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Rees, Carol Ann Butler – International Journal for Leadership in Learning, 2015
The decline of young peoples' interest in science & technology education in western counties is causing concern worldwide. To help change this situation teachers need to take a leadership role in designing innovative approaches for engaging students with science curriculum in schools. Here I report on an action research study to examine…
Descriptors: Scientific Literacy, Video Games, Educational Games, Learner Engagement
Youn, Soo Jung – Language Testing, 2015
This study investigates the validity of assessing L2 pragmatics in interaction using mixed methods, focusing on the evaluation inference. Open role-plays that are meaningful and relevant to the stakeholders in an English for Academic Purposes context were developed for classroom assessment. For meaningful score interpretations and accurate…
Descriptors: Second Language Learning, Pragmatics, Validity, Mixed Methods Research
Deeter-Schmelz, Dawn Reneé – Journal of Education for Business, 2015
For instructors seeking ways to provide sales students with experiential learning projects designed to develop and enhance skills in an authentic environment, corporate-academic partnerships offer a viable option. The author describes a unique and innovative corporate-academic integrated project, including course content, role plays, and corporate…
Descriptors: Corporations, School Business Relationship, Role Playing, Course Content
Kwon, Oh-Woog; Lee, Kiyoung; Kim, Young-Kil; Lee, Yunkeun – Research-publishing.net, 2015
This paper introduces a Dialog-Based Computer-Assisted second-Language Learning (DB-CALL) system using semantic and grammar correctness evaluations and the results of its experiment. While the system dialogues with English learners about a given topic, it automatically evaluates the grammar and content properness of their English utterances, then…
Descriptors: Computer Assisted Instruction, Semantics, Grammar, Teaching Methods
Verhoeven, E. W. M.; Smeekens, I.; Didden, R. – Journal of Autism and Developmental Disorders, 2013
The present study aims at examining whether the "Social Skills Performance Assessment" (SSPA; Patterson et al. in "Schizophr Res" 48(2-3):351-360, 2001) is a suitable performance-based measure to assess social skills in adults with autism spectrum disorders (ASD). For this purpose, social skills of individuals with ASD and…
Descriptors: Interpersonal Competence, Performance Based Assessment, Adults, Autism
Luckner, John L.; Becker, Sharon J. – Odyssey: New Directions in Deaf Education, 2013
Self-advocacy occurs when deaf or hard of hearing individuals explain to hearing teachers, classmates, bosses, and officemates the nature of their hearing loss, their language skills, and the accommodations they require in order to effectively do their work, participate in conversations, and get involved in other activities. Self-advocacy may be…
Descriptors: Deafness, Language Skills, Academic Accommodations (Disabilities), Student Rights
Bornstein-Grove, Matthew; Hamel, Fred L. – Social Education, 2013
The conversation starts quickly as two students come together in a 10th grade social studies classroom, half-way through a role play activity a symposium begins. Both students are sporting "Hello, my name is…" stickers on their shirts, and each attempts to speak in character. One represents an anti-whaling activist. Helen stands holding…
Descriptors: Social Studies, Classroom Techniques, Role Playing, Discussion
Turner, Sheldon – ProQuest LLC, 2013
The research in this dissertation was conducted in order to understand the ways in which scientific visualizations can influence the decision process of non-scientists. A wide variety of classical and novel methods were used in order to capture and analyze the decision process. Data were collected from non-scientists through role-play interviews…
Descriptors: Visualization, Science Process Skills, Natural Resources, Decision Making Skills
Adamo-Villani, Nicoletta; Oania, Marcus; Cooper, Stephen – Journal of Educational Technology Systems, 2013
We report the development and initial evaluation of a serious game that, in conjunction with appropriately designed matching laboratory exercises, can be used to teach secure coding and Information Assurance (IA) concepts across a range of introductory computing courses. The IA Game is a role-playing serious game (RPG) in which the student travels…
Descriptors: Educational Games, Computer Games, Role Playing, Computer Security
Rademacher Mena, Ricardo Javier – International Journal of Game-Based Learning, 2012
In a previous work the author created the Education and Entertainment Grid by combining various taxonomies from the fields of play and learning. In this paper, a section of this grid known as the Entertainment Grid will be extended by including previously unused elements of Richard Bartle's online player types and Robert Caillois' play complexity.…
Descriptors: Educational Games, Video Games, Computer Games, Design
Boyer, Kara; McMillen, Cory – Journal of the American Academy of Special Education Professionals, 2012
Co-teaching, the collaborative instruction of an inclusive classroom by a general education and special education teacher, is a relatively new construct. As a result, many of the pitfalls and struggles associated with it are still being defined, and solutions are often hard to come by. Disagreements, and especially large-scale personality…
Descriptors: Team Teaching, Personality Problems, Personality, Conflict
Byun, JaeHwan – ProQuest LLC, 2012
Learner engagement has been considered one of the keys that can lead learners to successful learning in a multimedia learning environment such as digital game-based learning. Regarding this point, game-based learning advocates (e.g., Gee, 2003; Prensky, 2001) have asserted that digital games have great potential to engage learners. Nonetheless,…
Descriptors: Computer Games, Learner Engagement, Role Playing, Control Groups
Speak up at School: How to Respond to Everyday Prejudice, Bias and Stereotypes. A Guide for Teachers
Willoughby, Brian – Southern Poverty Law Center (NJ1), 2012
Many of the questions received by the magazine column "Ask Teaching Tolerance" are from educators seeking advice about how to respond when someone--a student, a colleague, even a parent--uses biased language or stereotypes in school. This booklet is a response to these questions. It's for educators who want to develop the skills to speak up…
Descriptors: Teaching Methods, Stereotypes, Bias, Teaching Guides
Lane, Julia – Journal of Experiential Education, 2012
This paper suggests a model of embodied environmental education grounded in participant interviews, fieldwork, scholarly literature, and the author's own embodied relationship with the natural world. In this article, embodiment refers to a process that stems from Indigenous Knowledges and theatre. Although Indigenous Knowledges and theatre…
Descriptors: Environmental Education, Theater Arts, Indigenous Knowledge, Role Playing
Deaton, Cynthia C. M.; Cook, Michelle – Science Activities: Classroom Projects and Curriculum Ideas, 2012
Reform efforts encourage teachers to engage students in critical thinking skills and research. They also encourage teachers to meet the needs of their diverse student population and support students in developing communication skills. One way to step outside of traditional teaching approaches and engage middle school students in critical thinking,…
Descriptors: Role Playing, Case Method (Teaching Technique), Middle School Students, Science Activities

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