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Fenwick, Lynda – Grade Teacher, 1969
Descriptors: Classroom Techniques, Educational Games, Elementary Education, Recreational Activities
Van Hoosan, Mary – Todays Educ, 1969
Descriptors: Childrens Games, Educational Games, Games, Learning Experience
Peer reviewedHeard, Ida Mae – Young Children, 1969
Descriptors: Early Childhood Education, Educational Games, Elementary School Mathematics, Number Concepts
Dennis, J. Richard – 1979
This paper discusses computer simulation as a tool for teaching about phenomena characterized by a problem to be solved, a task or goal to be reached, a procedure to be learned, or an environment to be understood. Simulation is defined and characterized by an examination of both the attributes that are common to simulations, and a taxonomy…
Descriptors: Algorithms, Computer Assisted Instruction, Educational Games, Guidelines
Anderson, Betty – 1980
There are inexpensive products available that can provide some of the motivation, self-correction, and reinforcement aspects of computers in the classroom. Five of these are: Spelling B, Charlie, Speak and Spell, Step Language Board, and Spellbinder. Seven teachers used each product with severely disabled readers in a reading laboratory and with…
Descriptors: Beginning Reading, Educational Games, Elementary Education, Equipment Evaluation
Siedschlaw, Betty – 1976
This bibliography lists toys and games designed to aid children and young adults to master skills in the following areas: (1) communication; (2) concepts; (3) life; (4) math readiness; (5) motor; (6) reading; (7) music therapy; (8) sensory; and (9) social studies. Ten to thirty entries are described in each category, and a list of publishers is…
Descriptors: Basic Skills, Early Childhood Education, Educational Games, Games
Stewart, James C., Comp.
The program document provides games and activities for primary and elementary grades which may be adapted to various career clusters. Most of the games may be constructed by the class. Illustrations and diagrams are provided, and each game specifies the grade level for which it is intended. (Author/MF)
Descriptors: Career Education, Class Activities, Educational Games, Elementary Education
Eckman, Tom, Comp. – 1974
This publication consists of a lengthy list of environmental games (35) on the market today, their source and purchase price. Included is a description of the major changes the types of games have undergone. The first group of games resembled closely ordinary board games with success dependent on skill and/or chance rather than understanding of…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Environmental Education
Stuart, Frances R. – 1966
This pamphlet suggests activities that may be used in the elementary school classroom. Chapter I lists various short plays that children can easily perform which encourage their imagination. Chapter II details a few quiet classroom games such as "I Saw,""Corral the Wild Horse,""Who Has Gone from the Room," and "Six-Man-Football Checkers." A number…
Descriptors: Childrens Games, Class Activities, Classroom Environment, Educational Games
Livingston, Samuel A. – 1973
The importance of class discussion following a simulation game was investigated by means of an experiment in which four classes of high school students played Ghetto for two periods. Two classes then discussed the game, while the other two were tested before any discussion of the game. The results showed the discussion to have no effect on…
Descriptors: Attitude Change, Class Activities, Educational Games, Group Discussion
Livingston, Samuel A. – 1971
Three before-and-after questionnaire studies were made to test the effectiveness of a simulation game called "Ghetto." In this game the player takes the role of a poor person living in an inner-city slum neighborhood. The education purpose of the game was to increase the players' understanding of the obstacles and hazards that the poor…
Descriptors: Economically Disadvantaged, Educational Games, Ghettos, Simulation
Case, Richard H. – 1971
The Gomoku game playing system was designed to provide a challenge to students taking an introductory course in programing with BASIC--to write a program in BASIC which will make a move in a Japanese game called Gomoku. This system should provide experiences for the student in designing and debugging a program which would be superior to assigned…
Descriptors: Computer Programs, Computer Science Education, Educational Games, Programing
Turner, Edward T. – Health Education (Washington D.C.), 1975
This article describes and presents a simulation game about pregnancy utilized in a senior college class on human sexuality. (RC)
Descriptors: Class Activities, Educational Games, Higher Education, Instructional Materials
Peer reviewedRasimas, Joseph A. – Arithmetic Teacher, 1976
A game combining the solution of mathematics problems with checkers is described. (SD)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Games
Peer reviewedSloan, Gary – English Journal, 1978
Students can be motivated to write by games such as rewriting well-known passages or inventing phrases which express a thesis presented to them. (DD)
Descriptors: Class Activities, Educational Games, Higher Education, Secondary Education


