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Bishop, Jeff; Russell, Graham – Bulletin of Environmental Education, 1983
This game considers environmental change at the scale of a single building and guides children through some of the elements of the design process. Although consisting of three case studies, only the Sports Center Design is presented. Background information, materials needed, instructional strategies, and evaluation methods are provided. (JN)
Descriptors: Building Design, Educational Games, Elementary Secondary Education, Environmental Education
Thomas, Rex A. – New Directions for Continuing Education, 1983
The willingness of continuing educators to meet the challenge of studying the computer and using it to enhance the learning process will influence whether this generation of educators takes a step forward toward a respectable profession or a step backward toward a poorly paid skill. (Author)
Descriptors: Adult Students, Computers, Continuing Education, Educational Games
Peer reviewed Peer reviewed
Maxwell, William – Educational Leadership, 1983
Uses a Bruegel painting to illustrate the view that a child's I.Q., relative intelligence, and problem-solving abilities may relate directly to the number of games the child has mastered at the critical or sensitive periods of his or her life. (Author)
Descriptors: Childrens Games, Cognitive Processes, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Driscoll, Mark – Educational Leadership, 1983
Computers can offer fun games, but they need to nurture thoughtful learning as well. (Author)
Descriptors: Educational Games, Elementary Education, Mathematics Instruction, Microcomputers
Peer reviewed Peer reviewed
Mavrogenes, Nancy A. – Exercise Exchange, 1982
Discusses ways to organize a course in classical mythology. Presents classroom exercises including matching and word games, as well as extension exercises. Concludes with a list of sources on mythology. (HTH)
Descriptors: Class Activities, Course Organization, Educational Games, English Instruction
Peer reviewed Peer reviewed
Allen, Rodney F; LaHart, David E. – Journal of Geography, 1981
Explains how an educational game involving the use of energy error cards can be used to help high school geography students learn geography content and develop their critical thinking skills. (DB)
Descriptors: Critical Thinking, Educational Games, Energy, Geography Instruction
Jewinski, Judi – TESL Talk, 1980
The theoretical value and classroom applications of three types of puzzles are presented. Find-a-word puzzles, acrostics, and logic problems are described. (PMJ)
Descriptors: Class Activities, Educational Games, English (Second Language), Puzzles
Zjawin, Dorothy – Instructor, 1980
Suggests 21 ways that Mother Goose rhymes may be used to enliven lessons in all elementary subject areas. (SJL)
Descriptors: Creative Activities, Educational Games, Elementary Education, Learning Activities
Peer reviewed Peer reviewed
Cruickshank, D. R.; Telfer, Ross – Theory into Practice, 1980
A brief history of the use of games and simulations as educational tools is followed by illustrations of academic games and an analysis of their effectiveness. (JD)
Descriptors: Educational Games, Game Theory, Instructional Materials, Learning Activities
Instructor, 1980
Presents a selection of October resources for the elementary grades: a calendar of notable events; a Christopher Columbus game; and a story, a playlet, a song, some poems, and an art activity for Halloween. (SJL)
Descriptors: Childrens Literature, Class Activities, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Salend, Spencer J. – Teaching Exceptional Children, 1981
The use of cooperative (rather than competitive) games in the class can enhance interactions between handicapped and nonhandicapped students in the classroom. (DB)
Descriptors: Cooperation, Disabilities, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Pettegrew, Loyd S. – Simulation and Games, 1979
Explores many facets of paradoxical communication in interpersonal encounters; and presents a structured interpersonal exercise which provides students with experiential learning in how to identify and deal effectively with many subtle manifestations of paradoxical communication. (Author/CMV)
Descriptors: Communication (Thought Transfer), Educational Games, Experiential Learning, Interpersonal Relationship
Peer reviewed Peer reviewed
Tafoya, Dennis W. – Simulation and Games, 1979
Describes a simulation exercise designed to illustrate the effects of incentives on individual and group behavior. Examination of game-generated data suggests that the schemes affect both individual and group behavior. (Author/CMV)
Descriptors: Educational Games, Experiential Learning, Group Dynamics, Incentives
Pasigna, Aida L. – NSPI Journal, 1979
By combining interactive learning with active learning, untrained teachers and peer tutors obtain results equal to what trained teachers achieve. Some examples are given based on a successful project in the Philippines and an evolving project in Liberia. (Author/JEG)
Descriptors: Educational Games, Elementary Education, Games, Individualized Instruction
Ragsdale, Ronald G. – Creative Computing, 1979
The evolution of a computer program that plays a game involving dice is described. The overall strategy was improved by introducing skill levels. (MP)
Descriptors: Computer Programs, Computers, Educational Games, Mathematics Education
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