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Liu, Pei-Lin; Chen, Chiu-Jung – Interactive Learning Environments, 2015
This study investigated the impact of taking photos using mobile phones on the English phrase-learning performance of English as a second-language learners. A total of 116 students enrolled in a college in Central Taiwan participated in this study. The participants were divided randomly into two groups: a control group and an experimental group…
Descriptors: English (Second Language), Second Language Learning, Telecommunications, Handheld Devices
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Koenig, Michael H.; Yi, Eun P.; Sandridge, Matthew J.; Mathew, Alexander S.; Demas, James N. – Journal of Chemical Education, 2015
Fluorescence quenching is an analytical technique and a common undergraduate laboratory exercise. Unfortunately, a typical quenching experiment requires the use of an expensive fluorometer that measures the relative fluorescence intensity of a single sample in a closed compartment unseen by the experimenter. To overcome these shortcomings, we…
Descriptors: Light, Science Instruction, College Science, Undergraduate Study
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Hämäläinen, Raija; Cattaneo, Alberto – Vocations and Learning, 2015
Modern vocational education is increasingly taking place in new technology-enhanced learning (TEL) settings. On the one hand, vocational education can benefit from the opportunities of technological development. On the other hand, such technologies may create new challenges for teachers. Therefore, there is a particular need to pay more attention…
Descriptors: Vocational Education, Technology Uses in Education, Educational Technology, Technology Integration
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Synnott, C. Kevin – Journal on Excellence in College Teaching, 2015
The author examined the literature regarding college students' use of smartphones during class time. Findings included the following: Students believe they are capable of multitasking with smartphones, but they are not and earn lower grades as a result; students misperceive that their peers use smartphones during class time more than they do to…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, College Students
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Furió, D.; Juan, M.-C.; Seguí, I.; Vivó, R. – Journal of Computer Assisted Learning, 2015
Different methods can be used for learning, and they can be compared in several aspects, especially those related to learning outcomes. In this paper, we present a study in order to compare the learning effectiveness and satisfaction of children using an iPhone game for learning the water cycle vs. the traditional classroom lesson. The iPhone game…
Descriptors: Telecommunications, Technology Uses in Education, Teaching Methods, Handheld Devices
Zan, Nuray – Online Submission, 2015
As a result of rapid technological advances, smartphones have recently enjoyed widespread use. The basic purpose of this study is to examine the effects of smartphones when they are used as educational tools in learning environments. To assess the effects of smartphone use on learning, this study uses smartphones as educational tools in a…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Organic Chemistry
Walker, Maurice – Australian Council for Educational Research, 2015
Monitoring educational development in the early years of schooling is vital if practitioners, and policy makers, are to support students' learning, but the assessment of student achievement in developing countries can be a logistical headache. Maurice Walker reports on an innovative approach to assessment using tablets that is addressing that.
Descriptors: Evaluation Methods, Handheld Devices, Computer Assisted Testing, Student Evaluation
Magal Royo, Teresa; Garcia Laborda, Jesus; Gimenez Lopez, Jose Luis; Otero de Juan, Nuria – Online Submission, 2015
Ubiquitous language learning and testing has become a new challenging trend. Budget constraints in Europe and the rest of the world have made this way of delivery very attractive for materials designers as well as language testing organizations. Ubiquitous testing has a very especial interest in low and medium stakes language testing in which…
Descriptors: Handheld Devices, Computer Assisted Testing, Language Tests, Telecommunications
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Cochrane, Robert – Research-publishing.net, 2015
English education in Japan faces numerous challenges, including an English as a Foreign Language (EFL) context, mandatory English classes, and an exam-oriented education system. Computer technology and the almost universal possession of smartphones can ease the burden of learning, but only if these tools are used effectively. Japanese university…
Descriptors: Beliefs, Handheld Devices, Technology Uses in Education, Learning Activities
Kurilovas, Eugenijus; Juskeviciene, Anita; Bireniene, Virginija – International Association for Development of the Information Society, 2015
The paper aims to present current research on mobile learning activities in Lithuania while implementing flagship EU-funded CCL project on application of tablet computers in education. In the paper, the quality of modern mobile learning activities based on learning personalisation, problem solving, collaboration, and flipped class methods is…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Telecommunications
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Suki, Norazah Mohd – Campus-Wide Information Systems, 2013
Purpose: The study aims to examine structural relationships of product features, brand name, product price and social influence with demand for Smartphones among Malaysian students'. Design/methodology/approach: Data collected from 320 valid pre-screened university students studying at the pubic higher learning institution in Federal Territory of…
Descriptors: Foreign Countries, College Students, Telecommunications, Handheld Devices
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Schmitz, Birgit; Klemke, Roland; Specht, Marcus – International Journal of Mobile and Blended Learning, 2013
Mobile and in particular pervasive games are a strong component of future scenarios for teaching and learning. Based on results from a previous review of practical papers, this work explores the educational potential of pervasive games for learning by analysing underlying game mechanisms. In order to determine and classify cognitive and affective…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Telecommunications
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Igoe, Damien; Parisi, Alfio; Carter, Brad – Teaching Science, 2013
Smartphones are used widely by the general public and students. They are one of the most popular and easily accessible technologies. These devices were originally designed as a means of communication. However, they have evolved into a mobile computing platform with built in sensors and the ability to access a vast number of applications. This…
Descriptors: Teaching Methods, Science Instruction, Telecommunications, Educational Technology
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Hoang, Theresa V.; Caverly, David C. – Journal of Developmental Education, 2013
In this column, the authors discuss apps useful in developing mathematical reasoning. They place these into a theoretical framework, suggesting how they could be used in an instructional model such as the Algorithmic Instructional Technique (AIT) developed by Vasquez (2003). This model includes four stages: modeling, practice, transition, and…
Descriptors: Computer Oriented Programs, Technology Uses in Education, Telecommunications, Handheld Devices
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Martin, Romana; McGill, Tanya; Sudweeks, Fay – Journal of Information Technology Education: Research, 2013
This paper documents the outcomes of a study that focused on identifying what motivates students to use mobile devices for learning and to engage in m-learning. An outcome of this study was to provide a better understanding of what educators should consider when adapting their course for mobile learners. The research included seven classes from…
Descriptors: Foreign Countries, Student Motivation, Electronic Learning, Learner Engagement
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