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Sprague, Gregory A. – 1978
The paper discusses rationales for simulation gaming and describes "Spiegeldorf," a socio-historical game which simulates socioeconomic conditions in early 1930 Germany and Nazi party tactics used to gain mass support. Objectives are to identify characteristic Nazi tactics and points of political ideology, describe German social classes…
Descriptors: Class Activities, Educational Games, Educational Objectives, European History
Kahl, David H.; Gast, Barbara J. – 1974
This book describes, in detail, practical ways to develop an open, individualized and child-centered classroom by using learning or interest centers. Consideration is given to the initial planning of learning centers, and sections discuss various kinds and uses of learning centers for the primary and intermediate grades. Topics discussed include…
Descriptors: Class Activities, Educational Games, Elementary Education, Elementary School Mathematics
Handscombe, Jean; And Others – TESL Talk, 1974
Individualized instruction is discussed as a means of making ESL instruction effective for all students. This instruction should be based on the student's past experience and present needs, information that can be gathered into a student profile. Practical suggestions for kindergarten through grade 6 include bringing the individual's home,…
Descriptors: Adult Education, Class Activities, Educational Games, Elementary Secondary Education
Jackson, Robert M.; And Others – 1973
The manual consists of six easy to use simulation exercises for foreign relation classes at the secondary level. The games are designed to teach decision making skills, to sensitize students to the manner in which Americans have come to view the world, to help students understand the need to manage problems before they become too severe, and to…
Descriptors: Class Activities, Conflict, Decision Making, Developing Nations
Thompson, Gary L.; Carter, Ronald L. – 1973
An alternative to existing methods for teaching elementary economic geography courses was developed in a game format to teach the basic process of trade through role playing. Simplifying the complexities of multilateral trade to a few basic decisions and acts, the cognitive objectives are to develop in the student: 1) an understanding of regional…
Descriptors: Class Activities, Cognitive Objectives, Developed Nations, Developing Nations
Harvey, William L. – 1970
A science education game, called "Challenge," was developed and tested. In a course designed to review the concepts that are useful in teaching elementary school science, one group of black graduate students used the game while a control group used the conventional lecture-discussion format. The game was designed to allow the player an opportunity…
Descriptors: Achievement, Background, Black Students, Comparative Analysis
Russell, M. Thomas – 1997
This "Fastback" focuses on avoiding boredom in schools. Following an introduction that explains the importance of teachers breathing life into subject matter, the booklet includes five sections. Section one, "The Nature of Boredom," defines boredom and explains that both teachers and students are responsible for beating…
Descriptors: Classroom Environment, Classroom Techniques, Educational Games, Elementary School Students
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Cross, Beth – Discourse: Studies in the Cultural Politics of Education, 2005
This article takes a detailed look at how a group of 10-year-old boys mutually construct an evolving multilinear scenario whilst playing a storytelling game in class, borrowing from a number of genres and forms of engagement in ICT-mediated popular culture to perform for each other in patterns which defy linear description or analysis. Their…
Descriptors: Popular Culture, Geometry, Males, Discourse Analysis
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Yu, Fu-Yun – Journal of Educational Computing Research, 2003
Since past studies showing that competition has negative effects on group process were primarily conducted in traditional classrooms involving face-to-face situations, this study extends past research by investigating whether the negative effects associated with face-to-face team competition can be mitigated with the support of networking…
Descriptors: Student Attitudes, Proximity, Educational Strategies, Data Analysis
Martz, Nancy B.; And Others – 1993
LifePrints is a program that helps adult English-as-a-Second-Language learners develop language skills and cultural understanding they can use immediately in managing their daily lives in the United States. The approach is appropriate in large groups, small groups, and one-to-one teaching settings. This set of core instructional materials has…
Descriptors: Adult Literacy, Adult Students, Audiotape Recordings, Class Activities
Cortland-Madison Board of Cooperative Educational Services, Cortland, NY. – 1983
This guide provides materials for teaching a writing remediation class in the intermediate grades. Sections of this guide include: (1) background information for teachers about the writing process; (2) teaching units containing activities and games on selection of writing topics, organization of the elements in a paragraph, development of ideas,…
Descriptors: Capitalization (Alphabetic), Educational Games, Intermediate Grades, Learning Activities
Butzow, John W.; Kane, Philip – 1982
Designed to provide teaching materials for middle school and junior high school teachers in northern New England, this marine education unit presents teacher-tested ideas and activities for use in the classroom and in field trips to the ocean. Each unit includes ideas and activities drawn from a variety of content areas so teachers of many…
Descriptors: Dissection, Ecology, Educational Games, Environmental Education
Little, Mildred J.; Smith, Carole F. – 1979
Designed to be used in conjunction with the book "Canoeing", published by the American Red Cross in 1977, the teaching packet provides assistance in organizing and teaching a basic canoeing class. The packet lists 20 class objectives and details essential and recommended equipment and safety precautions. The packet contains a 15-day unit…
Descriptors: Canoeing, Course Content, Course Descriptions, Course Objectives
Immerzeel, George, Comp.; Thomas, Melvin, Comp. – 1982
This compilation is drawn from the IDEAS section that has been a feature of the "Arithmetic Teacher" since 1971. The contents are arranged in the following categories: Computation, Fractions and Decimals, Developing Number Patterns, Using Flowcharts, Problem Solving, Geometry, and Metric Measure. All selections are reprinted just as they…
Descriptors: Computation, Decimal Fractions, Educational Games, Educational Objectives
Manitoba Dept. of Education, Winnipeg. – 1981
This handbook was developed to suggest an approach for language development in the elementary school that uses existing curricula and the child's experiences to help students develop the language skills necessary for success in school and society. After an introductory chapter on the theories of language learning and teaching, the guide provides:…
Descriptors: Class Activities, Content Area Reading, Educational Games, Elementary Education
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