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Laffey, James M.; Griffin, Joe; Sigoloff, Justin; Lander, Sean; Sadler, Troy; Goggins, Sean; Kim, So Mi; Wulff, Eric; Womack, Andrew J. – Grantee Submission, 2017
Mission HydroSci is a game-based 3D virtual environment for enacting transformational role-playing for middle school science students. Student-players will be engaged in a narrative about needing to investigate water resources and use scientific argumentation to complete missions critical to the survival and accomplishments of the members of their…
Descriptors: Transformative Learning, Computer Games, Computer Simulation, Role Playing
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van der Zwaard, Rose; Bannink, Anne – Language Learning & Technology, 2019
In this paper we explore and identify emerging patterns of synchronous digital discourse trajectories between dyads of native (NS) and non-native speakers (NNS), with a particular focus on (absence of) negotiated interaction. We will present a new model of L2 learning interaction that is a schematic representation of two main types of hearer…
Descriptors: Second Language Learning, Persuasive Discourse, Computer Mediated Communication, Learning Processes
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Liu, Huan; Brantmeier, Cindy; Strube, Michael – Reading in a Foreign Language, 2019
Recent research on the relationship between reading and writing in foreign language (FL) context is limited. However, an examination of the issue is critical for FL literacy curriculum design. The present study, contextualized in an English as a foreign language (EFL) test preparation program in China, explores the reading-writing relationship by…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Reading Writing Relationship
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Harris, Karen R.; Ray, Amber; Graham, Steve; Houston, Julia – Reading and Writing: An Interdisciplinary Journal, 2019
We designed and investigated the first set of instructional procedures we are aware of to teach 4th and 5th grade students how to write a persuasive essay following close reading of a source text. Eight boys and girls attending a diverse, low income school who were having difficulty learning to write participated in an experimental…
Descriptors: Writing Difficulties, Persuasive Discourse, Elementary School Students, Grade 4
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Brezina, Vaclav; Pallotti, Gabriele – Second Language Research, 2019
Morphological complexity (MC) is a relatively new construct in second language acquisition (SLA). After critically discussing existing approaches to calculating MC in first- and second-language acquisition research, this article presents a new operationalization of the construct, the Morphological Complexity Index (MCI). The MCI is applied in two…
Descriptors: Second Language Learning, Second Language Instruction, Morphology (Languages), Teaching Methods
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Mirzaei, Maryam Sadat; Zhang, Qiang; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2019
We developed a story creation platform that allows for collaborative content creation in a 3D environment by utilizing avatars, animations, objects, and backgrounds. Our story envisioning platform provides a shared virtual space that promotes collaborative interaction for story construction, involving a high degree of learner input and control. It…
Descriptors: Cooperative Learning, Computer Simulation, Story Telling, Second Language Learning
Good, Kevin Edward – ProQuest LLC, 2019
A single-subject, combined multiple-baseline-across-participants and ABC study was conducted to examine the functional relation between a traditional paper-based graphic organizer (PBGO) and a computer-based graphic organizer (CBGO) with technological enhancements (audio-prompting comments and text-to-speech) intervention and the improvements in…
Descriptors: Instructional Materials, Computer Uses in Education, Paper (Material), Persuasive Discourse
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Larkin Weyand; Jon Balzotti; Derek L. Hansen – English Journal, 2019
Educational simulations provide students authentic contexts. These authentic contexts require situated and complex real-world arguments. Such writing scenarios help students recognize why there are often multiple interpretations of evidence, who their audience is, what they want, and what kind of genre is needed. Playable Case Studies help…
Descriptors: Teaching Methods, Play, Persuasive Discourse, Writing Instruction
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Cavlazoglu, Baki; Stuessy, Carol – Journal of Science Education and Technology, 2018
The purpose of this study was to examine changes in the quality of science teachers' argumentation as a result of their engagement in a teacher workshop on earthquake engineering emphasizing distributed learning approaches, which included concept mapping, collaborative game playing, and group lesson planning. The participants were ten high school…
Descriptors: Persuasive Discourse, Pedagogical Content Knowledge, Science Teachers, Teacher Workshops
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Cho, Minyoung – Modern Language Journal, 2018
Despite an increased awareness of language learner performance in task-based instruction, little is known about how learners perceive and respond to different task factors. This study investigates the effects of task complexity and modality on (a) learners' perception of task difficulty, skill, and its balance, and on (b) learners' task…
Descriptors: Task Analysis, Second Language Learning, Second Language Instruction, English (Second Language)
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Davies, Molly – Changing English: Studies in Culture and Education, 2018
I explore a series of incidents in my English classroom, which occurred while I was preparing my students for their high-stakes GCSE English Language exam ('Paper 2: Writers' viewpoints and perspectives'). I thereby attempt to confront some of my own failings and biases with regard to non-fiction and the teaching of persuasive writing in…
Descriptors: Self Concept, English Instruction, High Stakes Tests, Test Preparation
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Wahl-Alexander, Zachary; Curtner-Smith, Matthew D.; Sinelnikov, Oleg A. – Journal of Teaching in Physical Education, 2018
Purpose: Previous research has indicated that preservice teachers (PTs) and students take part in negotiations during the instructional process which can significantly impact the nature and quality of instruction. The purpose of this study was to examine the influence of a training program on the ability of PTs to negotiate while teaching lessons…
Descriptors: Preservice Teachers, Workshops, Physical Education, Team Sports
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Eftekhari, Maryam; Sotoudehnama, Elaheh – ReCALL, 2018
Compared to traditional pen-and-paper presentation of information, computer-assisted argument mapping seems to be more efficient in developing lower order thinking skills such as memory and comprehension. The present study investigated the impact of argument map construction and reading via computer versus pen and paper on English as a foreign…
Descriptors: Computer Assisted Instruction, Persuasive Discourse, Concept Mapping, Reading Comprehension
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Hefter, Markus H.; Renkl, Alexander; Riess, Werner; Schmid, Sebastian; Fries, Stefan; Berthold, Kirsten – Journal of Experimental Education, 2018
Argumentative thinking requires not only the "skill" to apply argumentative strategies such as supporting theories with evidence but also the "will" to apply these strategies by considering argumentative thinking to be both reasonable and worthwhile. Focusing on direct instruction for the initial acquisition of both skill and…
Descriptors: Persuasive Discourse, Intervention, Thinking Skills, Computer Assisted Instruction
Dalsen, Jennifer – ProQuest LLC, 2018
This dissertation investigates the following research question within an informal games-based learning environment: "How do students construct scientific ideas within a games-based learning environment?" In this study, middle school youth role-played as scientists recruited by the Center for Disease Control (CDC) to stop the Raven Virus…
Descriptors: Persuasive Discourse, Game Based Learning, Student Diversity, Educational Environment
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