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House, Peter W.; And Others – 1970
This publication describes thirty-three simulation games discussed at the 9th Symposium of the Council in April of 1970. Those articles related to the social sciences are: 1) Teaching Economics with Competitive Games; 2) An Economic Strategy Analysis Game; 3) A Social Simulation Strategy for Researching the Israeli Arab Conflict; 4) The Use of…
Descriptors: Community Development, Community Planning, Conference Reports, Design Requirements
Feldt, Allan G. – 1972
CLUG (Community Land Use Game) is designed to provide players with an understanding of several underlying factors affecting the growth of an urban region. It has been used with players from junior high to graduate school and also with non-students. It unites concepts from sociology, economics, and geography. Players invest in land, construct…
Descriptors: Economics, Educational Games, Environmental Education, Games
Compulearn, Inc., Pittsburgh, PA. – 1972
The Compulearn system was developed for use in general education, special training, and business and industry to provide individualized instruction for all age groups in a wide range of career areas and occupational fields. The system apparatus consists of a battery-operated "console" box with two plugs, one for questions and one for…
Descriptors: Autoinstructional Aids, Career Education, Educational Equipment, Educational Games
Keach, Everett T., Jr.; Pierfy, David A. – 1972
The research in this report was conducted to assess the cognitive impact of a simulation game designed to teach selected geographic data about wind and ocean currents to fifth graders. A two-group, post-test research design was used. A random procedure was used to assign 185 students to two treatment groups. The sample was divided by sex, ranked…
Descriptors: Educational Games, Educational Media, Elementary School Curriculum, Games
Cox, Diane; Peck, Cynthia V.N. – 1977
Games and self-checking devices created by teachers to meet the immediate needs of their students can become part of the continuing program of informal diagnosis, small-group remediation, and individual instruction. The reading games outlined in this document have been divided into three basic formats--card games, board games, and self-checking…
Descriptors: Class Activities, Educational Games, Elementary Education, Phonics
Sauer, Helmut – Praxis des Neusprachlichen Unterrichts, 1975
The acquisition of a correct pronunciation should be attempted at the earliest possible age. At the primary level, songs, rhymes and games are useful for teaching pronunciation. (Text is in German.) (IFS/WGA)
Descriptors: Auditory Discrimination, Educational Games, English (Second Language), Language Instruction
Peer reviewed Peer reviewed
Cruikshank, Douglas E. – Language Arts, 1975
Language arts games are described that combine mathematical experiences and language development.
Descriptors: Educational Games, Elementary Education, Integrated Activities, Language Arts
Peer reviewed Peer reviewed
Cooper, Charles; Cooper, Diane – English Journal, 1975
Instruction can be fitted to the needs of individual students without great cost.
Descriptors: Classroom Environment, Contracts, Educational Games, Educational Objectives
Peer reviewed Peer reviewed
De Vries, David L.; Slavin, Robert E. – Journal of Research and Development in Education, 1978
Teams-Games-Tournaments (TGT) is a classroom program which addresses the problems of student values, student diversity, and basic skills. This article describes: how TGT works, its origins, research to date, implications for teachers and researchers, how TGT is used in the classroom, and new directions for TGT. (Author/SJL)
Descriptors: Academic Achievement, Class Activities, Classroom Research, Competition
Hoban, J. Dennis – Audiovisual Instruction, 1978
Describes the use of simulation to improve the effectiveness of health education. The types of simulation described include written simulations, simulated patients, audiovisual simulations, computer simulations, and mannequins. (CMV)
Descriptors: Computer Assisted Instruction, Curriculum Development, Educational Games, Educational Media
De Koven, Bernard – Teacher, 1977
There's more than winning at stake. Consider children's attitudes and help them make their own decisions about games. (Editor)
Descriptors: Decision Making, Educational Environment, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Cortez, Emilio G. – English Language Teaching Journal, 1978
A brief discussion of language-teaching games is provided that includes suggestions for further research and a description of the game "Happy Face." (HP)
Descriptors: Class Activities, Educational Games, Educational Media, Elementary Education
Peer reviewed Peer reviewed
Ewbank, W. A. – Mathematics in School, 1977
Support of the need for more emphasis on mental arithmetic in the classroom is given. Classroom methods and activities for developing skill in mental arithmetic are included. (MN)
Descriptors: Activity Units, Class Activities, Computation, Educational Games
Peer reviewed Peer reviewed
Miller, Larry D. – Simulation and Games, 1978
Describes a modified values auction simulation game, reports on three levels of analysis employing actual classroom data (group, subgroup, and individual), and offers suggestions for utilizing values data in social research. (CMV)
Descriptors: Class Activities, Data Analysis, Decision Making, Educational Games
Peer reviewed Peer reviewed
Kimball, Margot C.; Palmer, Adrian S. – TESOL Quarterly, 1978
This paper describes a formal communication game which requires the students to process other players' utterances for implicit meaning before responding. The game can be adapted for content and difficulty level. Students choose between two alternatives on dimensions such as structure and style. Sample games are included. (SW)
Descriptors: Communication Skills, Communicative Competence (Languages), Conversational Language Courses, Educational Games
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