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Lester, Scott W. – Journal of Experiential Education, 2015
The author presents keys to designing a class that successfully melds service learning and student leadership development. These prescriptions are based on the lessons learned over 8 years of teaching a class titled "Community Leadership." This class emphasizes experiential learning and revolves around service learning projects. The…
Descriptors: Service Learning, Leadership Training, Course Descriptions, Feedback (Response)
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Hart, Claudia; Vroman, Margo; Stulz, Karin – American Journal of Business Education, 2015
In this paper the authors discuss the challenges and rewards of building a graduate level Managerial Communication course around an experiential communication audit project. The purpose of the project was to provide MBA (Master of Business Administration) students with exposure to the real world responsibilities and demands of working in a complex…
Descriptors: Graduate Study, Business Administration Education, Experiential Learning, Business Communication
Hirsh, Sandra; Simmons, Michelle Holschuh; Christensen, Paul; Sellar, Melanie; Stenström, Cheryl; Hagar, Christine; Bernier, Anthony; Faires, Debbie; Fisher, Jane; Alman, Susan – Journal of Education for Library and Information Science, 2015
The IFLA Trend Report identified five trends that will impact the information environment (IFLA, 2015), such as access to information with new technologies, online education for global learning, hyper-connected communities, and the global information environment. The faculty at San José State University (SJSU) School of Information (iSchool) is…
Descriptors: Library Education, Global Education, College Curriculum, Educational Cooperation
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Chen, Pearl; Hernandez, Anthony; Dong, Jane – Journal of Urban Learning, Teaching, and Research, 2015
This paper presents an interdisciplinary research project that studies the impact of collaborative project-based learning (CPBL) on the development of self-efficacy of students from various ethnic groups in an undergraduate senior-level computer networking class. Grounded in social constructivist and situated theories of learning, the study…
Descriptors: Active Learning, Student Projects, Cooperative Learning, Self Efficacy
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Rao, Kavita – Journal of Educational Multimedia and Hypermedia, 2015
Universal Design for Learning (UDL) is a framework for designing instruction to address the needs of a range of learners. The UDL guidelines define ways in which flexible options can be integrated into curriculum and instruction. This paper presents three classroom projects that illustrate how UDL was integrated into teaching and learning to…
Descriptors: Access to Education, Multimedia Materials, Culturally Relevant Education, Student Diversity
Pinkus, Ari – Independent School, 2015
Ten years ago, Salman Khan, with three degrees from MIT and an MBA from Harvard, agreed to help tutor his cousin Nadia, who was struggling in math. Using Yahoo's Doodle notepad, Khan offered Nadia a sequence of mini lessons designed to scaffold her learning. Over time, other friends and relatives heard about Khan's success and asked for similar…
Descriptors: Educational Technology, Online Courses, Access to Education, Internet
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Bush, Lee – Journal of Advertising Education, 2015
Student-run advertising, public relations or integrated communications agencies at colleges and universities give students hands-on client experience, help them develop their professional skills and provide students with an understanding of how to work within an agency structure. For faculty advisers, managing a successful student-run agency can…
Descriptors: College Students, Student Projects, Agencies, Advertising
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Ellis, Heidi J. C.; Hislop, Gregory W.; Jackson, Stoney; Postner, Lori – ACM Transactions on Computing Education, 2015
Providing students with the professional, communication, and technical skills necessary to contribute to an ongoing software project is critical, yet often difficult in higher education. Involving student teams in real-world projects developed by professional software engineers for actual users is invaluable. Free and Open Source Software (FOSS)…
Descriptors: Teamwork, Open Source Technology, Computer Software, Social Values
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Carter, Fonda L.; Hogan, Patrick T. – Journal of Instructional Pedagogies, 2013
Some colleges and universities are utilizing the inclusion of more active learning techniques in course content. Active learning involves students in thinking about what they are doing as they accomplish tasks or assignments in order to develop a deeper understanding of the topic or issue. In addition to a focus on enhancing student learning, the…
Descriptors: Active Learning, Accounting, Integrated Activities, Student Evaluation
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Arce, María Elena; Míguez-Tabarés, José Luis; Granada, Enrique; Míguez, Carla; Cacabelos, Antón – Journal of Technology and Science Education, 2013
The European Higher Education Area (EHEA) requires students to engage in more autonomous work. This autonomy is an outcome of the self-regulated learning process. Self-regulation involves a self-management skill set that can cope with any adverse contingency and requires both knowledge of the available abilities and personal control to put these…
Descriptors: Active Learning, Student Projects, Higher Education, Foreign Countries
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Treptow, Reinhold – Perspectives in Education, 2013
Current international trends reveal that doctoral education is increasingly expected to satisfy workplace demands. In South Africa, "Work Integrated Learning" (WIL), introduced as part of the HEQF, is the principal initiative to facilitate greater relevance of higher education in the workplace. There has, however, been significant…
Descriptors: Trend Analysis, Foreign Countries, Interviews, Doctoral Degrees
Wallace, Virginia; Husid, Whitney – School Library Monthly, 2013
Most people agree that products are the culmination of what students have studied. For this article, "product" will refer to students' abilities to create outcomes and design artifacts. Those abilities are guided by four processes: inquiry-based learning, use of a research model, use of Web 2.0 tools, and appropriate assessments.…
Descriptors: Student Evaluation, Inquiry, Active Learning, Web 2.0 Technologies
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Whitworth, Brooke A.; Bell, Randy L. – Science Teacher, 2013
Traditionally, teachers assess students' physics understanding through lab activities, responses to open-ended word problems, and tests. But there is another way to measure student understanding, one in which students apply their learning to the world around them. This article shows how to implement student portfolios, which allow students to…
Descriptors: Physics, Portfolios (Background Materials), Portfolio Assessment, Secondary School Science
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Chue, Shien; Lee, Yew-Jin – Research in Science Education, 2013
When students collaboratively design and build artifacts that require relevant understanding and application of science, many aspects of scientific literacy are developed. Design-based inquiry (DBI) is one such pedagogy that can serve these desired goals of science education well. Focusing on a Projectile Science curriculum previously found to be…
Descriptors: Foreign Countries, Science Instruction, Scientific Literacy, Student Projects
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Strang, Kenneth – Journal of Interactive Learning Research, 2013
Cooperative learning was applied in a graduate project management course to compare the effectiveness of asynchronous versus synchronous online team meetings. An experiment was constructed to allocate students to project teams while ensuring there was a balance of requisite skills, namely systems analysis and design along with HTML/Javascript…
Descriptors: Cooperative Learning, Graduate Students, Asynchronous Communication, Comparative Education
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