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Jester, Richard – English Journal, 2002
Describes the computer as a hammer, a tool with unique qualities that allows people to perceive, manipulate, and express language in ways quite different from traditional media. Explores the tool of the multimedia presentation, a common use of technology in classrooms today. Describes a simple project with sixth graders that incorporates reading,…
Descriptors: Class Activities, Computer Uses in Education, Grade 6, Grammar
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Ellis, Timothy J. – Journal of Educational Multimedia and Hypermedia, 2001
Describes a controlled experimental study that examined the difference in one specific aspect of learning-development of critical thinking skills-that can be affected for adult students when presented with an educational product that features animation and interactivity. Results indicate the value of multimedia-enhanced educational products for…
Descriptors: Adult Students, Critical Thinking, Educational Media, Educational Technology
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Brett, Paul – English for Specific Purposes, 2000
Reports on a study designed to investigate the viability of the formal integration of multimedia business English software into an undergraduate curriculum. The study showed clear areas of success in attempts to integrate multimedia with the curriculum, but suggests that some aspects of such a deployment will need reconsideration. (Author/VWL)
Descriptors: Business Communication, Computer Software, English for Special Purposes, Higher Education
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Rakes, Glenda C. – TechTrends, 1999
Focuses on teaching visual-literacy skills and multimedia. Discusses using visual images with verbal text to help students remember, helping students communicate by creating visual images, and categories of visual materials. A chart illustrates use of analogical graphics as figures of speech. (AEF)
Descriptors: Illustrations, Information Literacy, Instructional Innovation, Literacy
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Stillman, Gloria; Alison, Justine; Croker, Felicity; Tonkin, Carol – Innovations in Education and Training International, 1998
This case study examines the use of a situated learning framework providing authentic contexts, authentic activities, access to expert performance, and opportunities for student reflection for the design of an interactive multimedia program on medication administration for nursing students. (PEN)
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Development, Context Effect
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Dillon, Patrick; Coupland, Jon; Edwards, Tony; Hudson, Alison; Tearle, Penni – Innovations in Education and Training International, 1998
Describes the management of the University of Exeter (England) Images for Teaching Education Project, the design and use of educational materials, the production and use of images and sound, and the evaluation of teaching and learning. Discusses processes and outcomes of collaboration and the importance of a multidisciplinary approach. (PEN)
Descriptors: Computer Assisted Instruction, Computer Software Development, Cooperation, Educational Technology
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Smith, John R. – Journal of the American Society for Information Science and Technology, 2001
Examines the problems of developing a framework and testbed for quantitative assessment of image retrieval effectiveness. To better harness the extensive research on content-based retrieval and improve capabilities of image retrieval systems, this article advocates the establishment of common image retrieval testbeds consisting of standardized…
Descriptors: Benchmarking, Evaluation Criteria, Evaluation Methods, Information Retrieval
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Cesarone, Bernard – Childhood Education, 2001
Summarizes recent ERIC documents and journal articles that discuss the use of a balanced approach to reading instruction in the early grades. Also highlights related World Wide Web resources. (SD)
Descriptors: Annotated Bibliographies, Literacy Education, Multimedia Materials, Primary Education
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Pathak, Anil – Business Communication Quarterly, 2001
Describes an eight-hour module the author uses to teach multimedia presentations to students from the school of computer engineering. Focuses on color and animation, and examining overuse of effects, coordinating the chosen effect and the intended meaning, and altering the style to suit the audience. Includes an outline of assignments and of the…
Descriptors: Assignments, Audience Awareness, Class Activities, Higher Education
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Amidon, Leslie E. – Journal of Interactive Instruction Development, 2001
Addresses key strategies for the design and development of Interactive Multimedia Instruction (IMI) programs for adult learners, focusing on the removal of learning barriers and the incorporation of information literacy principles. Barriers include financial constraints, socio-economic and social class, communication skills, time constraints,…
Descriptors: Adult Learning, Adult Students, Educational Development, Information Literacy
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Ganesh, Tirupalavanam G. – Education Libraries, 2003
The Internet makes scholarly electronic journals an opportune global mode of communication for scholarly exchange, where national and international borders are erased. The American Educational Research Association Special Interest Group, Communications among Researchers (AERA SIG CR) lists over one hundred electronic journals in the field of…
Descriptors: Internet, Educational Research, Electronic Journals, Educational Technology
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Dobson, Stephen – Assessment & Evaluation in Higher Education, 2006
Assessing students through their Microsoft PowerPoint presentations might be thought to be impossible, a waste of time or a fascination with new technology which will pass sooner or later. However, to make a judgement on such assertions requires examining the strengths and weaknesses of such a form of assessment. Examples within an academic…
Descriptors: Inferences, Computer Software, Student Evaluation, Evaluation Methods
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Rick, Jochen; Lamberty, K. K. – Interactive Learning Environments, 2005
This article introduces "medium-based" design -- an approach to creating "exploratory learning environments" using the method of "extending a medium". First, the characteristics of exploratory learning environments and medium-based design are described and grounded in related work. Particular attention is given to "extending a medium" --…
Descriptors: Discovery Learning, Educational Environment, Teaching Methods, Educational Media
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Adams, Catherine – Journal of Curriculum Studies, 2006
In lecture halls, in secondary school classrooms, during training workshops, and at research conferences, PowerPoint is becoming a preferred method of communicating, presenting, and sharing knowledge. Questions have been raised about the implications of the use of this new medium for knowledge dissemination. It is suggested PowerPoint supports a…
Descriptors: Computer Software, Computer Assisted Instruction, Multimedia Materials, Teaching Methods
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Shrimpton, Bradley; Hurworth, Rosalind – Journal of Educational Multimedia and Hypermedia, 2005
Recently the Centre for Program Evaluation (CPE) at the University of Melbourne was approached by a mental health agency to undertake the unique and challenging task of evaluating a prototype CD-ROM based adventure game designed for young people recovering from psychosis. This unusual and inventive game, titled Pogo's Pledge, used…
Descriptors: Evaluation, Young Adults, Late Adolescents, Young Adults
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