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Jester, John E. – Simulation/Gaming/News, 1976
How games were used in colonial America for both learning and amusement. (HB)
Descriptors: Educational Games, Simulation, United States History
Keach, Everett T. – Simulation/Gaming/News, 1976
Descriptors: Coordination, Educational Games, Educational Research, Simulation
Marjoram, D. T. E. – Gifted Education International, 1987
A rationale for involving gifted children in the game of chess is presented (e.g., inexpensive equipment, ease of using introductory games to teach the moves, the aesthetic and mathematical satisfactions to be derived, scope for creativity, and development of thinking processes). (DB)
Descriptors: Educational Games, Elementary Secondary Education, Gifted
Peer reviewed Peer reviewed
Bailey, Charles W. – International Journal of Instructional Media, 1976
Descriptors: Bibliographies, Educational Games, Games, Research
Peer reviewed Peer reviewed
Stephenson, G. Alexander; Llewellyn, Gerald C. – Journal of Educational Technology Systems, 1976
The various types of games are defined and characterized, and a discussion of the advantages and disadvantages provides a valuable guide to using games successfully. A comprehensive listing of science-related games follows the review. (Author)
Descriptors: Educational Games, Science Education, Teaching Methods
Shirts, Garry – Programmed Learning and Educational Technology, 1976
A consideration of simulation/gaming research, problems, theoretical criticism, and markets, with a view to predicting future developments. (LS)
Descriptors: Educational Games, Research, Simulation, Trend Analysis
Thiagarajan, Sivasailam – Simulation/Gaming, 1976
A game which deals with the design of instructional games. The player tries to predict the average attitude of the group toward instructional simulation games. The game allows the generation and verification of a number of hypotheses. (Author/LS)
Descriptors: Attitudes, Educational Games, Instructional Design, Simulation
McKenzie, Leon – Adult Leadership, 1974
Simulation games, defined and described in the article, could be used to improve the quality of adult learning. (AG)
Descriptors: Adult Education, Educational Games, Games, Simulation
Sims, Henry P., Jr.; Hand, Herbert H. – Viewpoints, 1973
This article describes an approach developed at the Indiana University School of Business which utilizes simulation gaming to make the students aware of the difficulties of both problem solving and problem solution implementation, a task at which universities have been remiss. (JA)
Descriptors: Educational Games, Games, Simulation, Teaching Methods
Merrill, Karin – Simulation/Gaming/News, 1973
A description of a picture game'' which is designed to teach children about group interaction. (AK)
Descriptors: Educational Games, Group Activities, Group Dynamics
Peer reviewed Peer reviewed
Bundy, Mary Lee – Journal of Education for Librarianship, 1972
This approach is particularly recommended for faculty who are unsatisfied with their present programs, have reached stalemates in their efforts to make change and who are now willing to try almost anything. (1 reference) (Author)
Descriptors: Educational Change, Educational Games, Educational Innovation
Peer reviewed Peer reviewed
Reddick, Thomas L. – Clearing House, 1971
Descriptors: Educational Games, Instructional Materials, Social Studies
May, Lola J. – Grade Teacher, 1971
Top This," a game to reinforce mathematics instruction, is described. (DB)
Descriptors: Educational Games, Mathematics Instruction, Teaching Methods
Peer reviewed Peer reviewed
Blivice, Sheldon – Simulation and Games, 1970
Review of the Community Land Use Game (CLUG). (RT)
Descriptors: Community Planning, Educational Games, Land Use
Peer reviewed Peer reviewed
Nelson, L. Warren – Simulation and Games, 1970
Descriptors: Educational Games, Urban Environment, Urban Schools
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