Publication Date
| In 2026 | 0 |
| Since 2025 | 316 |
| Since 2022 (last 5 years) | 2399 |
| Since 2017 (last 10 years) | 6698 |
| Since 2007 (last 20 years) | 10742 |
Descriptor
Source
Author
| Hwang, Gwo-Jen | 51 |
| Johnson, L. | 31 |
| Adams Becker, S. | 22 |
| Hwang, Wu-Yuin | 22 |
| Huang, Yueh-Min | 20 |
| Cochrane, Thomas | 18 |
| Cummins, M. | 18 |
| Kukulska-Hulme, Agnes | 17 |
| Tsai, Chin-Chung | 17 |
| Kuhn, Jochen | 15 |
| Neumann, Michelle M. | 15 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 294 |
| Administrators | 50 |
| Policymakers | 39 |
| Researchers | 39 |
| Practitioners | 31 |
| Students | 30 |
| Media Staff | 22 |
| Parents | 18 |
| Support Staff | 2 |
| Community | 1 |
| Counselors | 1 |
| More ▼ | |
Location
| Turkey | 421 |
| Australia | 321 |
| Taiwan | 277 |
| China | 257 |
| United Kingdom | 234 |
| Canada | 216 |
| Indonesia | 167 |
| Spain | 162 |
| South Africa | 153 |
| Japan | 151 |
| Saudi Arabia | 145 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 4 |
| Meets WWC Standards with or without Reservations | 4 |
| Does not meet standards | 2 |
Charlie Potts – Journal of College and University Student Housing, 2025
The pervasive use of smartphones has altered the ways that entry-level, live-in residence life professionals engage with their work. This qualitative study examines the self-perceptions of digital well-being among 16 live-in professionals as they navigate their work/life balance. Rooted in Shah's definition of digital well-being as the integration…
Descriptors: Dormitories, Student Personnel Workers, Entry Workers, Well Being
Aderonke A. Oni; David Ajayi; Oluwarotimi A. Randle – Educational Process: International Journal, 2025
Background/purpose: Although the adoption of mobile games among African students has increased significantly, the factors that influence this adoption have not been fully explored. The goal is to understand mobile gaming adoption in Africa by examining both psychological and external factors. Materials/methods: This study explored the key factors…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Video Games
Seda Özer Sanal; Filiz Elmali – European Journal of Special Needs Education, 2024
The aim of this study is to investigate the effectiveness of Realistic Mathematics Education Strategies Mobile App (REMSAM) on the mathematical problem solving performance of students with learning disabilities (LD). The participants of this study consisted of five children (three girls, two boys) with LD. The study was carried out based on a…
Descriptors: Mathematics Education, Problem Solving, Students with Disabilities, Learning Disabilities
Ratna Zuarni Ramli; Noraidah Sahari Ashaari; Siti Fadzilah Mat Noor; Mahanem Mat Noor; Elaheh Yadegaridehkordi; Nazatul Aini Abd Majid; Hadi Affendy Dahlan; Amelia Natasya Abdul Wahab – Education and Information Technologies, 2024
Learning Science, Technology, Engineering, and Mathematics (STEM) subjects in an online medium can be difficult and tedious. Lengthy facts with technical terms, complex images, and explanations are among the reasons that make STEM subjects less desirable among the current generation and degrade the students' learning experience. Students can be…
Descriptors: STEM Education, Online Courses, Educational Technology, Student Interests
Zehua Dong; Ming Ming Chiu; Shuqi Zhou; Zihong Zhang – Education and Information Technologies, 2024
Building on past studies showing that mobile learning improves learning outcomes and differs within a domain (e.g., science), this meta-analysis models domain-specific differences (e.g., learning activities) that drive these differences in science performance. A systematic database search (i.e., Web of Science, JSTOR, ERIC, PsycINFO, ProQuest…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Science Education
Saman Ebadi; Asieh Amini – Interactive Learning Environments, 2024
Artificial Intelligence (AI) technology in the educational context, particularly chatbotics, has made significant changes in learning English. This mixed-methods study is intended to explore university students' attitudes toward the potential role of artificial intelligence (AI)-assisted mobile applications. Meanwhile, the role of social presence…
Descriptors: Artificial Intelligence, Educational Technology, English (Second Language), Second Language Learning
Rastislav Metruk – Education and Information Technologies, 2024
