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Marckwardt, Maybelle – 1975
This is a list of forty-five textbooks, vocabulary books, puzzles and games, readers and conversation texts designed for use in teaching English as a second language at the secondary level. The entries are arranged alphabetically by author, and each includes a brief annotation. (PMP)
Descriptors: Annotated Bibliographies, Educational Games, English (Second Language), Instructional Materials
Nimnicht, Glen P.; And Others – 1970
This second of a series of papers evaluating the Parent/Child Program describes the procedure used to decide whether the nine toys and their accompanying learning episodes are appropriate for use by young children in the Parent/Child context. Parents in four courses (Preliminary and Performance Test Situations) were given instructions on how to…
Descriptors: Childhood Interests, Educational Games, Evaluation Methods, Learning Activities
Livingston, Samuel A. – 1970
This investigation attempted to evaluate the effectiveness of the simulation game, Ghetto, in changing attitudes, and to determine whether effectiveness is associated with the personal characteristics of the players. There are two purposes: to teach factual information about the conditions faced by the urban poor in the inner city and to produce a…
Descriptors: Affective Behavior, Attitude Change, Behavior Change, Educational Games
Stoll, Clarice S.; And Others – 1968
Play and games are thought to have a vital role in the socialization process. This study explores the impact of differences in socialization via game experience according to sex. Children in the sixth grade of a racially-integrated rural school in Maryland were surveyed with regard to their participation in four types of games: (1) individual, (2)…
Descriptors: Achievement, Attitudes, Beliefs, Educational Games
Venditti, Frederick P. – 1968
A majority-white elementary school has been simulated in which players assume the role of fifth-grade teacher Terry Patterson and practice solving typical problems indigenous to the desegregated elementary school. The problems are presented on film, in written incidents, and through role plays. Each player is furnished with extensive background…
Descriptors: Educational Games, Elementary School Teachers, Inservice Education, Problem Solving
Engel, Gerald L. – 1969
References to literature published between 1958 and 1968, which was reviewed in a study of Computer-Assisted Instruction for the United States Naval Weapons Laboratory, are presented in this bibliography. In the first half, selections are arranged by Key Word in Context (KWIC) and are numbered to correspond with an annotated version of each of the…
Descriptors: Annotated Bibliographies, Computer Assisted Instruction, Computers, Data Processing
Hart, Jim – 1974
The South Dakota Career Education Project has prepared this abbreviated bibliography to assist in the integration of career education into the established secondary curriculum. Instead of producing a comprehensive bibliography, a very selective listing of materials in the field of career education is presented. The bibliography is divided into…
Descriptors: Annotated Bibliographies, Audiovisual Aids, Career Education, Educational Games
Pennsylvania State Dept. of Education, Harrisburg. Bureau of General and Academic Education. – 1972
Six environmental education simulation games are presented in this manual, developed by Project SESAME G (Susquehanna ESEA Synergetic Activities for Maximal-involvement via Education Games). The simulations are models of social situations which provide an opportunity for social interaction in the classroom, maximize student involvement, and change…
Descriptors: Class Activities, Conservation Education, Educational Games, Elementary Education
Larson, Elston F. – 1974
The purpose of this booklet is to help teachers, scoutmasters, and other group leaders give elementary map and compass instructions in a manner that is both simple and fun. It is intended to be a guide for a training course on this subject. Much of the text is taken directly from an actual training course and is written in the manner of a teacher…
Descriptors: Camping, Curriculum Guides, Educational Games, Instructional Materials
Edwards, Judith B. – ACM SIGCUE Bulletin, 1973
Simulations, which can be defined as formalized techniques for studying complex systems by manipulating the variables in a scaled-down model and observing the results, are useful instructional tools. They provide individualized, self-paced, learner-controlled education, offer discovery experiences which are realistic, and promote problem-solving,…
Descriptors: Educational Games, Games, Individualized Instruction, Instructional Design
Lewis, Darrell R.; Wentworth, Donald – 1971
This annotated bibliography, prepared primarily as a guide to elementary and secondary teachers, represents a substantial revision of a 1968 bibliography distributed by the Joint Council (ED 045 465). It is divided into seven parts. Part I is a selected listing of articles and references relating to the use of educational games and simulations in…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Elementary Education
Big Rock Candy Mountain, 1971
Education and classroom materials for young children are listed which aim at imposing as little as possible between the child and the act of involvement and which are open ended and have the capacity for extension to many applications. Materials are illustrated: rationales and suggestions for their use are provided; supplier's names and prices are…
Descriptors: Art Activities, Catalogs, Childrens Games, Class Activities
Edwards, Keith J. – 1971
This report investigates student evaluations of a business simulation game as a learning experience in terms of specific claims which have been made for this kind of teaching technique. Ninety-nine junior college students in introductory business courses answered a questionnaire after playing the fame as an ongoing, semester-long activity. The…
Descriptors: Academic Achievement, Business Education, Class Activities, Economics
Buckby, M.; Grant, D. – 1971
This book contains a number of games and activities intended for children aged 8-12 who are learning French as a second language. The games allow for practice of sentence patterns, structures, and vocabulary common to many French courses taught in England, particularly those introduced in Stages 1A and 1B of "En Avant," the "Nuffield Introductory…
Descriptors: Childrens Games, Class Activities, Educational Games, Elementary Schools
Fenichel, Robert R.; Weizenbaum, Joseph – 1971
A collection of articles from "Scientific American" magazine has been put together at this time because the current period in computer science is one of consolidation rather than innovation. A few years ago, computer science was moving so swiftly that even the professional journals were more archival than informative; but today it is…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Science, Computers


