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Sokratis Tselegkaridis; Theodosios Sapounidis; Christos Tokatlidis; Dimitrios Papakostas – IEEE Transactions on Education, 2025
Contribution: This study focuses on microcontroller circuits and aims to: 1) investigate the impact of formal reasoning on students' post-knowledge using catastrophe theory; 2) compare the different combination sequences of tangible user interface (TUI) and graphical user interface (GUI); and 3) assess the usability of both interfaces and explore…
Descriptors: College Students, Electronics, Electronic Equipment, Engineering Education
Peter Pavlis – Online Submission, 2025
This quantitative, quasi-experimental study aimed to propose research-based AI constructivist learning activities by measuring students' self-perceptions of their critical thinking using the Motivational Strategies and Learning Questionnaire (MSLQ). The study utilized the input-experience-output framework to evaluate how these learning pursuits…
Descriptors: Critical Thinking, Artificial Intelligence, Constructivism (Learning), Learning Activities
Komang Setemen; I. Gede Sudirtha; I. Wayan Widiana – Journal of Technology and Science Education, 2023
The results of online learning were not optimal, as evidenced by the unsatisfactory learning outcomes. These issues influenced students who had a poor understanding of concepts and those who were quick to learn. It was the reason for the study that aims to analyze the effectiveness of study, explore, implement, evaluate (SEIE) model e-learning…
Descriptors: Electronic Learning, Models, Problem Based Learning, Active Learning
Jingyun Wang; Adam Wynn; Takahiko Mendori; Gwo-Jen Hwang – Smart Learning Environments, 2024
This study investigates the effect of studying with topic maps provided by a self-developed language learning support system on (a) learning perception, (b) learning achievement and (c) variation in learning attitude and motivation, from the perspective of prior learning attitude, motivation and learning style. An analysis was conducted on the…
Descriptors: Foreign Countries, Learning Management Systems, Grammar, Concept Mapping
Almås, Håvard; Pinkow, Felix; Giaever, Fay – Smart Learning Environments, 2023
While the use of games for learning in higher education is well established, existing research provides limited understanding of individual experiences that shape engagement and learning in collaborative learning games. Insights into players' individual experiences can, however, contribute to a more nuanced utilization of learning games and to…
Descriptors: Game Based Learning, Learning Experience, College Students, Cooperative Learning
Holmsten Stephanie Seidel – Journal of Political Science Education, 2024
Decades of research suggest that interactive classrooms enhance student engagement and improve comprehension. Team-Based Learning (TBL) is an educational strategy used first in medical settings and business schools and then expanded to social sciences and humanities that emphasizes small-group, active-learning, where most classroom time is devoted…
Descriptors: Electronic Learning, In Person Learning, Teamwork, Political Science
Esra Karan Aynagoz; Burcu Unal – Turkish Online Journal of Distance Education, 2024
Technology-enhanced learning environments (TELEs) have provided language learners with various opportunities to promote their self-sufficient learning outside the classroom lately. Thus, language learners are no longer passive recipients of language; in contrast, they are autonomous learners who apply self-regulated learning strategies through the…
Descriptors: Electronic Learning, Distance Education, Learning Strategies, English
Jaclyn K. Brandhorst; Keira Solon; Chris Opatrny-Yazell; Dan Jensen – Journal of Management Education, 2024
Research suggests the current generation of learners (called Zoomers or Gen-Z) takes a values-driven approach to their careers. Increasingly, this generation seeks out workplaces that center issues of sustainability, social responsibility, diversity, equity and inclusion. The preferences of Gen-Z suggest that building business programs that focus…
Descriptors: Curriculum Design, Experiential Learning, Ethics, Business Administration Education
Marina Vasilaki – Online Submission, 2024
The purpose of this research was to explain why many people do not like mathematics and find it difficult because it is difficult to understand or because a teacher they had did not give the appropriate weight. The methodology used in this research was the quantitative method. The sample was collected through electronic questionnaires involving…
Descriptors: Mathematics, Pedagogical Content Knowledge, Student Centered Learning, Learning Activities
Wendy Griswold – Adult Learning, 2024
Climate change and climate education concern more than climate and the environment, as our social and economic systems both rely upon and are impacted by climate and environment. We cannot address the human impact on our global climate and local environments without several nations reconstructing their social and economic systems to be equitable…
Descriptors: Environmental Education, Climate, Adult Learning, Sustainable Development
Valentina Nachtigall; Angelina Firstein – European Journal of Psychology of Education, 2024
The present two studies investigated whether students' development of epistemic beliefs about the educational sciences (study A; N = 152) and linguistics (study B; N = 150) can be affected by authentic learning activities in an out-of-school lab (OSL). OSLs aim to engage students in authentic activities that attempt to simulate the ways how…
Descriptors: Authentic Learning, Learning Activities, Student Attitudes, Epistemology
Oleksandra Poquet; Sven Trenholm; Marc Santolini – Educational Technology Research and Development, 2024
Interpersonal online interactions are key to digital learning pedagogies and student experiences. Researchers use learner log and text data collected by technologies that mediate learner interactions online to provide indicators about interpersonal interactions. However, analytical approaches used to derive these indicators face conceptual,…
Descriptors: Computer Mediated Communication, Interpersonal Communication, Online Courses, Discussion
Brittany Devies; Grant R. Mitchell; Katherine Gibson – New Directions for Student Leadership, 2024
Leadership observation is a technique that relies on active and inactive recall to enhance learning through connecting theoretic concepts to real-world examples. This article makes the case that leadership observation should be thoughtfully used as a pedagogical tool to aid in students' leadership learning. Knowledge will be shared through…
Descriptors: Leadership Training, Teachers, Observational Learning, Intentional Learning
Natasa Ganea; Caspar Addyman; Jiale Yang; Andrew Bremner – Child Development, 2024
This study investigated whether infants encode better the features of a briefly occluded object if its movements are specified simultaneously by vision and audition than if they are not (data collected: 2017-2019). Experiment 1 showed that 10-month-old infants (N = 39, 22 females, White-English) notice changes in the visual pattern on the object…
Descriptors: Infants, Child Development, Multisensory Learning, Recall (Psychology)
Jayantika Chakraborty; Alena G. Esposito – Mind, Brain, and Education, 2024
Self-derivation through integration is the process of integrating novel facts and producing new knowledge never directly taught. Knowledge integration has been studied with the presentation of two novel facts. However, in educational settings, individuals are required to integrate new information with prior knowledge learned days, months, or years…
Descriptors: Adult Learning, Knowledge Level, Prior Learning, Novelty (Stimulus Dimension)