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Torun, Berkay; Karakurt, Serdar; Aydin, Taha Bilal; Altunel, Yusuf – Turkish Online Journal of Educational Technology - TOJET, 2021
In this paper we present the result of our work on implementation of an interactive environment that can be used to develop adaptive games with animating characters. The environment is designed to run in design and run mode, whereas certain design mode characteristics are still applicable in run mode so that the player can enhance the game and…
Descriptors: Educational Games, Instructional Design, Computer Games, Computer Simulation
Quinn, David M.; Ho, Andrew D. – Journal of Educational and Behavioral Statistics, 2021
The estimation of test score "gaps" and gap trends plays an important role in monitoring educational inequality. Researchers decompose gaps and gap changes into within- and between-school portions to generate evidence on the role schools play in shaping these inequalities. However, existing decomposition methods assume an equal-interval…
Descriptors: Scores, Tests, Achievement Gap, Equal Education
Sisk, Caitlin A.; Interrante, Victoria; Jiang, Yuhong V. – Cognitive Research: Principles and Implications, 2021
When a visual search target frequently appears in one target-rich region of space, participants learn to search there first, resulting in faster reaction time when the target appears there than when it appears elsewhere. Most research on this location probability learning (LPL) effect uses 2-dimensional (2D) search environments that are distinct…
Descriptors: Spatial Ability, Probability, Visual Stimuli, Learning Processes
Thaveesangsakulthai, Isaya; Kulsing, Chadin – Journal of Chemical Education, 2021
Optimization of experimental conditions in chromatography is recognized as a wear-and-tear process involving hundreds of experiments in order to maximize the number of separated compounds for each sample. The critical thinking skills and practices entailed cannot be achieved with students in a conventional lecture class. This report provides a…
Descriptors: Spreadsheets, Simulation, Biochemistry, Laboratory Procedures
Berti, Margherita – The EUROCALL Review, 2021
Educational technology tools that improve learning and foster engagement are constantly sought by teachers and researchers. In the domain of Computer-Assisted Language Learning a variety of tools, for instance blogs and podcasts, have been used to promote language and cultural learning (Shih, 2015). More recently, virtual reality has been…
Descriptors: Computer Simulation, Cultural Education, Computer Assisted Instruction, Second Language Learning
Christian, Wolfgang; Belloni, Mario; Hanson, Robert M.; Mason, Bruce; Barbato, Lyle – Physics Teacher, 2021
Physlets, educational applets developed at Davidson College, are a widely used teaching resource designed to simulate a variety of physical phenomena. Originally, each Physlet was a Java simulation that was embedded in an HTML page as an applet and then customized using JavaScript to simulate a specific physics concept. The use of Java to simulate…
Descriptors: Physics, Computer Oriented Programs, Programming Languages, Simulation
Aybek, Eren Can – Journal of Applied Testing Technology, 2021
The study aims to introduce catIRT tools which facilitates researchers' Item Response Theory (IRT) and Computerized Adaptive Testing (CAT) simulations. catIRT tools provides an interface for mirt and catR packages through the shiny package in R. Through this interface, researchers can apply IRT calibration and CAT simulations although they do not…
Descriptors: Item Response Theory, Computer Assisted Testing, Simulation, Models
Johnson-Glenberg, Mina C.; Bartolomea, Hannah; Kalina, Elena – Journal of Computer Assisted Learning, 2021
Experiences in immersive 3D virtual reality (VR) are more presence-inducing, and so it may be tempting to claim that content will be learned better in VR. This randomized control trial study on natural selection challenges that assumption. This study answers the question of whether learning STEM in an immersive 3D VR environment is always superior…
Descriptors: Computer Simulation, STEM Education, Learning Experience, Instructional Effectiveness
Hu, Chih-Hsiang; Barrett, Neil E.; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2021
Background: Augmented reality (AR) has been incorporated in context-aware ubiquitous learning (CAUL) designs to guide learners but few of the designs adopt specific learning theories. Furthermore, there are no CAUL design models that align learning theories to CAUL effectiveness. In addition, CAUL review papers have not documented CAUL…
Descriptors: Computer Simulation, Teaching Methods, Learning Theories, Instructional Effectiveness
Abidin, M. Izani Zainal; Alkaabi, E.; Razak, A. – International Society for Technology, Education, and Science, 2021
With an urgent change of the learning approach from face-to-face to online learning in academic institutions due to the COVID 19, this medium's effectiveness is arguable, particularly in the case of practicalbased courses. This paper discusses our experience in handling photography course during this pandemic time using an online simulator and…
Descriptors: Instructional Effectiveness, Photography, COVID-19, Pandemics
Loy, Adam – Journal of Statistics and Data Science Education, 2021
In the classroom, we traditionally visualize inferential concepts using static graphics or interactive apps. For example, there is a long history of using apps to visualize sampling distributions. The lineup protocol for visual inference is a recent development in statistical graphics that has created an opportunity to build student understanding.…
Descriptors: Statistics Education, Statistical Inference, Visualization, Visual Aids
Diana L. Bailey – ProQuest LLC, 2021
The lack of traditional clinical sites for nursing students has prompted a surge in simulation as an innovative teaching strategy in undergraduate nursing education. The International Nursing Association for Clinical Simulation and Learning (INASCL) developed the INACSL Standards of Best Practice: Simulation? to direct schools of nursing in…
Descriptors: Undergraduate Study, Nursing Education, Simulation, Financial Support
Cromley, Jennifer G.; Chen, Runzhi; Lawrence, LuEttaMae – Journal of Science Education and Technology, 2023
The use of virtual reality (VR) in formal education has burgeoned in recent years, with enthusiastic uptake by teachers and instructors across a wide range of subject areas and academic disciplines. We conducted a systematic meta-analysis of effects of VR on Science, Technology, Engineering, and Mathematics learning from middle school through…
Descriptors: Literature Reviews, STEM Education, Computer Simulation, Middle Schools
Li, Qian; Liu, Qian; Chen, Yi – Education and Information Technologies, 2023
"Virtual Reality" (VR) is increasingly being viewed as one of the most effective and efficient instructional tools in educational settings. The successful implementation of this innovative instructional technology presupposes teachers' acceptance and diffusion. And prospective teachers, as the teacher talent pool, their beliefs and…
Descriptors: Preservice Teachers, Student Attitudes, Computer Simulation, Technology Uses in Education
Erdogan, Rumeysa; Saglam, Zeynep; Cetintav, Gulay; Karaoglan Yilmaz, Fatma Gizem – Smart Learning Environments, 2023
Like all sectors, the education sector has been negatively affected by the Covid-19 pandemic. Considering the decision to conduct face-to-face training in schools remotely, teachers had many difficulties in moving course content to the online platform. Teachers who perform robotic coding applications are looking for ways to do these activities…
Descriptors: COVID-19, Pandemics, Educational Technology, Online Courses