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Rawson, Rebecca; Okere, Uchechukwu; Tooth, Owen – International Review of Research in Open and Distributed Learning, 2022
Recent research in the field of virtual reality (VR) education is dominated by the application, experience, and effectiveness of high-immersive environments. However, high-immersive VR may not be accessible to all learners, with online distance learning students in particular unable to fully engage without being supplied with appropriate…
Descriptors: Computer Simulation, Technology Uses in Education, Electronic Learning, Environmental Education
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Gabour, Manal – International Journal of Mathematical Education in Science and Technology, 2022
In this article special sequences involving the Butterfly theorem are defined. The Butterfly theorem states that if M is the midpoint of a chord PQ of a circle, then following some definite instructions, it is possible to get two other points X and Y on PQ, such that M is also the midpoint of the segment XY. The convergence investigation of those…
Descriptors: Mathematics Instruction, Computer Software, Secondary School Mathematics, College Mathematics
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Ramadhani, Rahmi; Bina, Nuraini Sri; Syahputra, Edi – Mathematics Teaching Research Journal, 2022
This project aims to investigate the Flipped Classroom Model Assisted Autograph can help engineering students improve their math skills. Many researchers have discussed how the Flipped Classroom Model has been proven successful for online learning usage, particularly during remote learning because of the COVID-19 pandemic's effects. However, the…
Descriptors: Flipped Classroom, Engineering Education, Calculus, Mathematics Achievement
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Nishio, Toshiki; Mouri, Kousuke; Tanaka, Takafumi; Okamoto, Masaru; Matsubara, Yukihiro – International Journal of Distance Education Technologies, 2022
This paper describes the effects of a pairing method based on digital textbook logs and learners' artifacts in conceptual modeling exercises. The authors developed a digital textbook system called Smart E-Textbook Application (SEA) and a conceptual modeling tool called KIfU 3.0 to collect conceptual modeling activity logs in exercises. This study…
Descriptors: Textbooks, Electronic Publishing, Educational Technology, Grouping (Instructional Purposes)
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Ahadi, Alireza; Singh, Abhay; Bower, Matt; Garrett, Michael – Education Sciences, 2022
Advances in Information Technology (IT) and computer science have without a doubt had a significant impact on our daily lives. The past few decades have witnessed the advancement of IT enabled processes in generating actionable insights in various fields, encouraging research based applications of modern Data Science methods. Among many other…
Descriptors: Data Analysis, Bibliometrics, Learning Analytics, Computer Software
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Tunnel, Raimond-Hendrik; Norbisrath, Ulrich – Journal of Education and Learning, 2022
Designing a video game design and development curriculum in higher education is a challenging task. Information about the needs of the respective industry certainly helps. In this paper, we have surveyed Estonian video game development companies to determine their current needs when it comes to knowledge areas, software tools, languages,…
Descriptors: Foreign Countries, Video Games, Higher Education, Industry
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Duncan, Alex; Joyner, David – Journal of Computer Assisted Learning, 2022
Background: It is important for institutions of higher education to maintain academic integrity, both for students and the institutions themselves. Proctoring is one way of accomplishing this, and with the increasing popularity of online courses--along with the sudden shift to online education sparked by the COVID-19 pandemic--digital proctoring…
Descriptors: Computer Assisted Testing, Supervision, Integrity, COVID-19
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Zvorykin, Ilya Yu; Katkova, Mariia R.; Maslennikova, Yulia V. – Physics Education, 2022
In this article, we propose a simple and accessible model of a magnetic levitator fitted with a Hall sensor. This model also allows to determine the magnitude of the magnetic field within the levitator working volume. Students can also compare the experimental magnetic field values to reference values in magnetism textbooks. This Arduino-based…
Descriptors: Magnets, Science Instruction, Science Experiments, Laboratory Equipment
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Vogeler, Heidi A.; Plummer, Kenneth J.; Fischer, Lane; Plummer, Ashton L. – Educational Research: Theory and Practice, 2022
Pedagogical methods for graduate-level statistics courses have rarely focused on the pursuit of conditional knowledge or the ability to choose which concepts/procedures are relevant given a specific research situation. However, utilization of an innovative approach called decision-based learning (DBL) not only provides students with the…
Descriptors: Statistics, Graduate Study, Decision Making, Word Problems (Mathematics)
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Bower, Kyle L. – American Journal of Evaluation, 2022
The purpose of this paper is to introduce the Five-Level Qualitative Data Analysis (5LQDA) method for ATLAS.ti as a way to intentionally design methodological approaches applicable to the field of evaluation. To demonstrate my analytical process using ATLAS.ti, I use examples from an existing evaluation of a STEM Peer Learning Assistant program.…
Descriptors: Qualitative Research, Data Analysis, Program Evaluation, Evaluation Methods
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Hallam, Kelly Forbes – International Journal of Social Research Methodology, 2022
The observations in this paper follow online focus group research involving mothers who play video games as a leisure pursuit. The study utilised an online focus group method within a custom online forum which split the forum into small virtual rooms, replicating small face-to-face focus groups in an online environment. The primary objective of…
Descriptors: Focus Groups, Mothers, Video Games, Leisure Time
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Metwally, Amal Abdelsattar; Elgemei, Dalal Mahmoud – Indonesian Journal of English Language Teaching and Applied Linguistics, 2022
The present study is a corpus-based grammatical investigation for the computational identification of metaphors. The aim of the study is to set a grammatical criterion for the computational identification of metaphors in the Holy Qur'an and propose a computer software input rule for the grammatical identification of metaphorical candidates. The…
Descriptors: Grammar, Computational Linguistics, Islam, Religious Factors
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Olteanu, Constanta – International Journal of Mathematical Education in Science and Technology, 2022
This article explores the features of students' reasoning and sense-making when computer programming and mathematics interact, specifically, using the exterior angle concept to make different regular polygons with Scratch as a programming tool. At the end of the 2019 spring term in a public elementary school, data were obtained from a pretest, a…
Descriptors: Programming, Mathematics Instruction, Teaching Methods, Thinking Skills
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Barrot, Jessie Saraza – RELC Journal: A Journal of Language Teaching and Research, 2022
Given the recent technological advancements and the critical role that grammar plays in students' writing development, several digital tools that provide computer-mediated corrective feedback have emerged. One such tool is Grammarly, which identifies duplicate content and errors in grammar, vocabulary, mechanics, and language style. This tech…
Descriptors: English (Second Language), Second Language Learning, Computer Software, Grammar
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Jarrah, Adeeb M.; Almassri, Haneen; Johnson, Jason D.; Wardat, Yousef – EURASIA Journal of Mathematics, Science and Technology Education, 2022
The United Arab Emirates' vision of the 2021 National agenda aimed that its students rank among the best in the world in mathematics and the sciences. However, fractions remain a challenging topic for both teachers and students. The purpose of this study was to investigate the impact of using digital games-based learning (ABACUS) on students'…
Descriptors: Video Games, Game Based Learning, Mathematics Achievement, Fractions
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