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Atipat Boonmoh; Kitiya Chanchay – rEFLections, 2024
Upon graduating, students are expected to have acquired soft skills to meet potential employers' expectations. Since employers today are competing for qualified graduates possessing relevant training and workplace competencies, ELT teachers should guide their learners towards obtaining both a comprehensive understanding of theoretical concepts and…
Descriptors: Universities, Communication (Thought Transfer), Foreign Countries, Technology Education
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John White – Childhood Education, 2024
The DCU Changemaker Schools Network is a collaborative professional learning network of schools chosen for their pioneering work in the development of empathy, creativity, leadership, and teamwork. Adopted by Dublin City University (DCU) in September 2020, the current network of 18 primary schools has moved into Phase 2 of its development, with…
Descriptors: Foreign Countries, Elementary Schools, Change Agents, Change Strategies
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Lynn B. McCool; Alanah Mitchell – Business and Professional Communication Quarterly, 2024
Virtual teams have been adopted by organizations and studied for decades. However, the COVID-19 pandemic highlighted the importance of technology-supported collaboration more than ever. This growing importance of virtual teamwork suggests that business education related to virtual team collaboration and communication is critical for students…
Descriptors: Electronic Learning, Cooperative Learning, Teamwork, COVID-19
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J. A. Bunn; Y. Feito – International Journal of Kinesiology in Higher Education, 2024
Agile, Lean, and Scrum (collectively referred to as Agile) are frameworks that help teams collaborate more effectively and transparently on complex projects. Originally developed in business and information technology, these methods have since been adapted for use in a variety of disciplines. Agile is based on iterative and incremental…
Descriptors: Student Research, Student Projects, College Students, Group Activities
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April L. Wright; Gemma L. Irving; Sandra Pereira; Jonathan Staggs – Journal of Management Education, 2024
Although combining case study teaching with group learning is a popular approach for teaching business courses, pedagogical challenges arise, particularly in undergraduate classes. To address these challenges, we developed an instructional innovation called the Team-Based Learning and Evaluation (TaBLE) Case Method, which increased student…
Descriptors: Management Development, Student Motivation, Business Administration Education, Accountability
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Maura Shramko; Kara J. Beckman; Abigail Gadea; Emily Goodhue; Miles Davison; Becky McCammon; Barbara J. McMorris – School Psychology Review, 2024
Whole school restorative practice (WSRP) calls for creating supportive, equitable schools, requiring broad systems change. This case study explores the journeys of three schools piloting WSRP in one Midwestern district and examines how school leaders designed and implemented within their school contexts. Schools were purposefully selected from…
Descriptors: Administrator Attitudes, School Administration, Educational Change, Restorative Practices
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Christian Siregar; Murty Magda Pane – International Society for Technology, Education, and Science, 2024
One of the latest learning models developed by Bina Nusantara (BINUS) University is Project Based Learning (PBL). The main theoretical basis used in this research is Dewey's theory. This research aims to describe the teamwork of BINUS students who apply the PBL model in learning activities. Does engagement occur in the work team? Does engagement…
Descriptors: Teaching Methods, Active Learning, Student Projects, Learner Engagement
Office of Educational Technology, US Department of Education, 2024
This Playbook aims to assist school districts and school leaders as they develop or revise their policies to guide the presence and use of personal devices in schools. It outlines a process by which school district and school leaders can engage students, educators, and parents as partners in the development of school district or school-based…
Descriptors: School Policy, Board of Education Policy, Ownership, Handheld Devices
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Parama Khaewphuang; Prasart Nuangchalerm – Journal of Practical Studies in Education, 2025
This study aims to investigate and validate the components and indicators of instructional design competence for Thai preservice teachers. The research began with a synthesis of relevant concepts and theories through a comprehensive literature review and expert interviews, followed by the development of a questionnaire for data collection. The…
Descriptors: Instructional Design, Preservice Teachers, Foreign Countries, Teacher Competencies
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Brooke DiGiovanni Evans; Dominque Harz; Emily R. Schwartz – Journal of Museum Education, 2025
This case study examines a workshop utilizing visual art-based methodologies to support second-year medical students in their transition into clerkship. Through a series of three activities, art educators and medical faculty collaborated to facilitate student reflection on this pivotal academic transition. The workshop created a reflective space…
Descriptors: Medical Students, Medical Education, Museums, Arts Centers
Jorge Valenzuela – Corwin, 2025
Imagine not only helping kids reach their potential academically, but as citizens in society as well. In this updated edition of Jorge Valenzuela's book, you will learn how! Take project-based learning (PBL)--in which students develop educational skills like research, critical thinking, and teamwork--to the next level by enhancing it with personal…
Descriptors: Student Projects, Active Learning, Evidence Based Practice, Program Implementation
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Esther Tenorio; Jimel Sandoval; Jenae Sanchez; Ryan Sanchez; Melina Salvador; Deborah B. Altschul – Health Education & Behavior, 2025
The Tribal-Academic partnership model described in this article uses Community-Based Participatory Research (CBPR) approaches to foster collaboration between community partners and academic researchers throughout study design, implementation, data collection, interpretation, and dissemination. Literature highlights the importance of community…
Descriptors: School Community Relationship, Research Design, Data Collection, Data Analysis
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Thanapat Sripan; Komgrit Manyam – Journal of Education and Learning, 2025
This study explores the challenges and effectiveness of game-based learning (GBL) through Minecraft: Education Edition (M:EE) in teaching coding and fostering creative thinking among fourth-grade students in Thailand. Conducted over eight weeks in 2023 at a laboratory school in Bangkok, the study involved 284 students. Data was gathered using…
Descriptors: Game Based Learning, Computer Science Education, Creative Thinking, Coding
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Cummins, Shannon; Johnson, Jeff S. – Journal of Marketing Education, 2023
Live cases, where students work directly with an outside organization to solve real-world problems, can be an immersive learning experience for marketing students. Current scholarship on live case usage in marketing is limited to small samples from a handful of live case devotees. This article draws from a large, international sample of 169…
Descriptors: Case Method (Teaching Technique), Teamwork, Time Management, Critical Thinking
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Kuznetsova, Maria; Gura, Dmitry; Vorona-Slivinskaya, Lubov – Journal of Information Technology Education: Research, 2023
Aim/Purpose: The main purpose is to study the experience of using virtual team building as a means of forming educational and research teams in the context of the development of online education and its effect among students and teachers of higher educational institutions. Background: Methods ensuring effective engagement of students in learning…
Descriptors: Cooperative Learning, Artificial Intelligence, Teamwork, Online Courses
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