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Seeley, Wayne – Agricultural Education Magazine, 1973
The problem today is not preparation of teaching methods and materials, but the intelligent selection'' of effective methods and appropriate materials for each learning situation. (Editor)
Descriptors: Agricultural Education, Curriculum Development, Educational Games, Instructional Materials
Osburn, Donald D. – Agricultural Education Magazine, 1973
Descriptors: Agricultural Education, Economics Education, Educational Games, Educational Objectives
Leppert, Ella C.; Williams, David C. – Law in American Society, 1973
An abbreviated form of a game which provokes students into thoughtful examination of significant human values is presented. A description of the game model is given along with goals and steps for playing it. Instructions for determination of the winners and debriefing procedures are provided. (SM)
Descriptors: Class Activities, Educational Games, International Education, International Law
Redick, Mary; Van Tatenhove, Arleen – Instructor, 1973
Describes a project involving two second grade classes using codes to communicate with each other and thereby developing language skills, and understanding communication theory. (GB)
Descriptors: Class Activities, Communication (Thought Transfer), Communication Skills, Communications
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1973
A discription of GAMEgame which teaches various aspects of designing, adapting and evaluating instructional games and simulations. (Author)
Descriptors: Educational Games, Educational Media, Game Theory, Laboratory Training
Peer reviewed Peer reviewed
Beggan, Gerard – International Journal of Mathematical Education in Science and Technology, 1973
Descriptors: Action Research, Educational Games, Elementary School Mathematics, Experiential Learning
Peer reviewed Peer reviewed
De Vito, Alfred – Science and Children, 1973
Descriptors: Class Activities, Educational Games, Elementary School Science, Instruction
Peer reviewed Peer reviewed
Sommer, John W. – Journal of Geography, 1973
The Munificent Hexagon is an oral gaming-examination that generates avid participation on the part of the student and stimulates intense interaction between instructor and student. This is seen to be an important antidote to the anonymity threatening academia. The gaming examination proves useful for course evaluation and testing. (Author)
Descriptors: Class Activities, Classroom Techniques, Course Evaluation, Educational Games
Peer reviewed Peer reviewed
Chandler, Arnold M., Ed. – Arithmetic Teacher, 1973
A Math Rummy card game, a stock market enrichment activity, and a puzzle in logical reasoning, all used with seventh and eighth graders, are described; directions for constructing a clock with suggestions for its use at the first grade level are given. (DT)
Descriptors: Educational Games, Elementary School Mathematics, Graphs, Instruction
Wilson, Theda M. – Educ Leadership, 1969
Descriptors: Educational Games, English (Second Language), Foreign Students, Language Experience Approach
Rasmussen, Fred A. – Amer Biol Teacher, 1969
Descriptors: Biology, Educational Games, Educational Objectives, Instructional Materials
Peer reviewed Peer reviewed
Gessel, Robert C.; And Others – Arithmetic Teacher, 1972
Four classroom games which emphasize good questioning strategies. (MM)
Descriptors: Arithmetic, Class Activities, Deduction, Educational Games
Peer reviewed Peer reviewed
Wills, Herbert – Arithmetic Teacher, 1971
Diffy" is a game designed to generate interesting drill in subtraction. it is based on the result that repeated subtraction with a cyclic sequence of whole numbers eventually produces a sequence of zeros. (MM)
Descriptors: Arithmetic, Division, Educational Games, Elementary School Mathematics
Peer reviewed Peer reviewed
Becker, Stanley – Arithmetic Teacher, 1971
The author describes a home-made manipulative aid which provides practice in addition. (MM)
Descriptors: Addition, Arithmetic, Educational Games, Educational Media
Spitze, Hazel Taylor – Illinois Teacher for Contemporary Roles, 1971
Reports 13 simulation and game techniques that were developed during a consumer education workshop. (SB)
Descriptors: Conference Reports, Consumer Education, Educational Games, Educational Objectives
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