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Yoshimura, Hirokazu; Sekiguchi, Hiromi; Yabumoto, Yoshitaka – Journal of Museum Education, 2007
While opinions from the general public are certainly important, opinions from the museum staff are also necessary to improve user service systems. this article introduces two groups of museum staff who have evaluated the usability of mobile guidance systems in Japanese museums. One group is the research team who used the PDA system in the National…
Descriptors: Foreign Countries, Museums, Opinions, Employee Attitudes
Powell, Mary Cynthia Barton – ProQuest LLC, 2010
Podcasts covering essential first-semester general chemistry laboratory techniques and central concepts that aid in experimental design or data processing were prepared and made available for students to access on an as-needed basis on iPhones [arrow right] or iPod touches [arrow right]. Research focused in three areas: the extent of podcast…
Descriptors: Assignments, Student Research, Chemistry, Laboratories
Williamson, Ronald – Education Partnerships, Inc., 2010
Cyberbullying involves repeated and unwanted aggressive behavior using the Internet, cell phones or other digital devices and is used to hurt or embarrass another person. The National Crime Prevention Council found that 43% of teens had experienced some form of cyberbullying in the past year and that cyberbullying is most common among 15-16 year…
Descriptors: Evidence, School Personnel, Aggression, Crime
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Biddix, J. Patrick – Journal of College Student Development, 2010
This qualitative study examines use of information and communication technologies (ICTs) such as computers, cell phones, text messaging, and social networking sites, for campus activism. Participants were 22 student leaders representing eight campuses from 2000 to 2008. The focus of this study was two-fold: first, to describe the form and function…
Descriptors: Information Technology, Student Leadership, Activism, Technology Uses in Education
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Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
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Edgington, Theresa M. – Journal of Information Systems Education, 2010
This teaching case documents an actual case of process execution and failure. The case is useful in MIS introductory courses seeking to demonstrate the interdependencies within a business process, and the concept of cascading failure at the process level. This case demonstrates benefits and potential problems with information technology systems,…
Descriptors: Handheld Devices, Management Information Systems, Computer Science Education, Information Technology
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Turk, V.; Kerry, S.; Corney, R.; Rowlands, G.; Khattran, S. – Journal of Intellectual Disability Research, 2010
Background: This research identifies factors affecting why some adults with intellectual disability (AWIDs) consult their general practitioner (GP) more than others. Little is known about these factors, despite AWIDs having higher health needs and reduced longevity. Current barriers to accessing health care need to be understood and overcome to…
Descriptors: Health Needs, Females, Mental Retardation, Access to Health Care
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Taylor, Lucy; Clark, Steve – Australasian Journal of Educational Technology, 2010
This paper reports the findings of an exploratory study on the use of podcasting in higher education. The study was conducted during 2007 and 2008 and involved students from 20 units of study. Research data was gathered by distributing an in-class survey to 4584 enrolled students, with 39% (1780) of students completing the survey. Qualitative data…
Descriptors: Units of Study, Student Attitudes, Focus Groups, Interviews
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Wong, L-H.; Looi, C-K. – Journal of Computer Assisted Learning, 2010
In recent years, we have witnessed the concomitant rise of communicative and contextualized approaches as well as the paradigmatic development of the mobile-assisted language learning (MALL) framework in analysing language learning. The focus of MALL research has gradually shifted from content-based (delivery of learning content through mobile…
Descriptors: Electronic Learning, Case Studies, Vocabulary Development, Learning Experience
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Chen, Chih-Ming; Li, Yi-Lun – Interactive Learning Environments, 2010
Because learning English is extremely popular in non-native English speaking countries, developing modern assisted-learning schemes that facilitate effective English learning is a critical issue in English-language education. Vocabulary learning is vital within English learning because vocabulary comprises the basic building blocks of English…
Descriptors: Electronic Learning, Sentences, Leisure Time, Learning Modalities
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Alemi, Minoo; Sarab, Mohammad Reza Anani; Lari, Zahra – International Education Studies, 2012
Mobile phones as new addition to information and communication technologies have created new ways to help learners in the process of foreign language learning. Given the importance of academic vocabularies for university students, this study tried to investigate the effectiveness of SMS on Iranian university students' vocabulary learning and…
Descriptors: Foreign Countries, Word Lists, English (Second Language), Second Language Learning
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IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
The Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as…
Descriptors: Computer Science Education, Engineering Education, Computer Software, Conferences (Gatherings)
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Obari, Hiroyuki; Lambacher, Stephen – Research-publishing.net, 2012
This paper reports on the use of digital storytelling and blog activities to make CALL classes more dynamic and personalized for both instructors and learners alike. An empirical research study was carried out to determine if a blended-learning environment incorporating m-learning could help improve the English listening, presentation, and…
Descriptors: Foreign Countries, Undergraduate Students, Private Colleges, Second Language Learning
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Pimmer, Christoph; Linxen, Sebastian; Grohbiel, Urs – British Journal of Educational Technology, 2012
This exploratory research investigates how students and professionals use social network sites (SNSs) in the setting of developing and emerging countries. Data collection included focus groups consisting of medical students and faculty as well as the analysis of a Facebook site centred on medical and clinical topics. The findings show how users,…
Descriptors: Foreign Countries, Developing Nations, Case Studies, Handheld Devices
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Khazaie, Saeed; Ketabi, Saeed – English Language Teaching, 2011
As mobile connectedness continues to sweep across the landscape, the value of deploying mobile technology at the service of learning and teaching seems to be both self-evident and unavoidable. To this end, this study employed multimedia to develop three types of vocabulary learning materials. Due to the importance of short-term memory in the realm…
Descriptors: Vocabulary Development, Handheld Devices, English (Second Language), Second Language Learning
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