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McCaffrey, Tony; Matthews, Percival G. – Mathematics Teacher, 2017
In this article, the authors discuss the potential of the icon-based mathematical games, emoji math and mobile math, to promote student engagement with and understanding of algebra. They describe how these games serve as accessible entry points for algebraic thinking and that, in contrast to traditional symbolic algebra, the use of these…
Descriptors: Mathematics Instruction, Algebra, Educational Technology, Technology Uses in Education
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Schmidt, Matthew M.; Lin, Meng-Fen Grace; Paek, Seungoh; MacSuga-Gage, Ashley; Gage, Nicholas A. – Journal of Special Education Technology, 2017
The worldwide explosion in popularity of mobile devices has created a dramatic increase in mobile software (apps) that are quick and easy to find and install, cheap, disposable, and usually single purpose. Hence, teachers need an equally streamlined and simplified decision-making process to help them identify educational apps--an approach that…
Descriptors: Special Education, Special Education Teachers, Teacher Attitudes, Decision Making
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Richardson, John M. – Learning, Media and Technology, 2017
The "promposal" is a growing, North American high school ritual in which one graduating senior asks another to the prom in a creative, witty, public performance that is recorded and posted online. A "YouTube" search for "promposal" yields over 49,000 hits, with videos receiving up to 8,000,000 views. What does the…
Descriptors: Handheld Devices, Social Media, Identification (Psychology), Adolescents
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McGlynn-Stewart, Monica; Brathwaite, Leah; Hobman, Lisa; Maguire, Nicola; Mogyorodi, Emma; Park, Yeh Uhn – LEARNing Landscapes, 2017
Young children who are English Language Learners or have special learning needs can find it difficult to communicate in kindergarten classrooms. Open-ended tablet applications offer multi-modal tools for these children to communicate their ideas, engage with others, and demonstrate and develop their knowledge and skills. They position students as…
Descriptors: Literacy Education, Educational Technology, Play, Kindergarten
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Yang, Xiaoyin; Li, Xiuyan – Research-publishing.net, 2017
Sociocultural theory emphasises the mediational role of tools in learning. International students usually find themselves in a vicious cycle, experiencing difficulties when engaging with local people and culture which might provide the mediation necessary to develop their intercultural communicative competence. Yang (2016) further points out that…
Descriptors: Handheld Devices, Foreign Students, Cultural Differences, Influence of Technology
Ledbetter, Lissa S. – ProQuest LLC, 2017
Educational software applications (apps) on multi-touch, mobile devices provide a promising space to help learners work toward long-term educational goals, like learning with understanding (Bransford, Brown, & Cocking, 2000). Such goals are particularly relevant in supporting a learner's efforts to become more mathematically literate. Yet, a…
Descriptors: Computer Software, Mathematics Instruction, Qualitative Research, Content Analysis
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Baghaei, Nilufar; Casey, John; Nandigam, David; Sarrafzadeh, Abdolhossein; Maddison, Ralph – International Association for Development of the Information Society, 2017
Traditional methods for diabetic education rely heavily on written materials and there is only a limited amount of resources targeted at educating diabetic children. Mobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. In our earlier work, we proposed a novel approach for designing computer…
Descriptors: Diabetes, Computer Games, Telecommunications, Life Style
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Gybas, Vojtech; Kostolányová, Katerina; Klubal, Libor – International Association for Development of the Information Society, 2017
The aim of this paper is to describe one of the learning option for pupils with special educational needs with the support of ICT in the educational area Man and Nature, "a basic knowledge of chemistry." Form of experimental teaching is not commonly used in elementary school special education. With the support of ICT, specifically the…
Descriptors: Special Needs Students, Elementary School Students, Chemistry, Teaching Methods
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Khasianov, Airat; Shakhova, Irina – International Association for Development of the Information Society, 2017
In this paper we study a new model of mobile learning for the Unified State Exam ("USE") preparation in Russian Federation. "USE"--is the test school graduates need to pass in order to obtain Russian matura. In recent years the efforts teachers put for preparation of their students to the "USE" diminish how well the…
Descriptors: High School Students, Electronic Learning, Models, Test Preparation
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Umetsu, Kazuaki; Kashihara, Akihiro – International Association for Development of the Information Society, 2017
Skill in reading comprehension requires reading sentences to understand an intention embedded between the lines. In the case of narrative, it is particularly necessary to read a narrative and find essential concepts such as emotions of the characters embedded between the lines for comprehending an intention of the narrative. In this work, we focus…
Descriptors: Reading Comprehension, Feedback (Response), Story Grammar, Concept Mapping
Phillips, Ann – ProQuest LLC, 2017
This study offers insight into students' use and desire to use mobile devices for educational purposes. I examined college students' mobile device usage on the basis of demographic factors including sex, age, ethnicity, class standing, mode of delivery, and socioeconomic status. This study also investigated factors that affect students' likelihood…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Korucu, Agah Tugrul; Gencturk, Abdullah Tarik; Gundogdu, Mustafa Mucahit – Online Submission, 2017
Computational thinking is generally considered as a kind of analytical way of thinking. According to Wings (2008) it shares with mathematical thinking, engineering thinking and scientific thinking in the general ways in which we may use for solving a problem, designing and evaluating complex systems or understanding computability and intelligence…
Descriptors: Mental Computation, Thinking Skills, Problem Solving, Secondary School Students
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Social Media, Electronic Learning, Student Needs, Learning Laboratories
Harrold, Richard – ProQuest LLC, 2017
The world's first school-based one-to-one iPad initiative was implemented in a British school in 2010. Every year since, more iPad initiatives have been implemented in British schools, with school leaders citing various reasons for introducing them. However, results of iPad initiatives have not always matched expectations. British schools are also…
Descriptors: Educational Technology, Handheld Devices, Telecommunications, Technology Uses in Education
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Theo Bastiaens, Editor – Association for the Advancement of Computing in Education, 2024
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Brussels,…
Descriptors: Educational Technology, Foreign Countries, Elementary Secondary Education, Electronic Learning
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