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Steinberg, Jerry – TESL Talk, 1980
Teachers are encouraged to use games to reinforce newly acquired language items, to review, to help students relax, and to reward them for finishing difficult tasks. Several games are suggested. (PMJ)
Descriptors: Class Activities, Educational Games, English (Second Language), Second Language Instruction
Peer reviewedGreenblat, Cathy Stein – Simulation and Games, 1980
Recommends that group dynamics factors in simulation and gaming be given more consideration, and suggests some possible applications of knowledge in group dynamics when designing and using games. (CMV)
Descriptors: Attitude Change, Design, Educational Games, Group Dynamics
Davis, Hilarie Bryce; And Others – Instructor, 1980
Several teachers contribute games and teaching strategies for improving students' critical thinking skills through the use of higher-order questions. A short quiz for teachers on questioning is included. (SJL)
Descriptors: Critical Thinking, Educational Games, Elementary Education, Questioning Techniques
Instructor, 1981
Several teachers contribute activities, games, and teaching ideas for writing instruction in the elementary grades. (SJL)
Descriptors: Educational Games, Elementary Education, Learning Activities, Teaching Methods
Instructor, 1979
Ideas for educational games in the elementary school classroom. (M)
Descriptors: Class Activities, Educational Games, Elementary Education, Instructional Materials
Peer reviewedCreamer, Robert C.; And Others – Contemporary Education, 1977
Simulations and games should be investigated as a technique for bicultural-bilingual education programs. (MM)
Descriptors: Biculturalism, Bilingual Education, Educational Games, Simulation
Strozier, Charles B. – Simulation/Gaming, 1977
The use of role playing in a college course titled "Psychological Perspectives on Nazi Germany" is described Student performances in various situations were videotaped and discussed afterwards. (BD)
Descriptors: Educational Games, Higher Education, History Instruction, Role Playing
Peer reviewedDick, Rebecca Ann – English Journal, 1977
Describes an educational game which helps students learn about prepositions. (DD)
Descriptors: Class Activities, Educational Games, English Instruction, Grammar
Peer reviewedZerger, Monte J. – Mathematics Teacher, 1996
Describes an activity in which students deal a deck of cards to 5, then 4, then 3, then 2 players; note the number of cards left over each time; and from this information determine the number of cards in the deck. (MKR)
Descriptors: Arithmetic, Educational Games, Integers, Intermediate Grades
Peer reviewedMetcalf, Barbara L.; Yankou, Dawn – Journal of Nursing Education, 2003
An ethics game involves nursing students in defending actions in ethics-based scenarios. Benefits include increased confidence, ability to see multiple perspectives, values clarification, and exposure to decision-making models, professional responsibilities, ethical principles, social expectations, and legal requirements. Difficulties include…
Descriptors: Decision Making, Educational Games, Ethics, Higher Education
Peer reviewedGay, A. Susan; Ashbrook, Mark R. – Mathematics Teacher, 2002
Describes a calculus review game based on the popular game show "Wheel of Fortune." (Author/NB)
Descriptors: Calculus, Educational Games, Mathematics Activities, Mathematics Instruction
Gopal, Nisha; Krupp, Rebecca – Teacherlink, 2003
Presents math games with die designed to help students learn addition, subtraction, and multiplication while having fun. (KHR)
Descriptors: Arithmetic, Computation, Educational Games, Elementary Education
Peer reviewedShubik, Martin – Simulation & Gaming, 2002
Discusses the use of lightly controlled games, primarily in classes in game theory. Considers the value of such games from the viewpoint of both teaching and experimentation and discusses context; control; pros and cons of games in teaching; experimental games; and games in class, including cooperative game theory. (Author/LRW)
Descriptors: Class Activities, Context Effect, Cooperative Learning, Educational Games
Cryer, Patricia – Simulation/Games for Learning, 1988
Uses game theory to help practitioners make decisions about educational games, simulations, or workshops whose outcomes depend to some extent on chance. Highlights include principles for making decisions involving risk; elementary laws of probability; utility theory; and principles for making decisions involving uncertainty. (eight references)…
Descriptors: Decision Making, Educational Games, Game Theory, Probability
Peer reviewedKirman, Joseph M. – Canadian Social Studies, 1991
Provides a crossword puzzle for social studies students. Offers clues based upon early Canadian history. Invites teachers to submit their own puzzles. (SG)
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Puzzles


