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Gough, John – Australian Primary Mathematics Classroom, 1999
Discusses the features of a good educational game. Describes mathematics that can be developed from playing games and introduces a strategy board game called Mancala. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Mathematics Activities
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Pelman, Barbara – English Quarterly, 2000
Discusses a teacher's experiences teaching poetry using the Magnetic Poetry Kit. Notes the fun of fridge poems is in the limitation: there are only a certain number of words to choose from. Contains 11 fridge poems. (RS)
Descriptors: Childrens Writing, Class Activities, Educational Games, Elementary Education
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Fisher, Jane E. – Simulation & Gaming, 2001
Explains an educational framegame called Information Basketball for adult or teen players that can be used as a review or informal group testing of previously learned materials. Includes a question set example and discusses debriefing, including sample debriefing questions. (LRW)
Descriptors: Adolescents, Adult Learning, Educational Games, Prior Learning
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Ginat, David – International Journal of Mathematical Education in Science and Technology, 2001
Presents an approach for illustrating, on an intuitive level, the significance of loop invariants for algorithm design and analysis. The illustration is based on mathematical games that require the exploration of regularities via problem-solving heuristics. (Author/MM)
Descriptors: Algorithms, Educational Games, Heuristics, Higher Education
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Cheung, Stephen L. – Journal of Economic Education, 2005
The author describes a classroom game demonstrating the process of adjustment to long-run equilibrium in a market consisting of price-taking firms. This game unites and extends key insights from several simpler games in a framework more consistent with the standard textbook model of a competitive industry. Because firms have increasing marginal…
Descriptors: Microeconomics, Economics Education, Teaching Methods, Class Activities
Ciancio, Jean – Techniques: Connecting Education and Careers, 2005
Career and technical educators often attend professional development events looking for new ideas to take back to their classrooms. Mark Steedly teaches sports marketing at Winton Woods High School in Ohio as part of a satellite program of the Great Oaks Institute of Technology and Career Development, and last year he used "The Apprentice" as part…
Descriptors: Marketing, Career Education, Technical Education, High Schools
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Devaney, Robert L. – Mathematics Teacher, 2004
Teachers incorporate the chaos game and the concept of a fractal into various areas of the algebra and geometry curriculum. The chaos game approach to fractals provides teachers with an opportunity to help students comprehend the geometry of affine transformations.
Descriptors: Geometry, Mathematics Instruction, Algebra, Teaching Methods
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Hicks, Laurie E. – Studies in Art Education: A Journal of Issues and Research in Art Education, 2004
In this article, I shall argue for the value of conceptualizing, and practicing art education as a kind of play or game, drawing inspiration from the concepts of finite and infinite games articulated by philosopher James Carse (1986). In so doing, I seek to encourage a continuing dialogue with the assumptions that constrain the theoretical basis…
Descriptors: Educational Games, Art Education, Play, Fine Arts
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Richek, Margaret Ann – Reading Teacher, 2005
Vocabulary is important, yet instruction in word meaning is often tedious and ineffective. This article presents motivating and time-efficient strategies for introducing and practicing the meaning vocabulary students will encounter across subject areas and texts in school. In the "Semantic Impressions" word-introduction strategy, students write a…
Descriptors: Vocabulary Development, Teaching Methods, Semantics, Student Motivation
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Teodoro, Vitor Duarte – Physics Education, 2004
This article is a short introduction on how to use Modellus (a computer package that is freely available on the Internet and used in the IOP "Advancing Physics" course) to build physics games using Newton's laws, expressed as differential equations. Solving systems of differential equations is beyond most secondary-school or first-year college…
Descriptors: Equations (Mathematics), Educational Games, Physics, Motion
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Charlton, Beryl; Williams, Randy Lee; McLaughlin, T. F. – International Journal of Special Education, 2005
This study evaluated the effects of educational games on the performance of eight elementary school students with learning disabilities. The effects of educational games were evaluated in a multiple baseline design across students. The results indicated that each student improved their performance on reading when educational games were in effect.…
Descriptors: Elementary School Students, Educational Games, Learning Disabilities, Reading Skills
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Oblinger, Diana G. – EDUCAUSE Quarterly, 2006
From a very early age, people learn from games and play. Parents and preschool teachers use games to teach colors, numbers, names, and shapes; the process is drill and practice. Games engage everyone, capturing their attention. People willingly spend time on task. Although students in high school and college continue to play games, games rarely…
Descriptors: Play, Educational Games, Experiential Learning, Video Games
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Carlton, Matthew A.; Mortlock, Mary V. – Mathematics Teacher, 2005
An activity using a game-related setting is presented for students to investigate probability and statistics.
Descriptors: Probability, Statistics, Teaching Methods, Educational Games
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Borkovitz, Debra K. – Mathematics Teacher, 2005
The Name Game activity that raises challenging mathematical questions is used to explore random permutations. A permutation of a set is an arrangement of the elements in some order.
Descriptors: Mathematics Instruction, Teaching Methods, Class Activities, Educational Games
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Issa, Theodora, Ed.; Chang, Dian-Fu, Ed.; Isias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the International Conferences on Educational Technologies (ICEduTech 2014), and Sustainability, Technology and Education (STE 2014). The International Conference on Educational Technologies (ICEduTech 2014) is the scientific conference addressing the real topics as seen by teachers, students, parents and…
Descriptors: Conference Papers, Conferences (Gatherings), Educational Technology, Sustainability
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