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Barnard, Dan – International Journal of Game-Based Learning, 2017
This case study draws on some experiments I have been doing in the use of dice in the ideas generation phase of a creative project. It draws on workshops I have run with creative technology students at Goldsmiths, with a range of adults at the Counterplay Conference in Aarhus (Denmark) and the Playful Learning Conference at Manchester Metropolitan…
Descriptors: Case Studies, Educational Games, Creativity, Drama Workshops
Latham, Kiersten F. – Journal of Education for Library and Information Science, 2017
As makerspaces and hackerspaces pop up in libraries and museums, one little lab sits in the middle of an Information School, but it is not a maker-space, a gallery, or a museum. The MuseLab, at the Kent State School of Information, is something else, something new--or perhaps something familiar, but situated in a different context, making it less…
Descriptors: Museums, Library Education, Library Science, Shared Resources and Services
Nelson, Brian C.; Bowman, Cassie; Bowman, Judd – Technology, Knowledge and Learning, 2017
Ask Dr. Discovery is an NSF-funded study addressing the need for ongoing, large-scale museum evaluation while investigating new ways to encourage museum visitors to engage deeply with museum content. To realize these aims, we are developing and implementing a mobile app with two parts: (1) a front-end virtual scientist called Dr. Discovery (Dr. D)…
Descriptors: Museums, Program Evaluation, Computer Oriented Programs, Handheld Devices
Flanagan, Candra – Journal of Museum Education, 2017
Race is a social construct with a powerful impact on individuals and our society. Understanding the impact of race and racism in our educational settings is crucial to the betterment of our students and our future. This article discusses the role of museums to empower educators to engage in direct conversations about race within the school…
Descriptors: Race, Teacher Empowerment, Museums, Institutional Role
Pappas, Alisa M.; Buchanan, Sarah A. – Education for Information, 2021
Since the granting of Native American materials -- excavated in archaeological projects sponsored by federal and state governments across the United States in the 20th century -- to public repositories, museum professionals have sought to manage such collections with care. At the University of Missouri, students responding to the local mandate of…
Descriptors: American Indians, Land Grant Universities, Archives, College Students
Birmingham, Daniel – Cultural Studies of Science Education, 2016
A growing body of research highlights how informal science learning environments (ISLE's) can alter modes of participation in science for youth who are traditionally marginalized in science (Calabrese Barton and Tan in "J Learn Sci" 19(2):187-229, 2010). While these findings reveal successful examples of ISLE's potential to bridge…
Descriptors: Science Instruction, At Risk Students, Museums, Teaching Methods
Bunce, Louise – Journal of Museum Education, 2016
Museum professionals suppose that interacting with authentic objects promotes curiosity and engagement, but this has not been tested. In this research, children and adults visiting the Oxford University Museum of Natural History were shown a taxidermied rabbit or rabbit skeleton. They were asked "Is it real?," "Why?" and were…
Descriptors: Museums, Personality Traits, Children, Adults
Clover, Darlene; Sanford, Kathy – Studies in the Education of Adults, 2016
In this article, we position museums as 'pedagogic contact zones,' sites fraught with both problems and potential. Using five stories drawn from our work and engagement with public museums over the past five years in Canada, England and Scotland, we illustrate how contemporary practices of critical cultural pedagogy work to construct, deconstruct,…
Descriptors: Museums, Adult Education, Critical Theory, Cultural Education
Kelton, Molly L.; Saraniero, Patti – Journal of Museum Education, 2018
Museum partnerships can involve significant tensions, especially when these collaborations reach across institutions to blend disciplines such as art and mathematics. Rather than simply being obstacles to overcome, we suggest that tensions arising in multi-institutional, cross-disciplinary collaborations can be highly generative for collaborators,…
Descriptors: STEM Education, Art Education, Interdisciplinary Approach, Professional Development
Höst, Gunnar E.; Schönborn, Konrad J.; Fröcklin, Henry; Tibell, Lena A. E. – Education Sciences, 2018
Hands-on digital interactivity in science centers provides new communicative opportunities. The "Microcosmos" multi-touch table allows visitors to interact with 64 image "cards" of (sub)microscopic biological structures and processes embedded across seven theme categories. This study presents the integration of biological…
Descriptors: Visualization, Science Education, Science Interests, Cytology
Caffrey, Genevieve Erker; Rogers, Rebecca – Berkeley Review of Education, 2018
Inspired by critical literacy practices, sixth-grade students at Carter Elementary designed, curated, and publicly displayed a museum exhibit to expose and confront issues of social justice. Through this case study of one display within the exhibit, we analyze the ideas and stances represented in each of its artifacts and investigate how,…
Descriptors: Grade 6, Critical Literacy, Elementary School Students, Social Justice
Thompson, Laura Dickstein; Tobin, Amanda – Journal of Museum Education, 2018
"ArtInSight" is a three-pronged constructivist education model for museum teaching. Utilizing (1) conversational tours, (2) mindfulness-based insight activities, and (3) art-making exercises, viewers develop critical and visual thinking skills and apply them to both arts-based experiences and to everyday life. This approach broadens…
Descriptors: Museums, Nonschool Educational Programs, Constructivism (Learning), Learning Activities
Chaffee, Rachel; Gupta, Preeti – Cultural Studies of Science Education, 2018
This review explores Jackson and Seiler's "I am smart enough to study postsecondary science: A critical discourse analysis of latecomers' identity construction in an online forum" by considering the analytic framework for figured worlds guiding this study. We consider the specific affordances of cultural production theory for examining…
Descriptors: Science Instruction, Informal Education, Museums, Cultural Influences
Bird, Michael; Wilson, Katherine Anne; Egan-Simon, Daryn; Jackson, Alannah; Kirkup, Richard – Teaching History, 2020
Lots has been written in recent years about how history teachers can bring academic scholarship into the classroom. This article takes this interest in academic practice a step further, examining how pupils can engage directly with the kinds of sources to which historians are increasingly turning their attention: the 'everyday' objects of ordinary…
Descriptors: History Instruction, Teaching Methods, Sensory Experience, Information Sources
Cowin, Jasmin Bey – International Research and Review, 2020
Virtual and online learning arrived through a "force majeure" (French for "superior force"), the global COVID-19 pandemic. Google Expeditions, Google Arts and Culture and the Merge Cube are classified as simulated learning environments. Virtual Reality (VR) and Augmented Reality (AR) create simulated learning environments with…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Multisensory Learning

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