In recent years, learners worldwide have expressed increasing interest in mobile learning and the utilization of mobile devices for language learning purposes. However, few research synthesis studies have focused on pronunciation development in relation to employing MALL (mobile-assisted language learning). This review article contributes to the…
Descriptors: Pronunciation Instruction, Teaching Methods, Telecommunications, Handheld Devices
Claudia Mitchell, Editor; S. M. Hani Sadati, Editor; Lisa J. Starr, Editor; Shannon Roy, Editor – Studies in Arts-Based Educational Research, 2024
This book focuses on cellphilming as a participatory visual methodology in arts-based research and teaching. The book aims to advance critical perspectives--and re-visioning--in relation to the co-production of knowledge through cellphilming. Many of the chapters come out of an international virtual symposium hosted by McGill University in June…
Descriptors: Video Technology, Handheld Devices, Telecommunications, Visual Aids
Tulegen Botagariyev; Svetlana Kubiyeva; Aiymgul Akhmetova; Petr Tissen; Nurolla Mambetov; Zhaxykul Sadykova – Interactive Learning Environments, 2024
This study aims to generate instructions for physical education teachers on how to improve physical fitness of students and enhance their physical development using digital applications. For this, the physical development levels of middle school students were analyzed. The secondary goal is to determine how effective the digital learning tools are…
Descriptors: Foreign Countries, Physical Education, Physical Education Teachers, Physical Fitness
Hashem A. Almusawi; Christopher M. Durugbo – Education and Information Technologies, 2024
Digital technologies promote active, interactive, collaborative, and immersive learning but the challenge of how to prepare teachers effectively for digital technology utilisation in the instructional process remains a pertinent problem for education institutions. Guided by task-technology fit theory, this research delves into technology use by…
Descriptors: Career Readiness, Digital Literacy, Technology Uses in Education, Goodness of Fit
Sanghee Kang; YouJin Kim – Language Teaching Research, 2024
Although increasing evidence has demonstrated the benefits of mobile technology in diverse aspects of language learning, research on the use of mobiles in task-based instruction has been scarce. Particularly, there has been little research directly investigating predictors of the quality of mobile-assisted, video-making tasks. To fill the gap and…
Descriptors: Foreign Countries, Grade 10, English (Second Language), Second Language Learning
Bülent BASARAN; Ömer SIMSEK – Journal of Computer Assisted Learning, 2024
Background: Their ubiquity is particularly notable as video games become increasingly intertwined with the technological revolution. Despite this prominence, gender disparities in adolescent video gaming remain under-explored. Objectives: This research aims to determine the frequency classes of video game playing based on gender, analyse the…
Descriptors: Gender Differences, Video Games, Play, Academic Achievement
Yulia Afanasyeva; Margarita Bratkova; Diana Galoyan; Svetlana Rzanova; Lucia Bombieri – Education and Information Technologies, 2024
The study aims to identify whether interactive touchscreen images affect children's well-being and motivation in the context of inclusive education. It involved 22 students of the inclusive school. The students were in their 1st grade. The average age of the schoolchildren was 7 years. The survey method was the tool that assessed the significance…
Descriptors: Technology Uses in Education, Handheld Devices, Interaction, Well Being
Hannah M. Weiss – ProQuest LLC, 2024
As next-generation space exploration missions require increased autonomy from astronaut crews, real-time diagnostics of astronaut health and performance are essential for mission operations, especially for determining Extravehicular Activity (EVA) readiness. Exposure to microgravity leads to changes in astronaut physiology such as loss of bone…
Descriptors: Computer Simulation, Brain Hemisphere Functions, Sensory Experience, Psychomotor Skills
Min Zhang; Qiang Jiang; Weiyan Xiong; Qi Li; Wei Zhao – Educational Technology & Society, 2024
Self-directed learning with mobile technology (SDLMT) is critical to students' learning success. However, only minimal research has been conducted on the manner by which significant aspects (e.g., selfefficacy, student engagement) are related to SDLMT. This study analyzed the answers of 485 Chinese students (seventh to ninth grades) who were…
Descriptors: Self Efficacy, Predictor Variables, Secondary School Students, Independent Study

Peer reviewed
Direct link
