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Hossman, Curtis; Haley, David T. – Elementary School Guidance and Counseling, 1980
There is a growing interest in "game" approaches in elementary school guidance programs as a means of using experiential learning. Several game approaches, four in career education and one in parent education, are described. (Author/CC)
Descriptors: Career Awareness, Career Education, Educational Games, Elementary Education
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Ludeman, Clinton; Sevier, Bonnie – Arithmetic Teacher, 1982
Multivision is designed to practice simple multiplication and division with one-digit numbers, and is played similarly to Sorry. Fraction Monopoly was designed to assist in practicing addition and subtraction skills with fractions, along with recognizing basic parts and matching numerals with pictorial representations, and is similar to Monopoly.…
Descriptors: Drills (Practice), Educational Games, Elementary Education, Elementary School Mathematics
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Tucker, Benny F. – Arithmetic Teacher, 1981
Six versions of the card game "Concentration" are described using cards from a teacher-made deck. (MP)
Descriptors: Drills (Practice), Educational Games, Elementary Education, Elementary School Mathematics
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Mathematics Teacher, 1981
Two teaching ideas are shared. The first deals with a game called "Mathardy," which is similar to the old television show "Jeopardy," and which can be adapted to nearly any age and subject matter. The second idea deals with probability graphs of data from a basketball team. (MP)
Descriptors: Drills (Practice), Educational Games, Graphs, Mathematics Education
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Bredemeier, Mary E.; Greenblat, Cathy Stein – Simulation and Games, 1981
Concludes that, as yet, there is no theoretically based taxonomy of games with clear theory about what aspects of games are expected to have what sorts of distinct effects on what sorts of students, for what reasons. Forty-five references are listed. (Author/LLS)
Descriptors: Classroom Environment, Educational Games, Evaluation Criteria, Evaluation Needs
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Atman, Kathryn S.; Blais, Jeffrey – Social Studies Journal, 1981
Explores the relationship between current events instruction and economics education and explains how teachers can stress the relationship between these two areas of study and increase students' interest in and understanding of both areas. Suggests how to use a current events game ("The Interwoven Web") to provide important learning experiences…
Descriptors: Concept Teaching, Current Events, Economics Education, Educational Games
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Bright, George W.; And Others – Journal of Educational Research, 1981
The game "Order Out", which uses manipulative and pictorial aids, is effective in teaching the ordering of common fractions. The use of manipulative or pictorial aids during instruction did not significantly affect achievement. Gender-related achievement trends were observed. (CJ)
Descriptors: Academic Achievement, Educational Games, Elementary School Mathematics, Fractions
Rouquairol, Pierre – Francais dans le Monde, 1980
Reports on an experiment involving university level foreign students and using construction kits to test their ability to write technical instructions. Students worked in small groups at different kits, with the objective of producing verbalizations of assembly diagrams accurately enough to enable others to repeat the construction process without…
Descriptors: Educational Games, Foreign Students, French, Group Activities
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Giambrone, Tom – Mathematics Teacher, 1980
A card game designed to review and drill the translation of algebraic sentences into spoken sentences and vice versa is presented. The game was originally designed for low-ability ninth-grade algebra students. (MP)
Descriptors: Algebra, Basic Skills, Drills (Practice), Educational Games
Moss, R. James – Community College Social Science Journal, 1980
Describes the successful use of simulations of the Versailles Conference and the Congress of Vienna to encourage active student involvement in recreating the past. Examines student attitudes toward the simulation technique and provides a selected bibliography of items dealing with simulation and games. (JP)
Descriptors: Annotated Bibliographies, Class Activities, Community Colleges, Course Evaluation
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Weinstein, Pauline Smith – Arithmetic Teacher, 1980
Discussed is how to design and construct gameboards to reinforce the numerous but varied concepts and skills taught to students from kindergarten through eighth grade. Also discussed is how a game might be designed to reinforce a particular concept or skill such as telling time or addition facts. (Author/TG)
Descriptors: Class Activities, Construction (Process), Design, Educational Games
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Rogers, Peter J. – Scottish Educational Review, 1979
The current disquiet over basic numeration is briefly discussed with reference to Piaget and Bruner and attention is focused on play as a possible vehicle for enactive representation. A program of games is described including program rationale, examples, and tentative findings. (Author/SJL)
Descriptors: Cognitive Processes, Concept Formation, Educational Games, Elementary Education
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Gerbe, Warren S. – Arithmetic Teacher, 1980
A sample of a geometry word puzzle is presented as an enrichment and learning activity that has been used successfully in a mathematics classroom. (MP)
Descriptors: Educational Games, Elementary Secondary Education, Geometric Concepts, Individualized Instruction
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Hill, Leslie A. – Zielsprache Englisch, 1978
Discusses exercises in foreign language teaching in which the learner can, from experience in his own language, conjecture the meaning of foreign words from the context. Shows, with examples, how such exercises can be created using nonsense words. (IFS/WGA)
Descriptors: Class Activities, Context Clues, Educational Games, English (Second Language)
Gardner, Martin – Scientific American, 1979
This is a not-so-serious discussion of accidental patterns involving chance patterns between mathematics and natural laws and accidental patterns involving the numbers "pi" and "e." (Author/SA)
Descriptors: Educational Games, Higher Education, Instructional Materials, Mathematical Enrichment
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