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Heba, Gary – Computers and Composition, 1997
Notes that literacy today involves more than the three R's. Uses a semiotic approach to present a rhetorical model of multimedia communication and its elements. Includes an analysis of the multimedia composition process and its rhetorical features. (RS)
Descriptors: Higher Education, Hypermedia, Literacy, Models
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Astleitner, Hermann; Wiesner, Christian – Journal of Educational Multimedia and Hypermedia, 2004
Evidence from multimedia research is far from being conclusive because of producing confounding effects or of neglecting parameters. Motivation plays a major role in this shortcoming as traditional multimedia theory is mainly based on cognitive factors, widely ignoring the fact that motivation significantly influences learning resources. Within…
Descriptors: Models, Learning Motivation, Epistemology, Instructional Design
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Robinson, William R. – Journal of Chemical Education, 2004
A research involving cognitive theory, and the pattern of multimedia information is discussed. The research has produced eight provisional rules for the multimedia approach, and indicates how cognitive science helps in generating information, while instructional research strengthens the concepts of cognitive science.
Descriptors: Epistemology, Multimedia Instruction, Scientific Research, Chemistry
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Carter, Jim – Computers & Education, 2002
Multimedia presents a number of challenges and opportunities which must be addressed if it is to be used effectively in an educational context. Engineering education can greatly benefit, if these challenges and opportunities are met. This paper describes a framework for the development of multimedia applications. It then uses this framework to…
Descriptors: Engineering Education, Educational Objectives, Multimedia Materials, Multimedia Instruction
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Gibbs, Michael G.; Dosen, Anthony J.; Guerrero, Rosalie B. – Catholic Education: A Journal of Inquiry and Practice, 2008
This article examines important questions related to the use of computer technology in Catholic schools. Under consideration are issues related to how teachers use the Internet in classrooms, communicate with parents, and design lessons with technological support. Differences in computer use between high-poverty and low-poverty schools are also…
Descriptors: Computer Uses in Education, Educational Technology, Catholic Schools, Technology Uses in Education
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Sattineni, Anoop; Williams, Steve – Journal of College Teaching & Learning, 2008
As a result of their own sometimes frustrating educational experiences, and a growing discontent with their current teaching methods, the authors, in conjunction with another instructor, decided to try an experiment. With the goal of enhancing visualization and understanding, the instructors created several multi-path educational paths for the…
Descriptors: Student Attitudes, Student Reaction, Educational Experience, Teaching Methods
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Beckwith, E. George; Cunniff, Daniel T. – Journal of College Teaching & Learning, 2008
Computers are becoming the norm for teaching and learning. The Internet gives people ready access to text, visual and audio messages from around the world. For teachers, content is critical and the future dictates the need for major changes in the role of the teacher and learner. Today's digital tools and video games have proven to be well known…
Descriptors: Video Games, Educational Technology, Teaching Methods, Technology Uses in Education
Kingsley, Karla V.; Boone, Randall – Journal of Research on Technology in Education, 2008
This study investigated social studies achievement as a result of utilizing a multimedia-based American history software program (Ignite Early American History, 2003) to augment textbook and lecture materials for seventh-grade middle school history students in an ethnically and linguistically diverse urban school district. The instructional…
Descriptors: Middle School Students, Grade 7, United States History, Instructional Effectiveness
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Burke, Lisa A.; James, Karen E. – Business Communication Quarterly, 2008
The use of PowerPoint (PPT)-based lectures in business classes is prevalent, yet it remains empirically understudied in business education research. The authors investigate whether students in the contemporary business classroom view PPT as a novel stimulus and whether these perceptions of novelty are related to students' self-assessment of…
Descriptors: Business Education, Lecture Method, Multimedia Instruction, Multimedia Materials
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Hwang, Wu-Yuin; Chen, Nian-Shing; Dung, Jian-Jie; Yang, Yi-Lun – Educational Technology & Society, 2007
The aim of this study is to explore student multiple representation skills and creativity in solving mathematical problems when supported by a multimedia whiteboard system. The subjects were 6th grade primary school students that were tested and selected as excellent students in mathematics. Twenty-one numerical and geometry problems were given to…
Descriptors: Creativity, Mathematics Education, Problem Solving, Grade 6
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Moynihan, Karen E. – English Journal, 2007
High school teacher Karen E. Moynihan creates a multimodal project inspired by the creative nonfiction style of "The Orchid Thief" by Susan Orlean. Students choose a collectible item and immerse themselves in the subculture of the collectors. The project includes participation in library and field research, interviews, photography and graphic…
Descriptors: Writing Instruction, Nonfiction, Research Projects, Instructional Development
Sanchez-Villalon, Pedro Pablo; Ortega, Manuel; Sanchez-Villalon, Asuncion – Online Submission, 2010
In the education world, it is widely accepted that language learning is one of the pioneering disciplines in the application and use of the information and communication technologies, initially preceded by the widespread use of audiovisual resources which, finally integrated in the digital space, bring about the use of multimedia. Additionally,…
Descriptors: Foreign Countries, Electronic Learning, Portfolios (Background Materials), Learning Processes
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Tay, Lee Yong; Lim, Cher Ping – Educational Media International, 2010
This paper examines how a game-like 3D Multi-User Virtual Environment (MUVE), Quest Atlantis (QA), is used in an after-school programme to engage a group of 14 academically at-risk primary students in their learning. It adopts an activity theoretical perspective to identify the disturbances and contradictions during the implementation of the…
Descriptors: Virtual Classrooms, Social Environment, Information Technology, At Risk Students
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Tsai, Shu-Chiao – Computers & Education, 2010
This study reports on the development of ESP (English for Specific Purposes) multimedia courseware on oral presentations, and its integration into self-study learning and elective courses for students with different English proficiencies, as one solution to problems in ESP courses in Taiwan. The courseware design is based on Mayer's multimedia…
Descriptors: Elective Courses, International Trade, Computer Assisted Instruction, Courseware
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Beck, Dennis; Ferdig, Richard E. – Turkish Online Journal of Educational Technology - TOJET, 2008
Although lecture and lab courses are commonly used in higher education, there are potential problems with this format. However, technology is presenting new opportunities for teaching such a type of a course. This study explores the changes in the role of the instructors when a lecture and lab course evolved into a hybrid course, with the lecture…
Descriptors: College Instruction, Discourse Analysis, Lecture Method, Intermode Differences
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