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Kervin, Lisa; Comber, B. – Theory Into Practice, 2021
Many young children engage independently and/or collaboratively in self-initiated digital experiences. These experiences vary and may include digital play or gaming, web searching, communication with others, and with curriculum and entertainment-related content. Yet children's digital experiences are contingent upon the design of the technologies…
Descriptors: Foreign Countries, Preschool Children, Books, Technology Uses in Education
Crispin Ojwang' – ProQuest LLC, 2021
Despite the importance of teacher educators in influencing the quality of teacher education and by extension, the teacher quality, teacher educator preparation and professional development has received little attention from researchers and its pedagogical knowledge domain is often generalized from that of teachers. This study therefore explored…
Descriptors: Teacher Educators, Preservice Teachers, Multimedia Materials, Material Development
Pascasie Nyirahabimana; Evariste Minani; Mathias Nduwingoma; Imelda Kemeza – Education and Information Technologies, 2024
Students ability to build correct knowledge relies on their understanding of concepts. Students must understand the concept well before applying it in real-life situations. With the advent of technology, teaching and learning quantum physics has been made easier and more effective in enhancing students' critical thinking and conceptual…
Descriptors: Quantum Mechanics, Physics, Multimedia Materials, Scientific Concepts
Undarmaa Maamuujav; Soobin Yum; Viet Vu – CATESOL Journal, 2024
Engaging second language (L2) students in multimodal academic writing that leverages multiple semiotic resources has the potential to foster their awareness of audience, purpose, and other rhetorical features. This case study explores L2 students' engagement in a multimodal digital storytelling (DST) project. The study reports on how DST was…
Descriptors: Asians, Second Language Learning, Academic Language, Writing Processes
Fugui Duan – International Journal of Information and Communication Technology Education, 2024
With the rapid development of information technology, multimedia technology has gradually penetrated various fields, including physical education in colleges and universities. Traditional physical education teaching methods lack interaction, and it is difficult to ensure the durability and depth of the effect of teaching. In college physical…
Descriptors: Physical Education, Multimedia Materials, Technology Uses in Education, Teaching Methods
Victoria J. VanUitert; Emily Millirons; Olivia F. Coleman; Michael J. Kennedy – Journal of Special Education Technology, 2024
Becoming proficient in scientific discourse such as argumentation or developing explanations can be challenging for students, including neurodivergent students (e.g., autistic students, students with learning disabilities, students with ADHD). Students need to practice developing arguments and explanations as well as sharing their conclusions with…
Descriptors: Elementary School Students, Grade 3, Grade 4, Autism Spectrum Disorders
Aslaug Veum; Marthe Øidvin Burgess; Kathy A. Mills – Language and Education, 2024
In a digital society, adolescents' lives are heavily influenced by various multimodal texts published on social media platforms. Digital texts challenge conventional forms of literacy teaching while requiring new forms of critical media literacy. Previous research has shown that teachers require professional development and support to include…
Descriptors: Foreign Countries, Computer Mediated Communication, Social Media, Secondary School Teachers
Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
James B. Howell; Lamont E. Maddox – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
Inquiry-based learning is not common in secondary geography classrooms in the United States. The goal of this initial foray into design-based research was to maximize the potential of online video-case technology to disrupt this trend and support geography teachers in enacting high-quality problem-based geographic inquiry (PBGI). Informed by…
Descriptors: Secondary School Teachers, Secondary School Students, Problem Based Learning, Geography Instruction
Yi-chen Chen – JALT CALL Journal, 2024
The study investigates perceptions of AI-facilitated creativity in English as a Foreign Language (EFL) digital storytelling (DST). Focusing on language learners, instructors, and audience, the research explores how AI influences creative processes and how such creativity is perceived across different perspectives. Over a six-week period, 32 EFL…
Descriptors: Foreign Countries, Undergraduate Students, Artificial Intelligence, English (Second Language)
Lori McKee – Sage Research Methods Cases, 2024
This methods case study describes the design and implementation of a digital, multimodal journal from a yearlong program evaluation using self-study methods. The program evaluation focused on the author's transition of practice from elementary teacher to teacher educator and aimed to improve the author's practice. The design of the digital,…
Descriptors: Case Studies, Research Methodology, Journal Writing, Multimedia Materials
Halyna Vatamaniuk; Iryna Hazina; Tetiana Dutkevych; Nataliia Panchuk; Inna Lebid; Olena Dutko – International Electronic Journal of Elementary Education, 2024
Early childhood education plays a pivotal role in shaping an individual's personality and serves as a preparatory stage for primary education. The curiosity sparked during this phase of life influences one's lifelong learning journey, character formation, worldview, adoption of universal values and acquisition of important life skills. This study…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, School Readiness
Joanna Wolfe; Nisha Shanmugaraj; Juliann Reineke; Laura Caton Peet; Craig P. Moreau – Journal of Technical Writing and Communication, 2024
The cognitive theory of multimedia learning (CTML) describes a set of empirically tested principles that technical and professional communication research largely acknowledges as important to the design of presentation slides. However, presenters often run into difficulties understanding how to apply CTML principles to contexts in which it has not…
Descriptors: Undergraduate Students, Graduate Students, College Faculty, Professional Personnel
Cojean, Salomé; Jamet, Eric – British Journal of Educational Technology, 2022
Learning from videos is becoming an important part of educational activities, but video content may be difficult to process, mainly because its organization is not very salient in this medium. The learner's organization process should be enhanced by: (1) displaying the structure (ie, table of contents) in the video-based environment; and (2)…
Descriptors: Interactive Video, Navigation (Information Systems), Multimedia Materials, Multimedia Instruction
Reid, Stephanie F.; Moses, Lindsey – Written Communication, 2022
Language-oriented literacy standards offer mostly linguistic accounts of text complexity. In response, the present article demonstrates that multimodal and visual narratives offer additional ways to understand and discuss text complexity. This descriptive analysis of one fourth-grader's comic provides an account of the multimodal patterns and…
Descriptors: Grade 4, Cartoons, Difficulty Level, Language Usage

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