Publication Date
| In 2026 | 0 |
| Since 2025 | 236 |
| Since 2022 (last 5 years) | 1208 |
| Since 2017 (last 10 years) | 2930 |
| Since 2007 (last 20 years) | 5051 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 1623 |
| Teachers | 991 |
| Students | 129 |
| Researchers | 89 |
| Parents | 78 |
| Media Staff | 23 |
| Administrators | 20 |
| Policymakers | 12 |
| Community | 9 |
| Counselors | 7 |
| Support Staff | 2 |
| More ▼ | |
Location
| Turkey | 176 |
| Taiwan | 158 |
| Australia | 150 |
| Canada | 105 |
| Spain | 86 |
| United Kingdom | 84 |
| China | 79 |
| Indonesia | 75 |
| Germany | 72 |
| California | 66 |
| Brazil | 61 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 11 |
| Meets WWC Standards with or without Reservations | 19 |
| Does not meet standards | 6 |
Fisher, Peter; Blachowicz, Camille – Voices from the Middle, 2007
The authors address the need to teach students to become more word aware by focusing on metasemantic awareness, alongside morphological and syntactic awareness, as a basis for developing metacognition about words. They extend the concept of a definition map to other forms of vocabulary learning and provide several helpful graphic organizers.…
Descriptors: Syntax, Semantics, Metacognition, Metalinguistics
Ponce, Gregorio A. – Mathematics Teaching in the Middle School, 2007
The addition and subtraction of integers is the first major avenue, and roadblock, to student success in learning algebra. This article describes a hands-on activity using a regular deck of playing cards that facilitates class discussion and helps students overcome this initial roadblock. (Contains 14 figures.)
Descriptors: Discussion (Teaching Technique), Mathematics Instruction, Numbers, Number Concepts
Green, Mary; McNeese, Mary Nell – International Journal on E-Learning, 2007
Students entering high school and college today grew up playing digital games. It is part of their culture and they are comfortable with the media. Like it or not, the games have changed the way current students learn. Unfortunately, teachers are often reluctant to change the way they teach or to incorporate games into their pedagogy. This article…
Descriptors: Teaching Methods, Online Courses, Computer Software, Computer Uses in Education
Vaninsky, A. – International Journal of Mathematical Education in Science & Technology, 2007
The paper's aim is to demonstrate the utility of the well-known Nim game when it is used as a tool in teaching the binary system. A way to increase student comprehension, it also forms a basis for student projects and extracurricular activities on the topic. The paper offers descriptions of two versions of the game and the underlying mathematical…
Descriptors: Mathematical Concepts, Extracurricular Activities, Educational Games, Class Activities
Huizenga, J.; Admiraal, W.; Akkerman, S.; Dam, G. ten – Journal of Computer Assisted Learning, 2009
Using mobile games in education combines situated and active learning with fun in a potentially excellent manner. The effects of a mobile city game called Frequency 1550, which was developed by The Waag Society to help pupils in their first year of secondary education playfully acquire historical knowledge of medieval Amsterdam, were investigated…
Descriptors: Quasiexperimental Design, Student Motivation, Active Learning, History Instruction
Makedon, Alexander – 1980
A philosophical analysis of play and games is undertaken in this paper. Playful gaming, which is shown to be a synthesis of play and games, is utilized as a category for undertaking the examination of play and games. The significance of playful gaming to education is demonstrated through analyses of Plato's, Dewey's, Sartre's, and Marcuse's…
Descriptors: Educational Games, Educational Philosophy, Educational Theories, Games
Schmidt, Pam – 1980
This guide contains the preparation instructions and rules for 18 games designed to teach new skills, add variety, create enthusiasm, and reinforce already-learned skills for first- and second-semester Forkner shorthand students. Divided into three sections, this booklet includes: (1) the instructions, rules, and word lists for 10 games that can…
Descriptors: Dictation, Educational Games, High Schools, Instructional Materials
Lloyd, Alan C. – Business Education World, 1975
Descriptors: Business Education, Class Activities, Educational Games, Integrated Activities
Wolfe, Richard O.; Macauley, Howard K. – Educational Technology, 1975
Descriptors: Educational Games, Instructional Innovation, Multimedia Instruction, Simulation
Press, Lawrence I. – AEDS Monitor, 1975
Paper discusses and presents some examples of the exploration and play mode for computer assisted learning. (Author)
Descriptors: Computer Assisted Instruction, Computer Science, Educational Games, Learning
Peer reviewedStephenson, Grant – History and Social Science Teacher, 1974
This article provides a brief, select, annotated bibliography of guides and background materials on simulation games. (DE)
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Resource Materials
Peer reviewedMetzner, Seymour – California Council for the Social Studies Review, 1974
Criticisms of simulation procedures are noted and ways to ameliorate their effects are suggested. (KM)
Descriptors: Educational Games, Educational Problems, Simulation, Social Studies
Johnson, Llewellyn R. – Simulation/Gaming/News, 1975
Descriptors: Community Involvement, Decision Making Skills, Educational Games, Participation
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1975
Descriptors: Calculators, Computer Assisted Instruction, Computer Science, Educational Games
Loomis, Richard F. – Simulation/Gaming/News, 1975
Descriptors: Conflict Resolution, Decision Making Skills, Educational Games, Problem Solving

Direct link
