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Dandan Yang – ProQuest LLC, 2022
With authentic English input and multimedia features, English storybook apps have the potential to be used as an effective learning tool for parent-child shared reading practice in families in English as a second or foreign language settings. This cost-effective educational technology may be particularly beneficial for those children from low…
Descriptors: Bilingual Instructional Materials, Computer Software, Computer Assisted Instruction, Story Reading
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Reid, Stephanie F.; Serafini, Frank – Journal of Children's Literature, 2018
In this study, the authors explored a selection of middle-grade multimodal novels in order to push back against prior scholarship that tended to dismiss images in novels as mere decorations, visual reiterations of informational ready provided through written language (Godfrey, 2012). Inspired by the notion that the format of the middle-grade novel…
Descriptors: Novels, Adolescent Literature, Illustrations, Reading Material Selection
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Sauli, Florinda; Cattaneo, Alberto; van der Meij, Hans – Technology, Pedagogy and Education, 2018
The term "hypervideo" has different interpretations in the scientific literature. The aim of this contribution is to define hypervideo as it is and can be (more optimally) used for teaching and learning purposes. Videos can promote learning by recreating real experiences and dynamic processes, although they do not necessarily enable…
Descriptors: Literature Reviews, Educational Technology, Hypermedia, Multimedia Materials
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Corredor, Javier; Wills-Obregon, Maria Emma; Asensio-Brouard, Mikel – Journal of Peace Education, 2018
This article proposes a new of field of research in social sciences education: Historical Memory Education (HME). Despite the large amount of educational experiences following the end of violent conflicts and totalitarian regimes during the twentieth century, historical memory has not been recognized as a field in educational research. From a…
Descriptors: Memory, History Instruction, Peace, Bullying
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Mayer, Richard E.; Howarth, Jeffrey T.; Kaplan, Michelle; Hanna, Sara – Educational Technology Research and Development, 2018
Multimedia design principles were applied to an online geography slideshow on geographic information systems (GIS) intended for college students taking an introductory course. In a 2 (segment vs. non-segmented) × 2 (redundant vs. non-redundant) between-subjects design, the base lesson (non-segmented condition) provided a worked example of how to…
Descriptors: Geography, Geographic Information Systems, Geography Instruction, College Students
UNICEF, 2021
This executive summary of "Unlocking the Power of Digital Technologies to Support "Learning to Earning" for Displaced Youth" provides key insights and a roadmap for action from the full report, which itself provides an overview of how digital technologies are being used to support youth's transition from school to work,…
Descriptors: Youth, Refugees, Education Work Relationship, Program Effectiveness
Mullan, Joel, Comp.; Broadbent, Emma, Comp. – UNICEF, 2021
The compendium of solutions is a supporting document to the report "Unlocking the Power of Digital Technologies to Support 'Learning to Earning' for Displaced Youth." The compendium supplements the lessons learned and recommendations outlined in the main report by providing a deeper dive into the context, design, and implementation…
Descriptors: Youth, Refugees, Education Work Relationship, Multimedia Materials
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Theo Bastiaens Ed. – Association for the Advancement of Computing in Education, 2023
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Vienna,…
Descriptors: Higher Education, Educational Technology, Foreign Countries, Interaction
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Stacie A. Miller; Sara N. Osman; Jessica L. Farrar – Teaching and Learning Excellence through Scholarship, 2023
In this article, we, as 3 faculty members in the English for Speakers of Other Languages Program at the Community College of Baltimore County, reflect on our experiences of transforming online and remote classrooms into a community during the pandemic and examine the literature that underscores how classroom community and belonging contribute to…
Descriptors: Sense of Community, Academic Persistence, Community College Students, College Faculty
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Fitriani, Siti Sarah; Erdiana, Nira; Samad, Iskandar Abdul – International Journal of Language Education, 2019
Visualisation has been used for decades as a strategy to help readers construct meaning from reading passages. Teachers across the globe have introduced visualisation mostly to primary students with native language background. They used the strategy to understand their own language. Little is known how this strategy works for university students…
Descriptors: Visualization, Reading Comprehension, Second Language Instruction, Second Language Learning
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Nakpong, Nuttapun; Chanchalor, Sumalee – International Journal of Instruction, 2019
The purpose of this study was to design and test interactive multimedia games to enhance the emotional intelligence (EI) of deaf and hard of hearing (DHH) learners age 13 to 15 in Thailand. The main content of each of the six games focused on improving EI. The interactive multimedia game was tested with 10 DHH learners in a school for the deaf in…
Descriptors: Foreign Countries, Secondary School Students, Early Adolescents, Deafness
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Armenteros, Manuel; Benítez, Anto J.; Fernández, Marta; De la Vega, Ricardo; Sillero-Quintana, Manuel; Sánchez Cid, Manuel – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to analyze the new collaborative learning methods and tools used by elite FIFA referee technical instructors, referees and assistant referees to master the Laws of the Game. These tools allow instructors to learn through practical exercises off the field of play, while they carry out activities in a…
Descriptors: Cooperative Learning, Learning Strategies, Team Sports, Multimedia Instruction
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McKenzie, Jon – Digital Education and Learning, 2019
This book sets forth a pedagogy for renewing the liberal arts by combining critical thinking, media activism, and design thinking. Using the StudioLab approach, the author seeks to democratize the social and technical practices of digital culture just as nineteenth century education sought to democratize literacy. This production of transmedia…
Descriptors: Liberal Arts, Critical Thinking, Activism, Design
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Fluck, Andrew E.; Ranmuthugala, Dev; Chin, C. K. H.; Penesis, Irene; Chong, Jacky; Yang, Yang; Ghous, Asim – Education and Information Technologies, 2020
The Calculus for Kids project was deliberately designed to use computers in the transformation of curriculum. The intervention used multi-media learning materials to assist teachers and Year 6 (aged 11-12 years) students understand the principles of integral calculus. They used Maple mathematics software to solve real-world problems using these…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 6, Calculus
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Chien, Chia-chi; Huang, Yenling; Huang, Peiwen – English Language Teaching, 2020
This paper aimed to explore the effect of using YouTube as a supplementary material with EFL college students. The research intended to reveal the improvement of the students' listening comprehension after the 5-week treatments--students participating in this study are all Taiwanese, age from 18-20, with a high intermediate level of proficiency in…
Descriptors: Video Technology, Internet, English (Second Language), Second Language Learning
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