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McKay, William – Audiovisual Instr, 1969
Descriptors: Computer Oriented Programs, Educational Games, Program Design, Social Studies
Abt, Clark C.; Cogger, Virginia H. – Sci Teacher, 1969
Descriptors: Educational Games, Instruction, Learning, Motivation
North Carolina State Dept. of Public Instruction, Raleigh. Div. for Exceptional Children. – 1979
The booklet is designed to assist special class teachers in developing different types of teacher made games for presenting new concepts to exceptional children. An introduction contains sections on the effective use of games, utilization of games, use of the rebus with games, utilization of tutors, maintenance of games, tips for designing…
Descriptors: Disabilities, Educational Games, Elementary Secondary Education, Teacher Developed Materials
Cruickshank, Donald R.; Telfer, Ross A. – 1979
The entries in this bibliography were selected from items included in the Educational Resources Information Center indexes, RESOURCES IN EDUCATION and CURRENT INDEX TO JOURNALS IN EDUCATION. A list of 70 subject area categories is included to facilitate identification of items for specific topics. (JD)
Descriptors: Bibliographies, Educational Games, Games, Role Playing
Blalack, Richard O.; Davis, Herbert J. – 1976
In order to enhance the role playing ability of the participants in a simulation game on collective bargaining and to cultivate a sense of "vested interest" in the game's outcome, the students first prepared positions supporting the union or the management position in a hypothetical case. They were required to defend their position…
Descriptors: Collective Bargaining, Educational Games, Higher Education, Simulation
Koeninger, Jimmy G.
The guidebook for the teacher-coordinator of distributive education presents abstracts of 57 games and simulations. Each abstract provides a brief overview of the game or simulation, as well as author, publisher, cost, copyright date, time required, and number of players required. The abstracts are sequenced in alphabetical order. A topical index…
Descriptors: Abstracts, Directories, Distributive Education, Educational Games
Coleman, James S. – 1970
The use of simulation and games for learning at all levels of school has grown rapidly in only a few years. In this paper the author attempts to define what such activities are intended to do, how they are best used, and what precisely they are. He points out the differences and similarities between games and simulations. Some theories of learning…
Descriptors: Educational Games, Instructional Materials, Learning Theories, Program Evaluation
Ahl, David H., Ed. – 1973
A total of 101 computer games and simulations in BASIC are compiled in this sourcebook. These were contributed by a number of authors from several countries and range in difficulty from simple to highly complex. Each citation contains the name of the game and its author, a brief description of it, mention of any computer limitations, a program…
Descriptors: Annotated Bibliographies, Computer Programs, Computers, Educational Games
Shubik, Martin; Brewer, Garry D. – 1972
This annotated bibliography represents the initial step taken by the authors to apply standards of excellence to the evaluation of literature in the fields of gaming, simulation, and model-building. It aims at helping persons interested in these subjects deal with the flood of literature on these topics by making value judgments, based on the…
Descriptors: Annotated Bibliographies, Educational Games, Game Theory, Games
Greenblat, Cathy S. – Simulation/Gaming/News, 1976
A discussion on the need for research to focus on the effects of simulation games on students and social learning. (HB)
Descriptors: Educational Games, Evaluation, Research Needs, Simulation
Peer reviewed Peer reviewed
Renfrow, Cherie – English Education, 1978
Describes how to use a trivia game to instill academic knowledge in high school students. (DD)
Descriptors: Educational Games, English Instruction, Games, Secondary Education
Keller, John M. – NSPI Journal, 1978
Describes a motivational needs game which illustrates quickly and dramatically how a person's needs can be activated and changed. It illustrates how problem solving performance is inhibited when people have a high need for security in an unfamiliar situation. The game requires 30-45 minutes and accommodates 5-20 people. (VT)
Descriptors: Educational Games, Group Dynamics, Individual Needs, Motivation
McLean, Harvard W. – Audiovisual Instruction, 1978
While the use of simulations and games as training and planning devices is viewed by some as a relatively new instructional tool, its history is both extensive and ancient. (Authors/STS)
Descriptors: Educational Games, Educational History, Games, History
Turney, Michael L. – Audiovisual Instruction, 1978
The Mass Media Simulation game is the focal point of the mass communication program at Northern Kentucky University. Students participate in the simulation over at least a four semester period. (Author/STS)
Descriptors: Communications, Curriculum, Educational Games, Higher Education
Peer reviewed Peer reviewed
Robinson, J. N. – Simulation and Games, 1978
This paper discusses some of the problems of evaluating educational games and simulations, and illustrates them with examples taken from the author's experiences with an economic policy game. (VT)
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Evaluation
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