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Schnurr, Matthew A.; De Santo, Elizabeth M.; Green, Amanda D. – Journal of Geography in Higher Education, 2014
This article uses pre- and post-surveys to assess learning outcomes associated with a role-play simulation set within a fictionalized extension of the Convention on Biological Diversity. Quantitative and qualitative data suggest that the simulation increased student appreciation of the complexity of international negotiation, but decreased student…
Descriptors: Role Playing, Geography Instruction, Surveys, Simulation
Lundström, Stefan; Olin-Scheller, Christina – Education Inquiry, 2014
By taking two different kinds of role playing as examples, this article explores how semiotic resources are utilised within a certain context. Regarding these role-playing activities as examples of participative narratives, we discuss how the playing and fiction interaction works as semiotic remediation practices for teenagers and young adults.…
Descriptors: Role Playing, Semiotics, Fiction, Games
Albano, Giovannina; Pierri, Anna – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
This paper concerns a competencies-based analysis of the outcomes of a role-play activity aimed to foster conceptual understanding of mathematics for first year engineering students. The teacher role has been considered in order to investigate the competencies addressed by the questions created by the students and their matching with the…
Descriptors: Mathematics Instruction, Role Playing, Mathematical Concepts, Concept Formation
Williams, Helen – Mathematics Teaching, 2012
To most children in primary school role-play is just something you do, and something you enjoy. It is part-and-parcel of being at school, part of the normal classroom activity. So, why can it not just be a normal part of learning mathematics? Can we study learners "in role", and make judgments about what they learn, and how they learn? This is the…
Descriptors: Mathematics Instruction, Role Playing, Teaching Methods, Elementary School Mathematics
Haas, Leslie – ProQuest LLC, 2012
This content analysis examined levels of vocabulary within massively multiplayer online role-playing games (MMORPGs). A total of six MMORPGs were studied; three were pay-to-play (P2P), and three were free-to-play (F2P). Sixty hours of game play (10 hours per game) provided the researcher with 50,240 embedded vocabulary words. Each MMORPG was…
Descriptors: Computer Games, Vocabulary, Role Playing, Statistical Analysis
Garcia, Antero – Knowledge Quest, 2012
In this article, the author explores youth participatory action research (YPAR) through gameplay. He describes Ask Anansi, an alternate reality game (ARG) played in the "real world" by weaving elements of storytelling and fiction into the environment played as part of class experience. This game which the author created drove the…
Descriptors: Action Research, Participatory Research, Games, Story Telling
Rester, Carolyn H. – International Journal of Listening, 2012
This classroom activity allows students to observe how a troubled friend reacts to seven listening responses that are unhelpful in therapeutic contexts (interrupting, unrelated comments, focusing on self, discounting, blaming, evaluating, and giving advice). Students also have the opportunity to experience how probing, feeling responses, and…
Descriptors: Empathy, Verbal Communication, Nonverbal Communication, Listening
Stith, Sandra M.; Miller, Marjorie Strachman; Boyle, Jeremy; Swinton, Jonathan; Ratcliffe, Gary; McCollum, Eric – Journal of Marital and Family Therapy, 2012
This article describes a clinical investigation of student-therapists' use of the miracle question (MQ). Data used for this project came from transcribed role-play videotapes by six student-therapists. Transcripts were coded, and findings highlight challenges that prevent beginning therapists from effectively using the MQ. The primary themes that…
Descriptors: Counseling Techniques, Counselor Training, Role Playing, Video Technology
Feraria, Paulette Joyce, Ed. – IGI Global, 2019
For many decades, English language educators across the world have been locked in a paradigm of ESL/EFL/ESD methods that have circumvented the growth of any pedagogical will for Immersion in English (IE) or the Sustained Use of English (SUE) in speech environments where other languages challenge English-in-use and the preparation of teachers of…
Descriptors: English (Second Language), Second Language Instruction, Theories, Teaching Methods
Chowdhury, Mohammad – Malaysian Online Journal of Educational Sciences, 2016
This article presents the rationale and arguments for the presence of morals, values, ethics and character education in science curriculum and science teaching. The author examines how rapid science and technological advancements and globalization are contributing to the complexities of social life and underpinning the importance of morals, values…
Descriptors: Moral Values, Ethics, Teaching Methods, Cognitive Development
Hull, Kerry – Advances in Physiology Education, 2016
Renal clearance, the volume of blood cleared of a substance in a particular time period, is commonly recognized as one of the most difficult concepts in physiology. This difficulty may in part reflect the quantitative nature of renal clearance since many life sciences majors perceive that mathematics is irrelevant to their discipline. Students may…
Descriptors: Physiology, Human Body, Biological Sciences, Science Activities
Castro, Paloma; Derivry-Plard, Martine – Research-publishing.net, 2016
Intercultural telecollaboration allows for a radical change in language education. New technologies enable learners of different languages and cultures to practice their intercultural skills. Teachers no longer need to design "fake" role-plays to develop interaction in the target language. Above all, teachers have the possibility to…
Descriptors: Intercultural Communication, English (Second Language), Second Language Learning, Second Language Instruction
Worawong, Kanoknate; Charttrakul, Kanjana; Damnet, Anamai – Advances in Language and Literary Studies, 2017
The current situation of international communication in globalization context requires intercultural competence (IC) to achieve successful communication (Crystal, 2003). Concerning this intercultural competence, non-verbal communication (NVC) plays a key role to indicate the success of having intercultural competence. On the other hand, Thai…
Descriptors: Foreign Countries, Communication (Thought Transfer), Intercultural Communication, Nonverbal Communication
Chiu, Fu-Yuan; Hsieh, Mei-Ling – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study developed a set of Role-playing game (RPG), which was used to explore whether significant differences exist in academic performance and learning attitudes between RPG-based assessment and traditional lectures. This study also investigated the satisfaction of students toward the RPG scenario. Research participants included 100 second…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Grade 2
Bardovi-Harlig, Kathleen; Mossman, Sabrina; Su, Yunwen – Language Learning & Technology, 2017
This study compares the effect of using corpus-based materials and activities for the instruction of pragmatic routines under two conditions: implementing direct corpus searches by learners during classroom instruction and working with teacher-developed corpus-based materials. The outcome is compared to a repeated-test control group. Pragmatic…
Descriptors: Computational Linguistics, Pragmatics, Control Groups, Comparative Analysis

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