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Bove, Lisa Anne; Conklin, Sheri – Online Journal of Distance Learning Administration, 2020
Learning Management Systems (LMS) provide a variety of tools and functions to support teaching and learning that include, but are not limited, to group chats, threaded discussions, document sharing, assignments, quizzes, grading and course evaluations. Migrating to a new LMS can be a challenge for faculty, in fact, changes in technology have been…
Descriptors: Learning Strategies, Teacher Education, Adoption (Ideas), Integrated Learning Systems
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Peixoto, Maria Joelma; Duarte, Paulo A. S.; Araújo, Pedro T.; Pinto, Pedro I. C.; Sarmento, Wellington W. F.; Trinta, Fernando A. M.; Viana, Windson – Informatics in Education, 2020
Mark Weiser coined the term Ubiquitous Computing (UbiComp) describing a future in which everyday life-objects would have embedded computers providing services anytime and anywhere. This paradigm is theme recurrent in many graduate courses of Computer Science around the world. To better understand the challenge of teaching Ubiquitous Computing…
Descriptors: Computer Science Education, Teaching Methods, Handheld Devices, Measurement Equipment
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Hensen, Cory; Glinowiecka-Cox, Gosia; Barbera, Jack – Journal of Chemical Education, 2020
To date, the efficacy of virtual experiments is not well-understood. To better understand what differences may exist between a hands-on learning environment and a virtual learning environment, three experiments were chosen for investigation. For each experiment, approximately half of the students completed a hands-on version of the experiment, and…
Descriptors: Chemistry, Science Experiments, Hands on Science, Virtual Classrooms
Brown, Catherine; Wong, Nancy – Institute for College Access & Success, 2020
High tuition makes headlines and may dissuade students from pursuing college or excluding what appear to be high-cost colleges. However, a college's "sticker price" can be misleading because it does not reflect any grant or scholarship aid that reduces the price students actually pay. As the costs of attending college have risen, the…
Descriptors: Student Costs, College Students, Access to Information, Usability
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Kate Brown; Alise de Bie; Akshay Aggarwal; Ryan Joslin; Sarah Williams-Habibi; Vipusaayini Sivanesanathan – International Journal for Students as Partners, 2020
While partnership is widely encouraged as an approach to advancing the inclusion of disabled postsecondary students, these collaborations are largely taking place between staff offices and failing to meaningfully integrate disabled students as partners. In this case study, we describe the successes and challenges of a pilot project where students…
Descriptors: Students with Disabilities, Web Sites, Usability, Pilot Projects
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Zamzami Zainuddin – Asia Pacific Education Review, 2024
Increasing student engagement and improving learning outcomes are ongoing issues in higher education worldwide. These issues were particularly pertinent during the COVID-19 pandemic when remote learning was selected as the primary instructional learning setting. This study aims to assess the impact of gamification-based quiz instruction in driving…
Descriptors: Game Based Learning, Distance Education, Videoconferencing, Outcomes of Education
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Zandile Mboneni; Johannes Cronje – International Association for Development of the Information Society, 2024
Mobile technologies illustrate a positive effect when used in mathematics learning. However, user experience evaluations are mostly quantitative. The study adopted a qualitative case study approach using semi-structured interviews to examine the experiences of educators at a special needs school in the Western Cape, South Africa. Thematic analysis…
Descriptors: Computer Assisted Instruction, Handheld Devices, Mathematics Instruction, Learning Processes
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Petra Polakova; Blanka Klimova – Cogent Education, 2024
Thanks to the continuous development of artificial intelligence (AI), more and more tools are available to help students to practice their language skills. Nowadays, there are various ways of using AI-driven technology in the process of language learning, one example is the use of chatbots. This pilot study aims to investigate the impact of the…
Descriptors: Artificial Intelligence, Technology Uses in Education, Natural Language Processing, Second Language Learning
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Sally McHugh; Noel Carroll; Cornelia Connolly – Computers in the Schools, 2024
Citizen Development (CD) is a method of delivering low-code no-code (LCNC) development that empowers subject matter experts to design, develop, and deploy applications into production as though they were full-on, experienced coders. This paper explores teachers' perceptions around the potential for, and enactment of LCNC in our education system.…
Descriptors: Secondary School Teachers, Teacher Empowerment, Teacher Attitudes, Technology Uses in Education
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Yu-Hsin Hsieh; Mats Granlund; Ai-Wen Hwang; Helena Hemmingsson – Augmentative and Alternative Communication, 2024
Eye-gaze technology provides access to a computer through the control of eye movements, thus allowing students with severe motor and communication difficulties to communicate and participate in curriculum activities and leisure; however, few studies have investigated whether any challenges exist to its implementation. This study examines the…
Descriptors: Foreign Countries, Eye Movements, Students with Disabilities, Communication Disorders
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Vieira, Estela Aparecida Oliveira; da Silveira, Aleph Campos; Martins, Ronei Ximenes – Informatics in Education, 2019
This work presents a systematic review whose objective was to identify heuristics applicable to the evaluation of the usability of educational games. Heuristics are usability engineering methods that aim to detect problems in the use of a system during its development and/or when its interface is in interaction with the user. Therefore, applying…
Descriptors: Educational Games, Usability, Heuristics, Computer Games
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Lee, Shu-Yen; Wang, Tsae-Jyy; Hwang, Gwo-Jen; Chang, Shao-Chen – British Journal of Educational Technology, 2019
In an intensive care unit (ICU), patients' families play a very important role; however, they often lack medical knowledge and are extremely anxious, which could affect their ability to take care of the patients. The effects of giving conventional paper-based instruction are limited in terms of improving patients' families' understanding of the…
Descriptors: Electronic Publishing, Books, Patients, Hospitals
Junkin, Samantha Faye – ProQuest LLC, 2019
A small percent of high school students are performing above satisfactory on end-of-course assessments, especially in Algebra 1 and Geometry. This is indicative that mathematics instruction may need to improve. One innovation in mathematics instruction is the incorporation of storying as an instructional strategy, as there is considerable research…
Descriptors: Mathematics Instruction, Teaching Methods, Algebra, Geometry
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Alexander Tobias Neumann; Yue Yin; Sulayman Sowe; Stefan Decker; Matthias Jarke – IEEE Transactions on Education, 2025
Contribution: This research explores the benefits and challenges of developing, deploying, and evaluating a large language model (LLM) chatbot, MoodleBot, in computer science classroom settings. It highlights the potential of integrating LLMs into LMSs like Moodle to support self-regulated learning (SRL) and help-seeking behavior. Background:…
Descriptors: Computer Science Education, Databases, Information Systems, Classroom Environment
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Saif Mohammed; Laszlo Kinyo – Turkish Online Journal of Distance Education, 2025
Schools in Iraq use Arabic, and English, as the language of instruction. This study aims to examine the impact of language of instruction on students' attitudes towards technology, teaching practices, and learning outcomes in secondary and upper primary schools in Iraq. This research study employed a quantitative approach to explore the…
Descriptors: Foreign Countries, English, Arabic, Language of Instruction
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