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Lerman, Dorothea C.; Hawkins, Lynn; Hoffman, Rachel; Caccavale, Mia – Journal of Applied Behavior Analysis, 2013
We evaluated a behavioral skills training program for adults with autism spectrum disorder and mild or no intellectual disabilities who were interested in learning the skills used by behavior therapists to work with young children with autism and other developmental disabilities. Four adults, aged 21 to 30 years, participated. We trained each…
Descriptors: Behavior Modification, Skill Development, Adults, Autism
Myers, Carrie-Anne; Cowie, Helen – Pastoral Care in Education, 2013
Sixty university students in three different participant roles--perpetrator, the target and the bystander--took part in a role-play incident of bullying. Participants were asked to describe (i) their perspective on the incident; (ii) their views of the target and the perpetrator and (iii) their solution to the problem. The findings suggest that…
Descriptors: College Students, Bullying, Student Attitudes, Role Playing
Zhang, Li; Barnden, John – International Journal of Distance Education Technologies, 2013
Affect detection from open-ended virtual improvisational contexts is a challenging task. To achieve this research goal, the authors developed an intelligent agent which was able to engage in virtual improvisation and perform sentence-level affect detection from user inputs. This affect detection development was efficient for the improvisational…
Descriptors: Affective Behavior, Semantics, Role Playing, Computer Simulation
Praneetponkrang, Sasitorn; Phaiboonnugulkij, Malinee – Advances in Language and Literary Studies, 2014
This article aims to advocate retelling stories technique for developing speaking ability of grade 9 students in Thailand. Morrow's theory (1981) and other scholars in retelling stories technique are presented. This technique is integrated in the lesson plans following Morrow's framework. Narrative text of short stories which refer to daily life…
Descriptors: Grade 9, Story Telling, Teaching Methods, English (Second Language)
Koechli, Linda; Glynn, Maureen – International Review of Research in Open and Distance Learning, 2014
This paper outlines an action research project involving the development of an educational online role-playing website, known as Lake Devo. Designed in keeping with constructivist principles, the website is used in select post-secondary courses at Ryerson University and allows learners to work synchronously, using visual, audio, and text elements…
Descriptors: Action Research, Role Playing, Constructivism (Learning), Web Sites
Emenaker, Ryan – Journal of Political Science Education, 2014
"Pin-the-Tail-on-the-Constitution" is an engaged-learning activity that has been conducted in 26 classes over the past four years. The activity teaches multiple themes commonly included in a variety of courses on American politics such as federalism, congressional powers, the role of the federal courts, and the relevance of the commerce…
Descriptors: Political Science, College Students, Educational Games, Legislators
Davies, Peter; Davies, Rhys – Routledge, Taylor & Francis Group, 2012
"Enlivening Secondary History" is the ideal handbook for busy history teachers who want to do something different in their classrooms, but have little time to plan and organise their lessons. Featuring tried-and-tested practical ideas complete with relevant exemplars and step-by-step advice, this best-selling book is a compendium of creative…
Descriptors: History Instruction, Secondary Education, Guides, Teaching Methods
Kowert, Rachel; Griffiths, Mark D.; Oldmeadow, Julian A. – Bulletin of Science, Technology & Society, 2012
The present study sought to examine the extent to which the cultural portrayal of online gamers, often in comical, caricatured, or sensational forms, has become transformed into sets of cognitive associations between the category and traits. A total of 342 participants completed an online survey in which they rated how applicable each of a list of…
Descriptors: Social Status, Organizations (Groups), Role Playing, Stereotypes
Borner, Rene; Moormann, Jurgen; Wang, Minhong – Journal of Workplace Learning, 2012
Purpose: The paper aims to explore staff's experience with role-plays using the example of training bank employees in Six Sigma as a major methodology for business process improvement. Design/methodology/approach: The research is based on a case study. A role-play, KreditSim, is used to simulate a loan approval process that has to be improved by…
Descriptors: Banking, Staff Development, Financial Services, Role Playing
Montola, Markus – Simulation & Gaming, 2012
This article combines the paradigm of social constructionism with the developing field of ludology. As games are intersubjective meaning-making activities, their study requires understanding of the nature of social constructions, and how such constructions are produced and interpreted: The formalist nature of ludological core concepts such as game…
Descriptors: Epistemology, Social Theories, Social Environment, Cultural Context
Poutiatine, Michael I.; Conners, Dennis A. – New Directions for Teaching and Learning, 2012
In professional practice contexts, the technical questions are rarely the ones that prove most difficult. Rather, the real questions that arise from complex and ambiguous contexts, and that require learners, teachers, and leaders to examine deeply held beliefs about selfhood, integrity, ethics, and justice, often prove to be the most challenging.…
Descriptors: Transformative Learning, Leadership Training, Integrity, Ethics
Browning, Blair W.; Cunningham, John R. – Communication Teacher, 2012
Nearly every student will go through the selection interview process to obtain a job in his or her future vocation. Regardless of the major of the student or the profession which they will pursue, the selection interview remains a constant. There has been some attention paid to the validity of the selection interview, and personality constructs…
Descriptors: Employment Interviews, Behavior Standards, Behavior Theories, Questioning Techniques
Karakas, Mehmet – Science Activities: Classroom Projects and Curriculum Ideas, 2012
This article provides an example of an innovative science activity applied in a science methods course for future elementary teachers at a small university in northeastern Turkey. The aim of the activity is to help prospective elementary teachers understand the density concept in a simple way and see an innovative teaching example. The instructor…
Descriptors: Scientific Concepts, Science Activities, Drama, Role Playing
Paladino, Derrick A.; Minton, Casey A. Barrio; Kern, Carolyn W. – Counselor Education and Supervision, 2011
The authors propose the Interactive Training Model (ITM), a full classroom role play experience, as a method for helping student counselors develop essential interviewing and counseling skills and self-awareness as required by the 2009 Council for Accreditation of Counseling and Related Educational Programs "Standards." This pre-post,…
Descriptors: Counselor Training, Student Development, Role Playing, Teaching Models
Hague, Steve S. – Journal of Natural Resources and Life Sciences Education, 2011
Understanding plant breeding as well as procedures and issues of seed companies are skills students studying agronomy need to acquire. Simulation games can be effective teaching tools in developing higher-order thinking skills of students. The "Fantasy Seed Company" game was developed to create motivated learners by allowing students to run a mock…
Descriptors: Role Playing, Fantasy, Agronomy, Thinking Skills

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