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Galbreath, Jeremy – Educational Technology, 1995
Examines the match between multimedia data and local area network (LAN) infrastructures. Highlights include applications for networked multimedia, i.e., asymmetric and symmetric; alternate LAN technology, including stream management software, Ethernet, FDDI (Fiber Distributed Data Interface), and ATM (Asynchronous Transfer Mode); WAN (Wide Area…
Descriptors: Computer Software, Local Area Networks, Multimedia Materials, Standards
Peer reviewedSchwier, Richard A.; Misanchuk, Earl R. – Canadian Journal of Educational Communication, 1997
Reports on three experiments that tested the perceived quality of digital images, and discusses issues about conducting research into questions about technical quality in multimedia. Issues regarding conducting this type of research include contextualization versus decontextualization, selection of variables and their values, and presentation…
Descriptors: Multimedia Materials, Predictor Variables, Research Design, Research Methodology
Notess, Greg R. – Database, 1996
Describes up-to-date news sources that are presently available on the Internet and World Wide Web. Highlights include electronic newspapers; AP (Associated Press) sources and Reuters; sports news; stock market information; New York Times; multimedia capabilities, including CNN Interactive; and local and regional news. (LRW)
Descriptors: Athletics, Information Sources, Internet, Multimedia Materials
Peer reviewedWang, Shousan – International Journal of Instructional Media, 2000
Discusses multimedia and its use in classroom teaching. Describes integrated services digital networks (ISDN); video-on-demand, that uses streaming technology via the Internet; and computer-assisted instruction. (Contains 19 references.) (LRW)
Descriptors: Computer Assisted Instruction, Internet, Multimedia Instruction, Multimedia Materials
Hofer, Mark – Learning & Leading with Technology, 2004
Today's students watch the newest movie trailers on the Web, share music files, play video games with other players over the Internet, and swap digital pictures of the latest teen idols. Donald Tapscott points out in his book Growing Up Digital that as this rich multimedia experience becomes more a part of students' lives outside of school, they…
Descriptors: Internet, Video Games, Social Studies, Multimedia Materials
Puustinen, M.; Baker, M.; Lund, K. – Journal of Computer Assisted Learning, 2006
Design of educational multimedia rarely starts from scratch, but rather by attempting to reuse existing software. Although redesign has been an issue in research on evaluation and on learning objects, how it should be carried out in a principled way has remained relatively unexplored. Furthermore, understanding how empirical research on…
Descriptors: Courseware, Multimedia Materials, Information Technology, Design
Yoshii, Makoto – Language Learning & Technology, 2006
This study examined the effectiveness of L1 and L2 glosses on incidental vocabulary learning in a multimedia environment. The investigation included the effects of additional pictorial cues in L1 and L2 glosses, and how these additions affect vocabulary learning. The analyses of a mixed design repeated measures 2 (L1, L2) X 2 (picture, no picture)…
Descriptors: Cues, Interaction, Statistical Analysis, Vocabulary Development
O'Connor, Eileen – Journal of Educational Technology Systems, 2011
Given the challenges facing higher education in the fast-changing educational and social environment, what can be learned from an instructor who has braved the rapidly changing stream of technologies and has subsequently developed a personal and productive approach to using emerging technologies to teach better and farther? What aspects of…
Descriptors: Student Attitudes, Distance Education, Online Courses, Social Environment
Wang, Pei-Yu; Vaughn, Brandon K.; Liu, Min – Computers & Education, 2011
This study examined the impact of animation interactivity on novices' learning of introductory statistics. The interactive animation program used in this study was created with Adobe Flash following Mayer's multimedia design principles as well as Kristof and Satran's interactivity theory. This study was guided by three main questions: 1) Is there…
Descriptors: Feedback (Response), Control Groups, Animation, Computer Assisted Instruction
Hinkelman, Don; Gruba, Paul – Language Learning & Technology, 2012
As blended language learning environments evolve within tertiary foreign language institutions, issues of power with regards to the privileging of electronic technologies come to the fore. Blended learning, or the principled mix of online and classroom-based activities, challenges the practices of traditional CALL and face-to-face teaching within…
Descriptors: Foreign Countries, Facility Planning, Action Research, Computer Software
Lehman, Rosemary – New Directions for Adult and Continuing Education, 2007
This chapter looks at the development and nature of learning objects, meta-tagging standards and taxonomies, learning object repositories, learning object repository characteristics, and types of learning object repositories, with type examples. (Contains 1 table.)
Descriptors: Technology Uses in Education, Archives, Classification, Case Studies
Tsoi, Mun Fie; Goh, Ngoh Khang – Online Submission, 2008
The development of e-learning materials for teaching and learning often needs to be guided by appropriate educational theories or models. As such, this paper provides alternative e-learning design pedagogy, the TSOI Hybrid Learning Model as a pedagogic model for the design of e-learning cognitively in science and chemistry education. This model is…
Descriptors: Educational Theories, Experiential Learning, Chemistry, Active Learning
Martin, Deb – Middle School Journal (J3), 2008
In this article, the author first explains what an authors gallery is and suggests additional uses and modifications. Next, readers are taken through a day-by-day description of creating the gallery while having the theory behind this pedagogical choice explained. The step-by-step discussion is supported with student examples and concepts drawn…
Descriptors: Writing Strategies, Writing Processes, Computer Assisted Design, Multimedia Materials
Rice, Jenny Edbauer – College Composition and Communication, 2008
Teaching rhetorical production in a digital age calls for us to rethink our discipline's current distaste for writing mechanics. Yet, the digital mechanics of writing are much broader than grammatical concerns. They include production tools that allow for the invention and circulation of audio, visual, and Multigenre writing. (Contains 3 figures…
Descriptors: Writing Improvement, Rhetorical Invention, Rhetorical Theory, Grammar
Connor, Robert T. – International Multilingual Research Journal, 2008
Matched-guise experiments have passed their 40th year as a powerful attitudinal research tool, and they are becoming more relevant and useful as technology is applied to language research. Combining the specificity of conversation analysis with the generalizability of social psychology research, technological innovations allow the measurement of…
Descriptors: Animation, Research Tools, Computer Graphics, Language Research

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