored by Isaac Newton himself, the primacy of geometric notions in pedagogical expositions of centripetal acceleration has been clearly asserted. In the present paper we demonstrate how this pedagogical prerogative can inform the design of an experiment involving an accelerometer-equipped smartphone rotating…
Descriptors: Physics, Science Instruction, Teaching Methods, Geometric Concepts
McLay, Katherine Frances; Renshaw, Peter David – British Educational Research Journal, 2020
This article examines young people's sense of self and collective identity in relation to their use of specific digital tools available at their school. We use membership categorisation analysis (MCA) to explore how a group of young people produce a collective identity-in-interaction as captured in concrete relational speech acts. Fine-grained MCA…
Descriptors: Group Membership, Self Concept, Electronic Learning, Handheld Devices
Pendrill, Ann-Marie – Physics Education, 2020
Your body is not a point particle. The nature and direction of the forces counteracting gravity influence your experience of uniform rectilinear motion--as does your own orientation in relation to the force of gravity. Sensors in smartphones or other devices can capture these forces, and help establish a connection between the personal experience…
Descriptors: Physics, Science Instruction, Telecommunications, Handheld Devices
Hochberg, Katrin; Becker, Sebastian; Louis, Malte; Klein, Pascal; Kuhn, Jochen – Journal of Science Education and Technology, 2020
Mobile devices (smartphones or tablets) as experimental tools (METs) offer inspiring possibilities for science education, but until now, there has been little research studying this approach. Previous research indicated that METs have positive effects on students' interest and curiosity. The present investigation focuses on potential cognitive…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Science Instruction
Kumar, Bimal Aklesh; Sharma, Bibhya – Education and Information Technologies, 2020
Context Aware Mobile Learning Applications (CAMLA) are an emerging field of research, they provide educational resources tailored to educational needs and particular circumstances of the learner. Despite the increase in the number of applications being developed, there is a lack of study that provides comprehensive knowledge on the development of…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Technology Uses in Education
Ortagus, Justin C.; Tanner, Melvin J.; McFarlin, Isaac, Jr. – National Bureau of Economic Research, 2020
Most students who begin at a community college leave without earning a degree. Given the growing emphasis on student success, many colleges have implemented re-enrollment campaigns designed to foster re-engagement and degree completion among former students. However, there is a lack of causal evidence on their effectiveness. We implement a text…
Descriptors: Dropouts, Community Colleges, Two Year College Students, Enrollment
Sharon Richter; Nicole Uphold – Journal of Inclusive Postsecondary Education, 2020
Young adults with intellectual and developmental disabilities (I/DD) experience unique challenges as they transition to living and learning on a college campus, including independent campus navigation. The purpose of this study was to present the results of a comprehensive literature review of interventions designed to improve campus navigation…
Descriptors: Navigation, College Students, Students with Disabilities, Young Adults
van Tonder, Johanna Isabella; Jordaan, Jacques; Esterhuyse, Karel – SAGE Open, 2023
Loneliness is a common concern among university students, as these individuals experience many of the risk factors associated with loneliness. This experience of loneliness tends to lead to numerous consequences such as negative self-evaluations, anxiety, and depression, which in turn lead to impaired concentration and a decline in academic…
Descriptors: Self Esteem, Interpersonal Competence, Interpersonal Communication, College Students
Song, Yanjie; Wen, Yun; Yang, Yin; Cao, Jiaxin – Innovation in Language Learning and Teaching, 2023
This article reports on an exploratory study on developing and adopting a 'Virtual Go Mode' feature embedded in a mobile vocabulary learning app, VocabGo, to enhance students' vocabulary learning engagement. Distinguished from other virtual reality (VR) or augmented reality (AR) applications, the Virtual Go Mode is designed for students to…
Descriptors: Elementary School Students, Handheld Devices, Computer Oriented Programs, Vocabulary Development
Calder, Nigel; Murphy, Carol – Waikato Journal of Education, 2023
In this paper we consider how the integration of mobile technology apps into classroom practice can form an alternative pedagogical medium that influences the learning process in mathematics. We give an account of one aspect of a research project that examined the use of tablets and apps in primary school mathematics programmes and report teacher…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Mathematics Instruction
Li, Yuhao; Chang, Mengyi; Zhao, Hanxuan; Jiang, Caihong; Xu, Sihua – Journal of Computer Assisted Learning, 2023
Background: Mobile devices facilitate learning activities in a self-paced way. However, the current understanding of learning participation and its consequence are minimal when learners take advantage of opportunities provided by mobile technologies worldwide. Aims: The primary purpose of this study is to examine the effectiveness of environmental…
Descriptors: Anxiety, Computer Software, Computer Assisted Instruction, Learning Processes
Godwin-Jones, Robert – Language Learning & Technology, 2023
Looking at human communication from the perspective of semiotics extends our view beyond verbal language to consider other sign systems and meaning-making resources. Those include gestures, body language, images, and sounds. From this perspective, the communicative process expands from individual mental processes of verbalizing to include features…
Descriptors: Second Language Learning, Second Language Instruction, Semiotics, Nonverbal Communication

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