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Schwartz, Bernard – Elements: Translating Theory into Practice, 1974
Simulations, gaming and role-playing are innovative means which teachers can use to supplement existing instructional practice. When used to enhance learning in the responding dimension of the art program they suggest sound and interesting experiences for students. (Author)
Descriptors: Art Education, Educational Games, Educational Objectives, Educational Strategies
Plummer, Charles M. – Viewpoints, 1973
The social influence School Game'' seeks to engage teachers or prospective teachers in the process of advocating procedures in their real or anticipated schools. The primary technique employed is counterattitudinal roleplaying.'' (Author/JA)
Descriptors: Attitude Change, Educational Games, Game Theory, Games
Peer reviewed Peer reviewed
Spaulding, Raymond E. – Mathematics Teacher, 1974
Descriptors: Educational Games, Enrichment Activities, Games, Instruction
Peer reviewed Peer reviewed
Mercaldi, Robert W. – Mathematics Teacher, 1974
The concepts of area and volume may be reinforced for junior high school students using a presented game. Suggestions for group activity are given. (JP)
Descriptors: Educational Games, Enrichment Activities, Experiential Learning, Games
Peer reviewed Peer reviewed
Davis, Arnold R. – Social Studies, 1974
The article, an annotated bibliography of materials, aids the teacher in identifying map-skills for all academic levels in the elementary school. Most entries are dated in the 60's. (Author/RM)
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Elementary Education
Toler, Wilma M. – Illinois Career Education Journal, 1973
A summer school program for fun and learning. (Editor)
Descriptors: Educational Games, Educational Objectives, Elementary Education, Employment Opportunities
Ripota, Peter – Unterrichtswissenschaft, 1973
Attempts to clarify the concepts of model, simulation, and game on a theoretical basis, with emphasis on application in the field of computer assisted instruction. (DD)
Descriptors: Computer Assisted Instruction, Concept Formation, Educational Environment, Educational Games
Peer reviewed Peer reviewed
Pendergast, David M.; MacDonald, Robert H. – Social Studies Journal, 1972
Stressing the critical importance of the post-debriefing session of classroom gaming and simulation, instruments are offered which provide the mechanism to examine data, insight, perception and knowledge generated. Teacher and participants can examine the conceptual structure, principles, and values associated with the model. (Author/JB)
Descriptors: Class Activities, Classroom Techniques, Conflict Resolution, Educational Games
Thomas, Violet S. – Balance Sheet, 1973
Descriptors: Business Education, Career Awareness, Career Education, Educational Games
Glandon, Nancy D. – Simulation/Gaming/News, 1973
A description of the use of Simulated Society (SIMSOC) as a vehicle for exemplifying the innate fact of sexism in contemporary society. (HB)
Descriptors: Educational Games, Educational Media, Feminism, Models
Scott, Gini – Simulation/Gaming/News, 1973
A presentation of helpful techniques for those who design and develop educational games. (HB)
Descriptors: Educational Games, Educational Media, Games, Instructional Design
Edwards, Judith B. – ACM Sigcue Bulletin, 1973
A thorough examination of computer-based simulation for instruction. (Author)
Descriptors: Computer Assisted Instruction, Computers, Educational Games, Educational Technology
Peer reviewed Peer reviewed
Gaines, W. George – Simulation and Games, 1973
Descriptors: Class Activities, Classroom Design, Classroom Observation Techniques, Classroom Research
Peer reviewed Peer reviewed
Allen, Layman E. – Simulation and Games, 1972
Descriptors: Educational Games, Game Theory, Learning, Logical Thinking
Breitkreuz, Hartmut – Neueren Sprachen, 1973
Language teaching contests as a technique for teaching students to avoid mistakes in using false cognates. (RS)
Descriptors: Class Activities, Educational Games, English (Second Language), German
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