NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 2,506 to 2,520 of 11,199 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Bosshardt, William – Journal of Economic Education, 2021
"The Cognitive Challenges of Effective Teaching," by Chew and Cerbin (2021) outlines a framework of nine cognitive challenges to student learning. The framework can help economic educators better design and describe new ideas for teaching in economics. In this article, the author highlights and expands upon ideas that are particularly…
Descriptors: Economics Education, Instructional Design, Educational Research, Research Needs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Holcomb, T. Scott – Voices of Reform, 2021
Flipped classrooms have received more attention in recent years, primarily with a focus on their wide application in higher education settings. This article focuses on reviewing research on flipped classrooms as a potential contributor to educational reform in PK-12 settings. Review of research showed emergent themes within benefits found in…
Descriptors: Elementary Secondary Education, Preschool Education, Flipped Classroom, Learner Engagement
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ames, Tyler – Journal of Career and Technical Education, 2021
The legacy of career and technical education (CTE) in years past, stretching into the vocational education era, was lower college enrollment after participating in CTE. More recently, others have concluded that college enrollment is not affected but that CTE students enroll more frequently in 2-year degrees over 4-year degrees. I revisit the…
Descriptors: Vocational Education, Enrollment, Associate Degrees, Bachelors Degrees
Rahimi, Seyedahmad; Shute, Valerie; Zhang, Qian – Grantee Submission, 2021
Persistence is an important part of student success--both in and out of school. To enhance persistence, we first need to assess it accurately. Digital games can be used as vehicles for measuring and enhancing persistence. The purpose of this study is to test the effects of (a) game-level characteristics (i.e., game mechanics and conceptual…
Descriptors: Educational Games, Computer Games, Game Based Learning, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
White, Patricia; Martin, Barbara Nell – AERA Online Paper Repository, 2021
Exploring explored principals' and teachers' perceptions concerning the role of play in early childhood programs was this quantitative inquiry. All early childhood participants identified play as a learning tool but noted it was being eliminated from the curriculum due to high stake accountability. There was a significant difference between…
Descriptors: Play, Early Childhood Education, Accountability, Administrator Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ellen C. Agnello – Numeracy, 2021
New York-based education startup Newsela has quickly gained popularity with K-12 educators in the six years since its launch. Its website boasts that it serves 90% of schools in the United States including the 1.5 million teachers they employ and their 20 million students. But what makes it so popular? Teachers are drawn to its Common Core-aligned…
Descriptors: Elementary Secondary Education, News Media, Technology Uses in Education, Numeracy
Christine Cathrine Olsen – ProQuest LLC, 2021
Teaching and learning mathematics in an elementary classroom is a complex process in negotiating a balance in encouraging participation, responding to students, making connections between interactions, and planning for upcoming interactions. In a search for instructional models and structures that support and encourage student engagement in…
Descriptors: Mathematics Education, Elementary School Teachers, Grade 5, Learner Engagement
Chen Sun – ProQuest LLC, 2021
Computational thinking (CT) is an essential 21st century skill for people to succeed in the increasingly technological (and interconnected) world. Researchers have explored different interventions to teach students CT skills (e.g., Scratch and robotics), but digital game-based learning is relatively under-researched. A critical issue to address in…
Descriptors: Computation, Thinking Skills, Game Based Learning, Scaffolding (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Michael Paskevicius – OTESSA Conference Proceedings, 2021
The purpose of this paper is to interrogate the ways in which the selection of educational materials results in implications that impact access to these materials. This is necessary considering the evolving nature of educational materials offered by traditional publishers, and the increase in the availability of online learning materials, among…
Descriptors: Access to Information, Instructional Materials, Media Selection, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sahin, Murat Dogan – International Electronic Journal of Elementary Education, 2020
Advanced Item Response Theory (IRT) practices serve well in understanding the nature of latent variables which have been subject to research in various disciplines. In the current study, 7-12 aged 2536 children's responses to 20- item Visual Sequential Processing Memory (VSPM) sub-test of Anadolu-Sak Intelligence Scale (ASIS) were analyzed with…
Descriptors: Item Response Theory, Memory, Intelligence Tests, Children
Peer reviewed Peer reviewed
Direct linkDirect link
McParland, Maria; Chow, Peter; Belanger, Emma C.; Coyne, Ryan; Nicholson, Meagan – College Student Journal, 2020
The notion of socialization being a relevant and multidimensional construct has been demonstrated by the literature and reinforced in the present study. Socialization can be a difficult process, especially for certain types of people due to their personality and life experiences. Based on inmate research, being negatively labeled by others and…
Descriptors: Socialization, Measures (Individuals), Institutionalized Persons, Correctional Institutions
Bramley, Tom – Research Matters, 2020
The aim of this study was to compare, by simulation, the accuracy of mapping a cut-score from one test to another by expert judgement (using the Angoff method) versus the accuracy with a small-sample equating method (chained linear equating). As expected, the standard-setting method resulted in more accurate equating when we assumed a higher level…
Descriptors: Cutting Scores, Standard Setting (Scoring), Equated Scores, Accuracy
Peer reviewed Peer reviewed
Direct linkDirect link
Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Multi-threaded software design is considered to be difficult, especially to novice programmers. In this study, we explored how students cope with a task that its solution requires a multi-threaded architecture to achieve optimal runtime. Background: An efficient exploit of multicore processors architecture requires computer programs…
Descriptors: Computer Software, Novices, Programming, Difficulty Level
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Chih-Hung; Tzeng, Yi-Lin; Huang, Yueh-Min – Educational Technology Research and Development, 2020
This study investigated and compared the effectiveness of both digital game-based learning (DGBL) and static e-learning material for Newton's laws of motion on students' learning attention, affective experiences, cognitive load and academic achievement. Physiological signals and affective techniques were adopted to measure students' learning…
Descriptors: Learning Processes, Game Based Learning, Computer Games, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Cornelius, Nathan; Brown, Jenine L. – Research Studies in Music Education, 2020
This research examines the effect of repetition on melodic dictation tasks in an undergraduate ear-training class. A pilot group of freshman music majors (n = 17) were asked to notate four melodies, of which two were slightly more difficult since they contained more melodic leaps. Participants heard two melodies repeated three times and two other…
Descriptors: Repetition, Difficulty Level, Short Term Memory, Auditory Training
Pages: 1  |  ...  |  164  |  165  |  166  |  167  |  168  |  169  |  170  |  171  |  172  |  ...  |  747