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Guner-Ozer, Mediha; Belet Boyaci, S. Dilek; Özer, Fatih – International Technology and Education Journal, 2022
The present study aimed to discuss the development of an educational digital game for Turkish language instruction as a second language to foreign primary school students. First, the correlation between digital games and education was discussed, the learning and motivational theories fundamental to the educational digital games were investigated,…
Descriptors: Foreign Countries, Turkish, Second Language Instruction, Foreign Students
Peer Prompting and Reinforcement for Supporting Positive Behavioral Development in Students with EBD
Wang, Jing; Maggin, Daniel M.; Zarate, Kary – Beyond Behavior, 2022
Peer-mediated interventions (PMIs) are an effective support for students with emotional and behavioral disorders (EBD) for improving targeted behavioral skills. As one of the most important strategies in PMI, peer prompting and reinforcement (PR) provides an effective approach for developing and maintaining positive behavior. This article provides…
Descriptors: Peer Influence, Intervention, Emotional Disturbances, Behavior Disorders
Slate, Nico – History of Education Quarterly, 2022
Scholars have demonstrated that a range of institutions, organizations, and "social movement schools" aimed to advance the civil rights movement through education. What remains unclear is how those institutions balanced conversation, direct instruction, role-play, and other pedagogical methods. This article focuses on the Highlander Folk…
Descriptors: Civil Rights, Folk Schools, Social Change, Role Playing
Hung-Yu Chan; Shu-Wei Liu; Huei-Tse Hou – Interactive Learning Environments, 2024
This study developed an online role-playing history education game with real-person NPCs (Non-Player Characters). The game features real people playing NPC characters, and provides a multi-dimensional scaffolding mechanism with realistic story and historical scenes, allowing learners to engage in strategic planning and problem solving during a…
Descriptors: Educational Games, Scaffolding (Teaching Technique), Electronic Learning, Play
Pallapa Lertcharoenwanich; Kittitouch Soontornwipast – PASAA: Journal of Language Teaching and Learning in Thailand, 2024
English oral communication becomes essential, especially for business English students since their future careers require a good command of English. The purposes of this study were to determine if the integration of flipped learning and three types of role-plays (i.e., scripted, semi-scripted, and non-scripted) could enhance English oral…
Descriptors: Flipped Classroom, Role Playing, English (Second Language), Second Language Instruction
Lieberman, Lauren J.; Childs, Ruth – Journal of Visual Impairment & Blindness, 2020
Children with visual impairments are often behind their same-age peers in motor skills and physical activity (Haibach et al., 2014; Lieberman et al., 2010). Their physical education teachers and coaches do not always know how to include them in general physical education programs (Conroy, 2012; Haegele & Sutherland, 2015; Haegele & Zhu,…
Descriptors: Athletics, Self Advocacy, Visual Impairments, Adapted Physical Education
Lu, Zhuotao; Chiu, Ming M.; Cui, Yunhuo; Mao, Weijie; Lei, Hao – Journal of Educational Computing Research, 2023
This meta-analysis determined game-based learning's (GBL) overall effect on students' computational thinking (CT) and tested for moderators, using 28 effect sizes from 24 studies of 2,134 participants. The random effects model results showed that GBL had a significant positive overall effect on students' CT (g = 0.677, 95% confidence interval…
Descriptors: Game Based Learning, Computation, Thinking Skills, Meta Analysis
Steven W. Schmidt; Susan M. Yelich Biniecki – IAP - Information Age Publishing, Inc., 2023
Administrators of adult education programs work in dynamic and ever-changing environments. They are continually challenged with a myriad of issues related to programming, budgeting, marketing, strategic planning, funding, human resource management, and other topics. With decades of real-world experience in the field, Steven Schmidt and Susan…
Descriptors: Adult Education, Educational Administration, Program Administration, Administrators
Cox, Darrin; Bauer-Leffler, Simon – History Teacher, 2023
Living history, and/or reenactment, brings the lives and experiences of a past age into the modern era to provide a contextualized interpretation of long-gone cultures. Academic literature suggests that presentations by properly trained living historians at historical sites and museums are connected to more positive visitor experience and…
Descriptors: History Instruction, Elementary School Students, High School Students, Knowledge Level
Pillay, Ansurie – Changing English: Studies in Culture and Education, 2021
In this paper, I reflect on a series of lectures, underpinned by the principles of critical pedagogy, when engaging with Shakespeare's "The Tempest." Working with student teachers in a South African School of Education, I used a talk-back design to enable students to talk back to the canon and open the dialogue about resistance. I used…
Descriptors: Drama, English Literature, Foreign Countries, Critical Theory
Rogers, Shane L.; Hollett, Ross; Li, Yanqi R.; Speelman, Craig P. – Teaching of Psychology, 2022
Background: Providing students with virtual role-play experiences has the potential to bring counseling role-plays into large undergraduate courses. Objective: The purpose of this study was to trial a virtual reality role-play experience where students played the role of a student counsellor. Method: Seventy-three undergraduate psychology students…
Descriptors: Computer Simulation, Role Playing, Vignettes, Counselor Training
DeJaynes, Tiffany – International Journal of Information and Learning Technology, 2022
Purpose: The following article examines the playful composing practices of two youth who built on their backgrounds as fan fiction writers, role-players, visual artists and gamers to co-author a multimodal novel across mediated spaces for composing throughout their high school careers. Design/methodology/approach: The study draws on…
Descriptors: Play, Creative Writing, Fiction, Role Playing
Which Play Is Better? Different Play Types and Development of Executive Functions in Early Childhood
Veraksa, Aleksander; Sukhikh, Vera; Veresov, Nikolay; Almazova, Olga – International Journal of Early Years Education, 2022
In this study we aimed to compare the contribution of each play type to the development of different EFs components: shifting, working memory (visuospatial and auditory) and inhibition (two aspects of cognitive inhibition and physical inhibition). Following a preliminary examination of EFs was the intervention, which consisted of 14 play sessions…
Descriptors: Play, Child Behavior, Executive Function, Short Term Memory
Nagro, Sarah A.; Monnin, Kevin – Teacher Education and Special Education, 2022
The purpose of this study was to investigate the potential of simulated video analysis where candidates with differing educational backgrounds taught their peers prior to engaging in an authentic field experience. Teacher candidates' special education professional knowledge, reflective ability, and instructional skills were tracked to understand…
Descriptors: Simulation, Video Technology, Special Education, Preservice Teachers
Bérubé, Nicole – Management Teaching Review, 2022
This role play focuses on team decision making and is designed for undergraduate and graduate human resource management (HRM) and organizational behavior (OB) courses. It can also support management seminars. Working within Employee Teams, Department Teams, or Manager Teams, students decide which three of five employees will obtain family…
Descriptors: Role Playing, Learning Activities, Undergraduate Study, Graduate Study

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