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Suomala, Jyrki – Scandinavian Journal of Educational Research, 1996
Social problem solving, effectance motivation, and information processing were studied with 38 Finnish eight-year olds using the LOGO computer programming language learned through discovery learning. Results suggest that LOGO promotes the development of problem-solving skills if each student receives sufficient support from the teacher. (SLD)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational Environment, Elementary Education
Child Care Information Exchange, 2003
Presents seven articles on outdoor play environments: "Are We Losing Ground?" (Greenman); "Designing and Creating Natural Play Environments for Young Children" (Keeler); "Adventure Playgrounds and Outdoor Safety Issues" (McGinnis); "Trust, the Earth and Children: Birth to Three" (Young); "Outdoor Magic…
Descriptors: Child Safety, Childhood Needs, Discovery Learning, Early Childhood Education
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Mayer, Connie; Akamatsu, C. Tane; Stewart, David – Exceptional Children, 2002
Data are presented from the first-year of a 4-year research project that aims to design a model for describing exemplary communicative practice using signed classroom discourse in the teaching of students who are deaf. Episodes are presented to illustrate how 10 teachers engage in dialogic knowledge building and exemplary communicative practice.…
Descriptors: Active Learning, Classroom Communication, Classroom Techniques, Deafness
Ewers, Michael; And Others – Western European Education, 1990
Discusses the content of and rationale behind the steady expansion of natural science instruction during the past 20 years at all school levels, in all types of schools in West Germany. Follows the content versus process orientation debates that have characterized curriculum reform in the natural sciences. (DB)
Descriptors: Critical Thinking, Curriculum Development, Discovery Learning, Educational Change
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Reimer, Wilbert – Mathematics Teacher, 1989
Domino games are used to illustrate problem-solving techniques in a college principles-of-mathematics course. Students develop tables and use Pascal's triangle to find the total number of pips and the sum of numbers on the pieces. (DC)
Descriptors: Class Activities, College Mathematics, Critical Thinking, Discovery Learning
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McClintock, Ruth – Mathematics Teacher, 1993
Presents a cooperative-learning lesson in which high school students visit stations equipped with different tools to establish the midpoint of a Pixy Stix, a brand of candy-filled straw. Provides solutions for two potential stations, suggestions to extend the activity, and two activity worksheets. (MDH)
Descriptors: Analytic Geometry, Classroom Communication, Cooperative Learning, Discovery Learning
Glazer, Susan M. – Teaching PreK-8, 1995
Recommends exposure to and interaction with classroom visitors to influence children's views of themselves, learning, and school. Illustrates the effects of a visiting poet and a visit to a butterfly farm on children who have lost confidence in their abilities to read and write. Emphasizes the value of providing opportunities to respond to real…
Descriptors: Children, Classroom Techniques, Discovery Learning, Elementary Education
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Casey, James – Mathematics Teacher, 1994
Presents an activity to introduce students to the intrinsic curvature of surfaces using a wide variety of objects. Describes student discoveries, several variations on the project, and possible classroom discussion topics. A reproducible student worksheet and 17 references are included. (MKR)
Descriptors: Class Activities, Discovery Learning, Geometric Constructions, Grade 10
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Anderson, Edwin D.; Nelson, Jim – Mathematics Teacher, 1994
Presents a series of 5 reproducible worksheets for grade levels 5-10 that provide hands-on activities to help develop the concept of slope. (MDH)
Descriptors: Algebra, Concept Formation, Discovery Learning, Instructional Materials
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Owens, John E. – Mathematics Teaching in the Middle School, 1995
Describes how graphing calculators can be used to explore different functions, from linear to higher degree polynomials. "Globs" (circles) are drawn around randomly plotted points on the screen, and students devise functions that pass through as many of these globs as possible. Variations on the game are also mentioned. (DPM)
Descriptors: Algebra, Computer Games, Cooperative Learning, Discovery Learning
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Wilson, Ruth – Early Childhood Education Journal, 1995
Discusses environmental education, noting that teachers' science backgrounds are not nearly as important as their showing interest in children's experiences and discoveries, respect for environment, and encouragement of close observation of the world. Suggests that to help children understand and appreciate nature, teachers can focus on having…
Descriptors: Active Learning, Discovery Learning, Elementary Education, Environmental Education
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Moniuszko, Linda K. – Arithmetic Teacher, 1991
Described are activities within extended problem-solving settings which allow middle school mathematics students, particularly at-risk students, to determine applications for a wide range of mathematical processes and concepts. Emphasis is on reality-based projects which often require more than one step as preparation for future consumer…
Descriptors: At Risk Persons, Discovery Learning, Elementary Education, Elementary School Mathematics
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Geer, Charles P. – Arithmetic Teacher, 1992
Describes three activities using dominoes, playing cards, and the calendar to give students mathematical experiences reinforcing basic skills and problem-solving strategies that involve patterns, relationships, and functions. Students discover mathematical relationships underlying the magic tricks used in the activities. (MDH)
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Enrichment Activities
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de Mestre, Neville; Baker, John – Australian Mathematics Teacher, 1992
Presents a hands-on mathematics task that can be investigated experimentally to produce a sequence of numbers. Describes ways to extrapolate values of the table of numbers by formulating and verifying a conjecture related to the pattern in the numbers. (MDH)
Descriptors: Class Activities, Discovery Learning, Generalization, Investigations
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Mathematics Teacher, 1992
Presents a worksheet on graph paper that allows students to determine the perpendicular bisectors of given segments by folding the paper. Students then determine the slopes of the perpendicular bisectors and use inductive thinking to discover the relationship between the slopes of perpendicular lines. (MDH)
Descriptors: Analytic Geometry, Data Analysis, Data Collection, Discovery Learning
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