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Squire, Nikki – Technology, Knowledge and Learning, 2023
Digital game-based learning (DGBL) is becoming a prominent innovative approach used in higher education to gamify the learning experience. Research studies using DGBL as a framework for game design has shown promising results in increasing student engagement, motivation, interaction, satisfaction, and most of all, learning outcomes among…
Descriptors: Undergraduate Students, Game Based Learning, Audience Response Systems, Distance Education
Öner, Galip – Online Submission, 2023
In COVID-19 pandemic process, teachers paid effort to use Web 2.0 tools to make their classes interactive and more interesting in distance education. Central institutions have also planned and implemented various in-service trainings to support usage of technology by teachers. In the 2021-2022 academic year, distance education was terminated and…
Descriptors: Social Studies, Preservice Teachers, COVID-19, Pandemics
James, Nicole M.; Kreager, Bailey Zo; LaDue, Nicole D. – Journal of Geoscience Education, 2022
To support student construction of knowledge during class meetings, there is a growing demand to incorporate active learning practices. However, 'active learning' can range from occasionally voting on a multiple-choice question, to spending all of class time on worksheets. Consequently, the outcomes of active learning course reforms vary widely.…
Descriptors: Teaching Methods, Learning Activities, Introductory Courses, Geology
Kim, Kayoung – Journal on Excellence in College Teaching, 2022
This study investigates the effectiveness of implementing clicker-based activities to promote critical thinking in a small-enrollment undergraduate psychology course. Students' performance on knowledge-based tests and critical-thinking assignments were analyzed. Whereas no significant difference was observed in their knowledge-based exam…
Descriptors: Audience Response Systems, Critical Thinking, Small Classes, Introductory Courses
Lukas Mundelsee; Susanne Jurkowski – American Educational Research Journal, 2025
This field study examined factors that might influence hand raising in students with high levels of shyness. Data were assessed using student self-reports of shyness and social relatedness factors (student-teacher relationship and peer relationship), observations of instructional factors (wait time, warm calling, class size, and school subject),…
Descriptors: Student Participation, Speech Communication, Shyness, Peer Relationship
Atasoy, Murat – Journal of Education and Learning, 2019
The purpose of this research is to examine the behaviors of Adanaspor's and Adana Demirspor's supporters relevant to fanaticism, and to reveal factors causing partisanship and identification levels of partisanship with psycho-social aspects in the context of football fanaticism and supporter identity. The model of this study is screening. 160…
Descriptors: Team Sports, Audience Response, Beliefs, Identification (Psychology)
Julio G. Soto; Rachael French; Sulekha Anand – Biochemistry and Molecular Biology Education, 2024
We developed an advanced, year-long course sequence in eukaryotic cell and molecular biology in order to increase conceptual understanding. Three years of historical data from a one semester, traditional-lecture, senior cell and molecular biology course (n = 237) were compared with 3 years of data collected from the year-long course sequence (n =…
Descriptors: Biology, Science Instruction, Course Content, Curriculum Development
Dalia Salloum; Kamie Stack; Suzanne Hood – HAPS Educator, 2024
While active learning strategies have been promoted by researchers as practices to increase performance and retention, some practices have been shown to have unintended negative effects on students such as increasing anxiety. Students often report the debilitating effect of test-taking anxiety on their performance. This study investigated the use…
Descriptors: Educational Technology, Audience Response Systems, Test Construction, Anatomy
Grund, Christian Karl; Tulis, Maria – Educational Technology Research and Development, 2020
Lectures in higher education often address audiences that consist of over one hundred students. In this setting, it is arguably difficult to take into account individual interests of each participant. This may result in low motivation, decreased learning outcomes as well as an overall low effectiveness of lectures. Self-determination theory…
Descriptors: Personal Autonomy, Lecture Method, Audience Response Systems, Class Size
Bordes, Stephen, Jr.; Gandhi, Jason; Bauer, Blake; Protas, Matthew; Solomon, Nadia; Bogdan, Lukasz; Brummund, Dieter; Bass, Brittany; Clunes, Mark; Murray, Ian V. J. – Advances in Physiology Education, 2020
Medical students have difficulty understanding the mechanisms underlying hyperkalemia-mediated local control of blood flow. Such control mechanisms are crucial in the brain, kidney, and skeletal muscle vasculature. We aimed to identify medical students' misconceptions via assessment of students' in-class knowledge and, subsequently, improve future…
Descriptors: Misconceptions, Medical Students, Human Body, Audience Response Systems
Sprenger, David A.; Schwaninger, Adrian – British Journal of Educational Technology, 2023
The technology acceptance model (TAM) uses perceived usefulness and perceived ease of use to predict the intention to use a technology which is important when deciding to invest in a technology. Its extension for e-learning (the general extended technology acceptance model for e-learning; GETAMEL) adds subjective norm to predict the intention to…
Descriptors: Video Technology, Demonstrations (Educational), Prediction, Intention
Drumm, Bernard T. – International Journal for the Scholarship of Teaching and Learning, 2023
In this paper, we outline a case study describing the incorporation of active learning and flipped classroom techniques in a renal physiology module in 1st year medical school. The module was redesigned over a 2-year period within the teaching for understanding (TfU) framework (generative topics, understanding goals, performances of understanding…
Descriptors: Active Learning, Flipped Classroom, Physiology, Human Body
Yürüm, Ozan Rasit; Taskaya-Temizel, Tugba; Yildirim, Soner – Education and Information Technologies, 2023
Video clickstream behaviors such as pause, forward, and backward offer great potential for educational data mining and learning analytics since students exhibit a significant amount of these behaviors in online courses. The purpose of this study is to investigate the predictive relationship between video clickstream behaviors and students' test…
Descriptors: Video Technology, Educational Technology, Learning Management Systems, Data Collection
Joshi, Noopur; Lau, Siu-Kit; Pang, Ming Fai; Lau, Stephen Siu Yu – Asia-Pacific Education Researcher, 2021
Unlike design studio, preparatory modules in the undergraduate Architecture course typically have a high student-teacher ratio and are conducted in a traditional lecture setting. By nature, lecture setting hinders engagement and reduces motivation, eventually lowering student learning outcomes. This study aimed to increase engagement with the…
Descriptors: Audience Response Systems, Cognitive Processes, Thinking Skills, Large Group Instruction
Kiki Juli Anggoro; Annisa Laura Maretha – International Journal of Distance Education Technologies, 2025
This study examines Thai university students' perceptions of Interactive Response Systems (IRSs) in fully online English instruction, addressing the limited research on their use in virtual classrooms. A mixed-method approach, involving surveys and interviews with 289 participants, revealed generally positive perceptions of IRSs as tools that…
Descriptors: Online Courses, English (Second Language), Second Language Instruction, Second Language Learning