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CEMREL, Inc., St. Louis, MO. – 1979
This Comprehensive School Mathematics Program (CSMP) guide is divided into three major parts. The first, the Languages of Strings and Arrows, opens with a suggested lesson order. Major sections cover instructional approaches for: (1) Games with Strings, (2) Necklaces, and (3) The Table Game. A Series of appendices is included. Part 2, Geometry and…
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Geometric Constructions
Meirovitz, Marco; Jacobs, Paul I. – 1984
A program for teaching children and adults the thinking skills most important in everyday life is described. This program, which has been tried out and evaluated in the United States, France, Germany, England, Australia, Japan, and Israel, is needed in every school and community as a "gymnasium for the mind," to help people fully use their natural…
Descriptors: Adult Education, Communication Skills, Community Education, Creative Thinking
Oates, Rita Haugh – 1985
Four commercially available instructional software programs for high school journalism students are examined in this paper, which also contains suggestions on their use. The four programs reviewed in the paper provide (1) practice in finding the best interview sources in a newsgathering simulation (Super Scoop); (2) review and reinforcement of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Educational Games
Louisiana State Dept. of Education, Baton Rouge. – 1982
This book was developed by teachers for parents to work through with their children. Learning activities are provided for each of the mathematics skills on the third-grade Basic Skills Test in Louisiana. Two pages of practice activities and games are provided for each skill, plus a test question similar to that on the Basic Skills Test. The topics…
Descriptors: Answer Keys, Basic Skills, Computation, Drills (Practice)
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Haenen, Jacques; Tuithof, Hanneke – Teaching History, 2005
Jacques Haenen and Hanneke Tuithof describe an activity that they developed for pupils as a part of an initial teacher education course. Teams of Year 7 pupils were given a structure and guidelines within which they were to work collaboratively and at their own direction and pace. Pupils were given various tools for monitoring the success of their…
Descriptors: History Instruction, Medieval History, Educational Games, Cooperative Learning
Virginia State Dept. of Education, Richmond. Div. of Vocational Education. – 1977
This publication was developed as an aid for industrial cooperative training coordinators in the teaching of general related topics for 11th and 12th grade cooperative programs. Major emphasis is on innovative types of materials which can be used to stimulate the type of students who have difficulty in adjusting to traditional teaching materials…
Descriptors: Class Activities, Cooperative Education, Educational Games, Grade 11
Zelson, Sidney N. J. – Language Association Bulletin, 1976
"Skill-using" in second-language learning is often given less priority than "skill-getting" activities. The first and second year of language instruction should concentrate on longer and more varied sequences of tasks in which the learner is communicating and using "real" language. In addition, the learner's focus should be shifted from his errors…
Descriptors: Class Activities, Communicative Competence (Languages), Educational Games, Games
Hoffman, Stephanie B.; And Others – 1977
PLANNED AGE (Planned Alternatives for Gerontological Environments) is a consumer/advocate-oriented design simulation package that provides: (a) a medium for user-planner interaction in the design of living and service environments for the aged; (b) an educational, planning, design, and evaluation tool that can be used by the elderly, their…
Descriptors: Community Planning, Consumer Protection, Ecology, Educational Games
Davis, Kenneth, Ed.; Hollowell, John, Ed. – 1977
This handbook introduces English teachers to the use of simulation games as a serious method for teaching composition, language, and literature. In the first section, separate chapters discuss the rationale for game-playing; the teacher's role in simulations and ways in which classroom interaction changes when games are used; a step-by-step…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, English Instruction
Cornell, Joseph Bharat – 1979
The guidebook presents 42 educational games designed for people of all temperaments and intended to open up nature to children (ages 3 and up) and adults. The games are organized in seven major sections according to the type of activity: Close Up with Nature, How Much Can You See, Nature's Balance, Learning Is Fun, Play and Discovery, Spotting and…
Descriptors: Childrens Games, Educational Games, Elementary Secondary Education, Environmental Education
English Teachers' Journal (Israel), 1980
This issue of the Journal contains the following articles and features: (1) "Information for English Teachers"; (2) "The Group-Oral Test: An Experiment," by T. Reves; (3) "Finding a New Method for Testing Oral Proficiency," by L. Taharlev; (4) "The Experimental Oral Examination," by Y. Lapushin; (5) "One Vote for the Group Oral Test," by E.…
Descriptors: Educational Games, Educational Media, English (Second Language), Hebrew
Mathematical Association, Leicester (England). – 1980
Presented is a listing of books recommended by the Mathematical Association of the United Kingdom dealing with Puzzles, Problems, Games, and Mathematical Recreations. The following information on each book is provided: author; title; publisher; cost to the nearest pound; categories of use; and a code that indicates if the book in question is out…
Descriptors: Annotated Bibliographies, Books, Educational Games, Enrichment Activities
Johnson, Keith, Ed.; Morrow, Keith, Ed. – 1981
This book aims to help the practicing language teacher apply theories of communicative language teaching in classroom situations. The text is divided into two main parts, preceded by an introductory paper which sketches some of the background to communicative language teaching and attempts definitions of crucial terms. The first part of the book…
Descriptors: Class Activities, Communicative Competence (Languages), Course Organization, Creative Dramatics
Schaaf, William L. – 1978
This book is a partially annotated bibliography of books, articles and periodicals concerned with mathematical games, puzzles, tricks, amusements, and paradoxes. The present volume is an update of volume 3. Except for a few minor changes in classification, the organization remains essentially the same. Most of the more than 2,600 references listed…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Elementary Secondary Education
Thomas, James L., Ed.; Loring, Ruth M., Ed. – 1980
Designed for the practitioner concerned with motivating students to read, the 28 articles in this book are arranged in four sections. The articles in the first section, "Methodology," deal with how to motivate students to read. Among the topics covered in this section are the newspaper as a tool for teaching reading, comic books as motivators,…
Descriptors: Audiovisual Aids, Educational Games, Elementary Secondary Education, Program Descriptions
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