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Wang, Xiao-Ming; Yu, Xiao-Han; Hwang, Gwo-Jen; Hu, Qing-Nan – Educational Technology Research and Development, 2023
How to improve students' problem-solving skills and creativity and adapt them to the new situation of the twenty-first century is a rather important educational objective at present, and is expected to be for a long time to come. Project-based learning (PBL) is considered to be an approach that can develop students' higher-order thinking skills,…
Descriptors: Electronic Learning, Computer Mediated Communication, Peer Evaluation, Student Projects
Carmen D'Angelo – ProQuest LLC, 2023
This mixed-methods action research study delves into the decision-making processes of students, with a specific focus on Arizona State University Housing as a case study. It also explores the potential role that Arizona State University Housing professionals can play in facilitating the flow of essential information to aid in these decision-making…
Descriptors: College Students, Decision Making, College Housing, Student Personnel Workers
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Jesús Erubiel Miguel-Gómez; Dennise Salazar; Miguel Reina – Journal of Chemical Education, 2023
Ludic-didactic material has systematically been proven to be a useful tool that enhances teaching and learning processes, at practically any educational level by reducing the stress level of students and creating a feeling of team spirit and trust. In chemistry courses, significant efforts have been made to improve the learning of intermolecular…
Descriptors: Chemistry, Science Education, Science Instruction, Teaching Methods
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Nicole M. Wessman-Enzinger; Laura Bofferding – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
In this paper, we share about specific tenets of joy in mathematics and conditions for supporting joy. A pair of students, Julia and Javier, young Latinx mathematicians in Grades 3 and 4 respectively, participated in a study that involved addition and subtraction with negative integers within game play. Drawing on descriptions of joy and…
Descriptors: Mathematics Education, Learner Engagement, Psychological Patterns, Emotional Response
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Ariana W. Hobsteter; Santiago Stabile; Evangelina Mascaro´; Gustavo F. Silbestri – Journal of Chemical Education, 2023
The COVID-19 pandemic has changed education. In these circumstances, technology aided learning by providing new ways of teaching and communicating with students. In this work, we report the online activities carried out in the Basic Organic Chemistry virtual course of the Chemistry Department at UNS (Argentina) for first-year students of the…
Descriptors: Undergraduate Students, Agricultural Engineering, Agronomy, COVID-19
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Kate Quane; Carolyn Buhren – Australian Mathematics Education Journal, 2023
It is widely acknowledged that communicating mathematical thinking is complex, difficult, and often messy. In this article, the authors explore how mathematical thinking is communicated, providing examples of strategies for teachers and students to use in the mathematics classroom.
Descriptors: Mathematics Instruction, Teaching Methods, Thinking Skills, Learning Strategies
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Sittichai Wichaidit; Manabu Sumida – Science Education International, 2023
The conceptual change approach has been a prevalent theoretical foundation for comprehending students' acquisition of scientific knowledge. Despite its extensive use, only a limited number of studies have employed this framework to examine the effectiveness of game-based learning (GBL). The GBL was utilized to teach 101 middle school students…
Descriptors: Game Based Learning, Instructional Effectiveness, Science Education, Middle School Students
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Wendy A. Loughlin; Sarah L. Cresswell – Journal of Chemical Education, 2025
This review examines the evolution of tertiary undergraduate chemistry teaching from 2019 to 2023, including in response to the global pandemic's impact on teaching and learning methods and whether those adaptations have persisted. The authors assessed the current educational landscape against standards set by leading accreditation bodies, the…
Descriptors: Undergraduate Study, Chemistry, Science Instruction, Science Teachers
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Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
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Somkiat Kongthanajindasiri; Manop Sungkaew; Benchaporn Sawangsri – Journal of Education and Learning, 2025
In this study, we aimed to develop an active play learning model to enhance cognitive thinking skills in elementary school students. We employed a qualitative research methodology, targeting health and physical education teachers from schools in Suphan Buri Province in Thailand. We collected data through individual surveys and indepth interviews…
Descriptors: Foreign Countries, Play, Executive Function, Elementary School Students
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Milene Oliveira; Melisa Stevanovic – Multilingua: Journal of Cross-Cultural and Interlanguage Communication, 2025
Speakers may resort to different inferences and expectations in intercultural encounters. These expectations are influenced by speakers' socialization processes in speech communities and networks, as well as by the local interactional demands and power dynamics in the communicative situation. While interactional sociolinguistic studies have…
Descriptors: Intercultural Communication, Prosocial Behavior, Computer Simulation, German
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Neslihan Erbasi; Süleyman Alpaslan Sulak – International Journal of Modern Education Studies, 2025
The aim of this study is to examine the attitudes of high school students towards mind and intelligence games and how these attitudes differ based on various variables. The study population consists of 800 students studying in different departments at Konya Selçuklu Türk Telekom Vocational and Technical Anatolian High School during the 2023-2024…
Descriptors: High School Students, Student Attitudes, Student Characteristics, Foreign Countries
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Rui Leitão; Shige Yao; Laura Guimarães – Education and Information Technologies, 2025
Over the past decade, research has stressed the necessity of increasing ocean teaching in formal and informal education by addressing ocean literacy dimensions. Although board games have emerged as an affordable and accessible option for immersive learning experiences, limited empirical evidence demonstrates their effectiveness in enhancing…
Descriptors: Educational Games, Marine Education, Oceanography, Teaching Methods
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Shawn Loewen, Editor; Frederick J. Poole, Editor; Hyun-Bin Hwang, Editor; Matthew D. Coss, Editor – Language Learning & Language Teaching, 2025
This book brings together a team of leading international scholars to explore the rich inter-section of technology and second language (L2) learning and teaching. This innovative volume offers a unique blend of cutting-edge empirical research, pedagogy-informed perspectives, and practical applications for educators, administrators, and researchers…
Descriptors: Educational Technology, Technology Uses in Education, Second Language Learning, Second Language Instruction
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Ofosu-Ampong, Kingsley – Journal of Educational Technology Systems, 2020
This article examines gamification literature on education since 2011. Using highlighted themes from Kirriemuir and McFarlane's review on games and education as a starting point, the study identified 32 published papers. Furthermore, the study evaluated and identified previous conceptual and methodological approaches for evaluating gamification in…
Descriptors: Game Based Learning, Educational Games, Educational Trends, Educational Research
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