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Abram, Stephen – Information Outlook, 2002
Considers trends in the information technology field that affect libraries and librarians. Discusses search paradigms, including web search engines, visual displays, multimedia searching, and multilingual searching; expanding online databases; computer technology, including voice recognition; work and learning environments; knowledge management;…
Descriptors: Databases, Educational Environment, Futures (of Society), Information Technology
Peer reviewedMarx, Ronald W.; Blumenfeld, Phyllis C.; Krajcik, Joseph S. – Teaching and Teacher Education, 1998
Describes uses for new technologies in teacher professional development. The paper examines literature on teacher knowledge and professional development; discusses how research can inform design of three types of technology to support teacher learning (multimedia, productivity tools, and telecommunication information systems); investigates how…
Descriptors: Computer Uses in Education, Educational Technology, Elementary Secondary Education, Faculty Development
Peer reviewedBarab, Sasha A.; Hay, Kenneth E.; Squire, Kurt; Barnett, Michael; Schmidt, Rae; Karrigan, Kristen; Yamagata-Lynch, Lisa; Johnson, Christine – Journal of Science Education and Technology, 2000
Describes an introductory undergraduate astronomy course in which the large-lecture format was moved to one in which students were immersed in a technologically-rich, inquiry-based, participatory learning environment. Finds that virtual reality can be used effectively in regular undergraduate university courses as a tool through which students can…
Descriptors: Astronomy, Computer Simulation, Computer Uses in Education, Higher Education
Entler, Deron; White, Maureen – School Library Media Activities Monthly, 1999
Presents "favorite" children's literature review sites selected according to criteria of authority, quality of reviews, Web design, usefulness, and navigatability. Describes the sites in terms of the criteria as well as special features and suggested search strategies. Sites are categorized as: Children's Literature Journals Online;…
Descriptors: Childrens Literature, Elementary Education, Evaluation Criteria, Information Sources
Peer reviewedNikolova, Ofelia R. – Language Learning & Technology, 2002
Investigated the effects on vocabulary acquisition of student participation in authoring a multimedia institutional module. Sixty-two subjects were randomly assigned to two groups, and each group was randomly assigned to one of two treatments. Showed evidence that students learn vocabulary significantly better when they participate in the creation…
Descriptors: Authoring Aids (Programming), College Students, Comparative Analysis, Computer Assisted Instruction
Bull, Glen; Garofalo, Joe; Bell, Randy – Learning & Leading with Technology, 2004
New technologies often assume the form of prior traditions during their infancy. For example, filmed plays known as photoplays were initially produced prior to the development of modern cinema conventions. Similarly, printed books at first assumed many of the characteristics of hand-lettered manuscripts.
Descriptors: Instructional Leadership, Educational Technology, Technology Integration, Computer Assisted Instruction
Branzburg, Jeffrey – Technology & Learning, 2006
A podcast is a method of distributing multimedia files, usually (but not limited to) audio in the MP3 format, over the Internet to subscribers. Anybody can be a subscriber--one only needs the proper software to receive the subscription. In this article, the author discusses how to create one's own podcast. Before creating the podcast, one needs a…
Descriptors: Internet, Computer Software, Multimedia Materials, Computers
Thomas, Siobhan – Simulation & Gaming, 2006
Pervasive gaming has tremendous potential as a learning tool and represents an interesting development in the field of video games and education. The literature surrounding video games and education is vast: For more than 20 years, educationalists have been discussing the potential that exists for the application of video games to learning.…
Descriptors: Foreign Countries, Video Games, Educational Games, Multimedia Materials
Sullivan, Briana; Ware, Colin; Plumlee, Matthew – Journal of Educational Multimedia and Hypermedia, 2006
3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content of the exhibit. This research deals with interface issues concerning activating audio descriptions of images in such exhibits while the user is…
Descriptors: Computer Simulation, Museums, Exhibits, Multimedia Materials
Chambers, Dianne P.; Stacey, Kaye – Australasian Journal of Educational Technology, 2005
Members of the Department of Science and Mathematics Education at the University of Melbourne have developed a range of multimedia resources for undergraduate education students, that allow the students to participate in authentic tasks that would otherwise be difficult or impossible to arrange for large numbers of students. The multimedia…
Descriptors: Undergraduate Study, Mathematics Education, Multimedia Instruction, Science Education
Kiili, Kristian – Australasian Journal of Educational Technology, 2005
The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…
Descriptors: Educational Games, Active Learning, Multimedia Instruction, Epistemology
Morales, Carlos Rafael – EDUCAUSE Quarterly, 2004
In the summer of 2003, members of Purdue University's School of Technology decided to produce 90 hours of HDTV-quality instructional video as part of a distance-learning initiative. To fully exploit the power of the video medium and the added resolution of high-definition television, the team used virtual-set and advanced computer-graphics…
Descriptors: Instructional Design, Computer Graphics, Distance Education, Video Technology
George, D. A.; Clewett, J. F.; Selvaraju, R.; Birch, C. – Journal of Agricultural Education and Extension, 2006
In parts of the world, including many developing countries, climate variability impacts negatively on agricultural production and natural resource management. Workshops in applied climatology were held in Australia, India, Indonesia and Zimbabwe between 1999 and 2002 to provide farmers and agricultural and meteorological staff a better…
Descriptors: Risk Management, Agricultural Production, Workshops, Foreign Countries
Abidin, Mohd Izani Zainal; Razak, Aishah Abd. – Information Technology in Childhood Education Annual, 2003
In the early centuries of human evolution, the information to express cultures, social contents, ideas, values, and the society itself were primarily developed by means of expression. This information was represented in the form of classical, signs, figures, traditional manuscripts and performing arts. On the other hand, it becomes less important…
Descriptors: Animation, Folk Culture, Foreign Countries, Educational Opportunities
Ito, Mizuko – Discourse: Studies in the Cultural Politics of Education, 2006
The late 1980s saw the emergence of a new genre of instructional media, "edutainment", which utilized the capabilities of multimedia personal computers to animate software designed to both educate and entertain young children. This paper describes the production of, marketing of and play with edutainment software as a contemporary example of…
Descriptors: Play, After School Programs, Marketing, Educational Media

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