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Cheyenne Herrell; Stephen Foster – Journal of American College Health, 2025
Objective: Prior work has suggested the impact of problematic phone use on the mental health of graduate students. This research explores the mediating effect of sleep quality on this link. Participants: A total of 186 graduate students from the United States were collected using an online data acquisition platform. Graduate study areas…
Descriptors: Telecommunications, Handheld Devices, Sleep, Depression (Psychology)
Haozhe Jiang; Deqi Zhu; Ritesh Chugh; Darren Turnbull; Wu Jin – Education and Information Technologies, 2025
As virtual reality (VR) and augmented reality (AR) continue to become popular, there remains a noticeable gap in understanding their potential for enriching science, technology, engineering, and mathematics (STEM) learning among K-12 students. To address this knowledge gap, this study systematically reviewed 117 articles published from 2010 to…
Descriptors: Computer Simulation, Technology Uses in Education, STEM Education, Elementary Secondary Education
Leticia López-Castro; Mónica López-Ratón; Carolina Rodríguez-Llorente – Elementary School Journal, 2025
The link between technology use and cybervictimization in elementary education is less explored than in secondary education. Increased technology use since COVID-19 and high rates of cybervictimization among elementary students highlight the need to identify early risk factors. This study surveyed 1,169 families of fifth and sixth graders using a…
Descriptors: Crime, Victims, Elementary School Students, COVID-19
Banu Avsar Erumit; Zeliha Yerlikaya – International Journal on Social and Education Sciences, 2025
This study explores the potential of QR code technology in enhancing preservice science teachers' understanding of astronomy topics and their views on the Nature of Science (NOS). Using QR codes, the study focused on teaching complex concepts like the Kuiper Belt, dwarf planets, and Pluto's reclassification, while fostering an explicit and…
Descriptors: Handheld Devices, Access to Information, Educational Technology, Astronomy
Yirong Guo; Yifan Song; Jianpeng Guo – Education and Information Technologies, 2025
The digital transformation in education and the widespread use of mobile devices have blurred the boundaries between students' learning and entertainment, increasing the prevalence of cyberloafing among college students. To address the inconsistent effects of cyberloafing on academic achievement, this study proposed a curvilinear relationship…
Descriptors: Academic Achievement, College Students, Time Management, Cognitive Ability
Hannes Schilling; Britta Wittner; Stephanie Hirschberger; Simone Kauffeld – European Journal of Education, 2025
This article contributes to current literature by introducing and evaluating a digital onboarding tool for higher education. It presents the content and technical design of the tool, as well as evaluative results. The content structure of our digital onboarding tool was developed based on previous literature regarding student integration and…
Descriptors: Higher Education, College Bound Students, College Freshmen, School Orientation
Organtini, Giovanni – Physics Teacher, 2021
A simple experimental setup using a smartphone and a pair of speakers is presented to perform an accurate experiment on interference of two point sources. The proposed experiment allows simple but interesting measurements to be done to introduce students to interference and diffraction phenomena. As such, the experiment effectively introduces the…
Descriptors: Science Experiments, Telecommunications, Handheld Devices, Measurement
Valentine, Keri Duncan; Jensen, Lucas John – Educational Technology Research and Development, 2021
This phenomenological study opens up the embodied nature of play, adding to the field's understanding of embodiment as it manifests in a non-standardized (outside formal education) realm of human experience. The location-aware, augmented reality mobile game, "Pokémon Go," provided a viable context to consider the ways the game/device,…
Descriptors: Handheld Devices, Video Games, Play, Physical Activities
Darmendrail, L.; Müller, A. – Physics Teacher, 2021
The standing vertical jump (SVJ) is a classical topic in Newtonian mechanics (Fig. 1). Although the topic has also been treated by others (other terms used are "standing high jump" or "squat jump"), the present paper shows how a smartphone can be used to capture video of a jump and determine the jump height. A crucial…
Descriptors: Physics, Athletics, Handheld Devices, Mechanics (Physics)
Nuri, Cahit; Direktör, Cemaliye; Arnavut, Ahmet – World Journal on Educational Technology: Current Issues, 2021
The aim of this study is to research the mediational role of smartphone addiction on relationship between nomophobia and aggression level of university students. The data collected through the convenience samples over the Internet has reached a wider audience. The study group consisted of 307 university students. Smartphone Addiction Scale Short…
Descriptors: Handheld Devices, Addictive Behavior, Aggression, Fear
Pugh, Kevin J.; Kriescher, Dylan P. J.; Tocco, Audrey J.; Olson, Colton; Bergstrom, Cassendra M.; Younis, Maaly; BenSalem, Maha – Journal of Science Education and Technology, 2023
Drawing on transformative experience theory (Pugh, 2011) and in collaboration with high school science teachers, the authors developed an intervention (Seeing Science project) leveraging everyday mobile technology as a tool for integrating in-school and out-of-school experience. Students were instructed to take pictures when they noticed…
Descriptors: Science Education, Curriculum Development, Transformative Learning, Intervention
Yeo, Marie Alina – TESOL Journal, 2023
What does it mean to write, learn to write, and teach writing in an age when students can use the latest artificial intelligence (AI) co-authoring tools to produce entire essays without even adding an original idea or composing a single sentence? This article addresses questions of authorship and academic integrity concerning the use of AI writing…
Descriptors: Integrity, Ethics, Artificial Intelligence, Writing (Composition)
Ahmed, Dilsad; Stoll, Oliver – Strategies: A Journal for Physical and Sport Educators, 2023
The increasing demand for online classes among college students has simultaneously elevated the popularity of podcasts in educational settings. The practice of podcasts in college settings would help correct inadequate teaching practice and emulate students' proficiency in their academic progress. This study examined whether listening to a podcast…
Descriptors: Student Experience, Handheld Devices, Audio Equipment, Information Dissemination
Bui, Hung Phu; Bui, Huan Hung Phuong; Dinh, Phat Dac – LEARN Journal: Language Education and Acquisition Research Network, 2023
Despite an improving interest in mobile-assisted language learning in recent years, little is known about second language (L2) learners' use of and attitudes to smartphone apps in learning English. This study explores L2 learners' purposes for and attitudes toward using Smartphone English Language Learning Apps (SELLA) in the Vietnamese context. A…
Descriptors: Foreign Countries, Handheld Devices, Telecommunications, English (Second Language)
Yu, Fahong; Chen, Meijia; Zhu, Qiang; Yu, Bolin; Liu, Jianhua; Cai, Zhaoquan – International Journal of Distance Education Technologies, 2023
Aimed to adapt the experimental teaching to keeping up with the actual application of the experimental scene, an experimental teaching based on virtual-real combination for mobile communication was proposed in this article, which realized the collaborative mode of combining online virtual operations and real operations. The virtual experiments…
Descriptors: Computer Simulation, Handheld Devices, Telecommunications, Computer Mediated Communication

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